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schlopp96

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schlopp96 last won the day on December 15 2021

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  1. Did you have LML running before you started the game? Even if you did, just exit the game and restart it without closing the LML window. If the first suggestion didn't work, just close everything and check the LML logs to see if they say anything.
  2. Hello, I just noticed that within the "CERR 1.043/install.xml" document, the "version" tag is listed incorrectly as: ... <Name>Cineastic Euphoria Ragdoll Rework (C.E.R.R)</Name> <Author>AnymYo aka leckeres_bratgut</Author> <Version>1.0.42</Version> ... instead of v1.0.43... Not sure that can really affect performance or not, but it's just something I noticed! Mod works excellent by the way 🙂 Thank you for your work!
  3. Ahh I see... So wouldn't the library be included with the download in that case? Or is it a gfx library contained within the game's folder? Or on my PC? How would I go about fixing this? Forgive my ignorance, I'm still in school for comp sci so I don't always understand how these things work. I'm considering just opening up the .dll's in the installation folder and finding where the graphics are imported from.
  4. Very well said, both of you!! It all comes down to personal taste, and I meant NO disrespect towards anyone at all! In fact, I really enjoyed this mod, and regardless virtually every overhaul I've ever tried out is better than vanilla... And of course I will always continue to follow both this, as well as W.E.R.O., support them, and try out any/all new updates of both! That's why Lenny's Mod Loader is so great for these kinds of mods, as you can easily toggle one or the other instantly without having to manually install/reinstall anything, and I regularly switch between multiple different Euphoria overhauls, as I thoroughly enjoy the variety and differences between them. Anyways, long-winded paragraph now over!
  5. Hello! So I've been using this loader for a long, long time and have never had any issues. However, I've only just recently begun to notice a really strange graphical glitch that happens when moving my cursor over any clickable graphics, such as the options tab, mod names, and even the close/maximize/minimize buttons. While this doesn't affect functionality, it is really strange and ugly and reinstalling the loader doesn't seem to help. I attached a screenshot of an example of what I've been encountering while the program is in use:
  6. @Taco Bell Manager After testing both extensively, I would have to go with WERO over CERR. With regards to CERR, I noticed bodies have a much much heavier feeling, although this also resulted in less visceral reactions to external forces as a whole; I actually found it to be quite "tame" in comparison to WERO. With WERO, there's more stumbling, falling, grabbing injured areas - and one thing that I find to be a huge improvement, is that "ragdolling" peds in WERO are able to grab onto objects/wagons/other pedestrians to maintain their balance, much like in GTA IV. I was unable to recreate this behavior under a variety of situations with CERR. --- Of course, this is all a matter of conjecture and is totally subjective to whoever is playing. Some will enjoy WERO more, others CERR. But again, if I had to pick one, WERO is the winner for me personally.
  7. As a personal long time fan of W.E.R.O., I am about to test it (C.E.R.R.) out myself. I'll be sure to report back as soon as I can.
  8. Looks dope as hell! Thank you man/ma'am lol I'll check it out!! EDIT: I couldn't get the video to buffer/play at all, do you have a native YouTube link I could maybe try?
  9. Oh yeah, I remember buying the Early Access back in 2013-2014 when I was still in High School, LONG before there were planets you could land on, and probably a truckload of other changes that have happened since I last checked it out... It's probably been since 2018 when I did a drunken-nostalgia-reinstall of the game, so I can only imagine how different it looks anymore.
  10. Ayyye I love Space Engineers... Looks dope!
  11. I've never been able to disable either riot modes by pressing the same hotkey, and have had to reboot the game to turn off the mod ever since it originally dropped on Nexus - LONG before the recent update in question unfortunately. I mean, it works, but just doesn't seem to want to deactivate in-game.
  12. If it helps, I ended up using both *.asi loaders simultaneously, and I've experienced no issues - yet. The only reason that I've still kept the `version.dll` loader is because the "Horse-Lanterns at Night" mod specifically lists the `version.dll` loader (originally from Lenny's Simple Trainer) as a requirement, although I highly doubt it would really make a difference. I'll test out whether it's really necessary myself, but again, it's unlikely you'd need both except for specific circumstances like mine, and I would personally recommend going/sticking with Alexander Blade's d8input.dll for loading `*.asi` files. Story-wise, I'm only on Chapter 3 dealing with the town of Rhodes, so perhaps I simply haven't gotten to any missions that break under the circumstances, but I still get random events - both native and modded in - and all of my mission prompts have still worked as well. Best of luck!
  13. So now that Alexander Blade's RDR2ScriptHook and d8input.dll (*.asi-loader) are updated, is there still any reason to use this mod? Does it matter if I use both THIS *.asi loader AND the one that comes with ScriptHook, or must only one be installed? I haven't had any issues, but I just noticed after checking out of curiosity that the OG has finally been updated, so I downloaded it and it's made me wonder....
  14. The mod is pretty fun, but it's a bit frustrating to have to exit the game to turn off the rioting. Using the same controls doesn't appear to toggle anything; once it's on, then that shit is ON.
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