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Everything posted by Gunter Severloh
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Here's how to fix crashing on the build 1491.17 Download ScriptHookRDR2 V2 https://www.nexusmods.com/reddeadredemption2/mods/1472 and replace ScriptHookRDR2.dll in the game directory. List of updated files These mostly address security issues. Steam\steamapps\common\Red Dead Redemption 2\Redistributables Rockstar-Games-Launcher.exe Social-Club-Setup.exe Steam\steamapps\common\Red Dead Redemption 2 installscript.vdf appdata0_update.rpf RDR2.exe shaders_x64.rpf update_1.rpf update_2.rpf update_3.rpf update_4.rpf =========== Or you can always revert your game to a previous version, see my post here: https://www.rdr2mods.com/forums/topic/1309-unofficial-troubleshooting-guide-for-non-working-mods/page/5/#comment-5806 Other info https://www.rdr2mods.com/forums/topic/1309-unofficial-troubleshooting-guide-for-non-working-mods/?do=findComment&comment=6161
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Seeing that there is a new update to the game, and nothing but the Online part being updated, this is sad news for those like myself whom play Singleplayer (Story mode) with mods. I have a solution for you: This is for those whom play in Singleplayer (Story mode) with mods. This will work i just did this and all my mods i use (about 38) plus reshade work np. IF YOU HAVEN'T UPDATED 1. If you haven't updated yet then this should work for you. Locate the following files here: C:\SteamLibrary\steamapps\common\Red Dead Redemption 2 appdata0_update.rpf PlayRDR2.exe RDR2.exe shaders_x64.rpf update_1.rpf update_2.rpf update_3.rpf update_4.rpf BACKUP 2. Back these files up, basically make a copy of them, then apply the update, once the update is complete, try to restart RDR2 if it dont start with your mods loaded, or acts like its starting but doesn't or your mods aren't working, then go back to the directory, and delete those files listed above, then replace them with your backup! IF YOU UPDATED If you have updated the game already prior to my post here, and have not backed up the files listed above in #1 then do this, revert your game: Revert your game to a previous version If you have updated and the game crashes or the mods dont work then follow my tutorial and revert your game seen here https://www.rdr2mods.com/forums/topic/1309-unofficial-troubleshooting-guide-for-non-working-mods/page/5/#comment-5806 Once you have reverted your game and its working with mods, then back up those files in step 1, then any time theres an update to the game, you can just replace the new updated files with your backed up files. ============ Another option is to remove scripthook and use the alternative scripthook.
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Depends, what have you tried? i have my game on pc steam so it works np for me, but the file directory should be the same regardless.
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Empty Weapon/Item Wheel After Modding
Gunter Severloh replied to ApolloCalling's topic in RDR2 Mods Discussion
Hello, welcome to the forums! List your mods. -
Thanks for your reply, ya im beginning to think it is a mod, but what mod is the question. Thing is im not on the latest version of the game the 1436.31, im on 1436.28 because i reverted back from the .31 version. Dont think that makes any difference but, as for the mods im running they are the following: I would love to have my inventory not constantly have what i never pick up. Seriously its like cigarettes and whisky automatically grow in my inventory, i sell everything at the general store, and the fence and i have nothing for health, alcohol, cigarettes, ect,. and i look in my inventory, ya its less but i still have a brand new pack of cigarettes, whisky, ect,. its those few things, its annoying most especially cigarettes.
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I downloaded the mod even though i use another mod that replaces the cattleman with the Navy revolver and that works np, but trying this mod out, i'm in Valentine and i see the gun in the catalog but i cant buy it its got a red lock on it. Any ideas as to what i need to do to unlock it? Do i need to remove the catalog_sp.ymt from the mod folder in lml or is there something else?
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Idk i didn't see this thread sooner but ya i'd be up for the idea, fire is pretty real in this game something to be scared of when it spreads. I dont recall but would rain put out a fire, i know rain makes a campfire smaller but would it actually snuff out a spreading fire eventually, anyone know?
