The animal control fix and the binding are working great! There's still one thing that's weird about animals though, regardless of which control mode you're in you can't:
- Enter buildings
- Enter trains
- Walk into tents
- Enter certain alleyways in Saint Denis
- Walk up any set of stairs you can't take your horse up
- Walk under certain overhangs or under bridges
- Walk under any object as a small animal
- Enter gazebos in Saint Denis
None of these things used to be a problem before R* added the new movement; I think there's still something checking whether or not your model is Arthur or an animal despite having Arthur's controls. I haven't tested bird flight yet but I feel like there's going to be a lot of accidental crashes and death trying to fly under something only to hit an invis wall.
Hopefully this is something that can be looked into eventually-- I miss being able to stow away on a train when one passes by as I'm running around as a critter, and I miss being able to get into saloon bar fights as a wolf/cougar/bear/etc. Causing mayhem in Saint Denis isn't the same either now that I can't turn and run into the alleys. 😕
Edit: I'll add that the issue with MP animals being invisible unless the mp items were set to true has been fixed with the latest update! 🙂
Edit 2: After more testing it seems the invisible walls only happen with the MP animal variations, aka the new legendary coats. Is there something in the code differentiating them from the normal ones? This white panther can't enter the saloon, and trying to walk inside with Arthur + switch back pushes me through the floor (and world). However, the normal panther can walk up the stairs just fine.
https://i.gyazo.com/8f978f4287ba0850be719ef84f82773e.mp4
Edit 3: Whoa okay, more testing, discovered something funky. If you spawn in as an MP animal with old movement already enabled, you can go into buildings/up stairs fine. HOWEVER, if you switch to new and back to old, invisible walls pop up and will either force you out of the building through the floor or ceiling or won't allow you in again. This means it's pretty much impossible to seamlessly switch to new movement for roaming, old movement for attacking, and back to new movement if you want to enter buildings or do much of anything-- you'd have to go through the entire song and dance of turning movement to old, changing your model to something new and then back to your previous model, using the outfit changer menu to set your skin, and then enter the building... Every single time.