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Hello, please excuse the title but the mod request is for horse behavior. There is a mod called Brave Horses seen here https://www.nexusmods.com/reddeadredemption2/mods/843 which i have used and somewhat worked and i dont think it works anymore becuase the function to calm the horse down is to press g which by default in the game is to pat the horse and tell him hes a good boy/girl. Heres the problem with horses and im sure most if not all players whom ride a horse can agree. Horses get scared of predators: snakes, cougars, bears, wolves, alligators maybe others. The problem with the horse being scared is they freeze up and dont respond, instead of responding to you to get out of there they stand there and prance around, there have been numerous times i come across a snake and the horse would barely move. Wolves and bears are worse then snakes, and alligators/crocodiles put serious fear into the horses. Now i can understand being scared of these creatures, but we need to fix the logic here that prevents the horse from not responding to the player. Idk how many times i've been thrown off my horse, or have run but the horse is so scared its hard to control their direction you want to go. I had a bear show up within an area where i was at, the bear started chasing me and i was able to run on the horse however the horse being scared became hard to steer or direct and in a couple of cases we ended up running into a tree, or off a ledge. I can understand some aspects of the horse's behavior being realistic, not wanting to move forward, but seriously a snake!? The horse would rather stand there and prance then move, how about wolves, when i see a pack of wolves and they decide to come at me, the horse in this game dont have a reason to be scared because he wont be taken down and bitten or torn to pieces like the player can. So in if we can make the horse either not be as afraid, or just respond more or better to the player then at least we could have a less frustrating time with the horse when it comes across these predators and give back the player the control.
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Hello, This is for those survivalists whom like to roam the open world of RDR2, explore, camp, and do whatever you want outside the story. One of my pet peeves with this game is that Rockstar likes to hold the character's hand and make sure the player has and gets everything he needs, heres what i mean. ========= Ever smoke a few cigarettes and then go to your inventory and somehow magically you have a brand new pack without you having to pick one up, or buy any? Ever run out of bullets for one of your weapons, and somehow one of the bandits you killed after you looting him just somehow happens to have some for your gun. Ever be out of some canned food, and you go to a campsite or a house or some place and magically it just happens to have exactly what your out of. How about when you go sell stuff to make money, like i dont drink any alcohol in the game, but i still pick them up when i find them so i can sell them, problem is even if i sell them at say The general store in Valentine or another store, or even Van Horst trader, somehow when i go to y inventory theres still some there. Last notes This was something i had pm'd @crossed99 about on the Nexus this past summer, just quoting parts here: As i play, lets say i killed a bunch of bandits (using your mods btw) the one where bandits spawn in mass in various areas, so i killed all of them by the chapel by Armadillo there, i had to clean my gun, so i used some gun oil, two in fact as i needed to clean 2 guns. What i hate is the fact that you used something, and the world whether you loot a house or a dead body decides to refill what you used, wtf. So my question is, is it possible to disable it so that the game doesn't know what you used, or at least doesn't give you gun oil when you loot a body because you just happen to be out 1, i go loot a 2nd body and oh guess what, ya i get another gun oil, wtf! Why is that bad? It breaks immersion, i prefer to survive and scrounge or scavenge to survive, as i also use your mod which is my favorite the survival mod, theres got to be a way to disable or stop at least on corpses from "refilling" or giving you what you either just used or used previously. Like my horse got shot and went down, i revived him after i killed the bandits, guess what i acquired? Ya horse reviver, again wtf, stop holding my hand Rockstar! ============ I'd really like to actually need something and not be constantly fed or have it given to me by some magical way. i want to struggle, i want to use my brain and think about what i can do to acquire something, i want to work and earn my level, earn what i got as it makes it more immersive and allows you to enjoy the game more. In my opinion the money you acquire be it robberies, looting, or selling stuff is worth more in its use if you need to buy something that you dont actually have, obviously but not in this game. Unless among the 30+ mods im running is creating a bug where stuff is regenerating in the world and in my inventory then we need a mod to stop this regenerating, or at least allow the player to tweak some things in an ini like only allow world regernation to happen once every so many hours or days, and no regen for the player, ect,.
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Which Scripthook Vers for build "1436.28"
Gunter Severloh replied to veryrareflicks's topic in RDR2 Mods Discussion
lml_rdr_beta_9 is what worked for me and im not using version.dll You can choose which version of LML you want when you download from the official page https://www.rdr2mods.com/downloads/rdr2/tools/76-lennys-mod-loader-rdr/ I'm also using v1436.31 scripthook with game version 1436.28 -
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Mods stopped working after update
Gunter Severloh replied to TdotTbot's topic in RDR2 Mods Discussion
I know this is a late reply, idk if your still dealing with the issue or have moved on but if you are then see my tutorial https://www.rdr2mods.com/forums/topic/1309-unofficial-troubleshooting-guide-for-non-working-mods/?do=findComment&comment=5806 What mods are you trying to play with and how did you install them, what do they require? -
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Customized Gameconfig For Stable Gameplay W/ Mods
Gunter Severloh replied to unitedOrange66's topic in RDR2 Mods Discussion
What are your computer specs? I never had that error, im running v1436.28 of the game with 34 mods and get 60+fps with everything maxed my only issue ever with the game was it not starting hence why i did a revert. My specs i7-700k 4.20ghz 32gb @3600mhz RTX 2060 12gb 4x500gb SSD 1 TB SSD 1000w psu -
Red Dead Online Modding Service
Gunter Severloh replied to axrcade's topic in RDR2 General Discussion
Scripthook from what i understand dont need to be updated, i know of others whom are running latest game with mods np, but you cant use mods online anyways if thats what your after. If not, idk what to tell you about fixing your game for the latest version, what i can tell you though and what works, at least for me it has twice now this year is to revert your game to a previous version which would be v1436.28 how to do that: https://www.rdr2mods.com/forums/topic/1309-unofficial-troubleshooting-guide-for-non-working-mods/?do=findComment&comment=5806 up to you if you want to revert, my game was working fine prior to the updates, both asi and lml work fine for me so up to you if you want to do that, its one solution, idk of any other way. -
Which is what? So others can benefit from your discovery whom are trying to do the same thing.
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Are you running any other mods? Other then that idk what to tell you.
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Last screenshot here was taken at 7:00am in real time, and in game, using the native trainer with scripthook i set the time to real time and also using a reshade. Wallace Station btw is where the sun is at.
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Asi vs lml mods why two types?
Gunter Severloh replied to Gunter Severloh's topic in RDR2 Mods Discussion
Idk is it, you tell me, if it isn't then why is alot of the RDR2 community waiting on one guy whom most of the mods requires his scripthook? I've only known of and only used Scripthook from Alexander everything else is new to me. I've seen a few scripthooks on the nexus but every mod i've ever downloaded and used always all required Alexander's. If its easy to update then why isn't someone else whom knows how to do it, doing it? Why are we all waiting weeks to months for Alexander's, it sounded to me like his is or was the only and or official one that supports all the mods that use it, thats sorta of the idea i had because thats all i've read about when anyone was talking about RDR2 mods, so i dont know any better. If we can use alternative scripthooks that would do the same thing, then there should be a wiki, or thread somewhere listing all the scripthooks, their versions, dates, download, author what mods can use them, ect,. -
Welcome to the RDR2 Mods forums! Heres what you do: Put Remove Black Bars folder that contains camera.ymt file and XML file inside lml folder. Do not put anything inside stream folder. or use this instead https://www.nexusmods.com/reddeadredemption2/mods/349 as it only requires asi.
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About all i can tell you is be sure to run the game as administrator, you can do that by going to the RDR2 main directory which for me is here G:\SteamLibrary\steamapps\common\Red Dead Redemption 2 Locate the RDR2.exe right click it, then go down to properties, and then to security tab and make sure you have permissions, and or access. If so, about the only other thing i can tell you is try deleting that RDR2.exe and the PlayRDR2.exe also go to this folder C:\Users\your username\Documents\Rockstar Games and delete the Launcher and Social Club folders. After that then do a verify integrity of cache see if that changes anything for you.