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Sam

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Everything posted by Sam

  1. See our new database of player clothing components here: https://www.mod-rdr.com/components/ Below is a list of clothing components that can be used with the RDR2 Outfit Changer - see the instructions in the Outfit Changer file on how to edit the outfitchanger.ini to do this. Note that this list is incomplete - there's over a thousand different components and we've only added a couple that we have found so far. Feel free to make your own discoveries and add them below. Coats Component Hash Gunslinger Jacket 0xB85C9551 Duster Coat 0x3BC47129 Hunting Jacket 0xFDB71807 Vests Component Hash Legion Vest 0x1A675DBF Buckskin King Vest 0x9F7E2464 Shirts Component Hash Everyday Shirt 0xB444C132 Saint Denis Police Uniform Coat 0x7591C78C Union Suit 0x524CEF30 Pants Component Hash Saint Denis Police Unifom Pants 0x2BF95796 Jeans 0x54C10822 Boots Component Hash Roper Boots 0xE953A7C5 Hats Component Hash Police Helmet 0x3296ADD6 Other Component Hash Police Badge 0xDB4C451D Deputy Badge 0xA8CAFE6
  2. Sam

    Side-arm of the law

    From the album: Sam's Snaps

    Wearing the police outfit using the new outfit changer for RDR2! https://www.mod-rdr.com/news/articles/rdr2-outfit-changer-mod-r15/
  3. Sam

    Sam's Snaps

  4. Full features: Browse through hundreds of different player clothing items. Easy to use menu for navigating the lists. Save your customizations through the menu and load them at any time. Give your favourite clothing items names in the .ini for easy access. Download the RDR2 Outfit Changer here: https://www.mod-rdr.com/files/file/12-rdr-2-outfit-changer/
  5. Sam

    CLEAR_PLAYER_WANTED_LEVEL

    Does nothing in RDR2. See: https://www.mod-rdr.com/natives/index/player/set_wanted_level_multiplier/
  6. There's a new 'super god mode' option in 0.6 of the trainer, prevents ragdoll and headshots. https://www.mod-rdr.com/files/file/7-lennys-simple-trainer/
  7. WEAPON_SHOTGUN_DOUBLEBARREL_EXOTIC and WEAPON_SNIPERRIFLE_ROLLINGBLOCK_EXOTIC are added. I might be wrong but they seem to use the same model as their 'non-exotic' variants. There are visible differences though, so I suspect they have an overlay texture on the weapon.
  8. We'll hopefully have some improvements and extensions to the wiki pages soon.
  9. Our new NativeDB is now live and available for all to use. This is a project that we've been working on keenly since the game was launched, as we thought that having a proper and fully relational database for native functions would be a massive help for everyone. The NativeDB can be freely edited by registered members, and we hope that everyone finds the enhanced functionality to be useful: Search natives by return type, name or hash. Filter search results by game version and whether or not the native has any comments. WYSIWYG editor for native descriptions, including attachments/images support. Basic code editor to provide code examples for any native. Add descriptions for every native function parameter. Fully featured comment threads on all native pages. Ability to report natives/parameters/comments to website moderators. Revision history for all natives and parameters - can be restored by moderators. If there's any issues, feedback or suggestions that you have for the NativeDB, please let us know in this topic.
  10. These are mainly just for reference at the moment.
  11. Complete listing of NativeDB features: Search natives by return type, name or hash. Filter search results by game version and whether or not the native has any comments. WYSIWYG editor for native descriptions, including attachments/images support. Fully featured comment threads on all native pages. Ability to report natives/parameters/comments to website moderators. Revision history for all natives and parameters. Our NativeDB is available to all now at: https://www.mod-rdr.com/natives/ and can be edited by any registered member.
  12. Sam

    p8

    Unknown, use 0.
  13. Unknown, keep as false.
  14. Sam

    isNetwork

    Unused, keep as false.
  15. Sam

    heading

    The angle in degrees to spawn the Ped facing.
  16. Sam

    z

    The z coordinate to spawn the Ped at.
  17. Sam

    y

    The y coordinate to spawn the Ped at.
  18. Sam

    x

    The x coordinate to spawn the Ped at.
  19. Sam

    modelHash

    Hashed model name of the ped, must be loaded first or function won't work!
  20. They are all in the trainer in the new 0.6 version, but this list is mainly intended for others to use.
  21. Sam

    ms

    Number of milliseconds to wait. Do not use this function in a asi script. Instead use the WAIT function provided by the Scripthook.
  22. Download Lenny's Simple Trainer 0.6 here: https://www.mod-rdr.com/files/file/7-lennys-simple-trainer/
  23. We should hopefully have some outfit stuff out soon too.
  24. This is a list of known weather types in RDR 2, which can be used with _SET_WEATHER_TYPE_TRANSITION Weather Name Weather Hash Blizzard 0x27EA2814 Clouds 0x30FDAF5C Drizzle 0x995C7F44 Fog 0xD61BDE01 GroundBlizzard 0x7F622122 Hail 0x75A9E268 HighPressure 0xF5A87B65 Hurricane 0x320D0951 Misty 0x5974E8E5 Overcast 0xBB898D2D OvercastDark 0x19D4F1D9 Rain 0x54A69840 Sandstorm 0xB17F6111 Shower 0xE72679D5 Sleet 0xCA71D7C Snow 0xEFB6EFF6 SnowClearing 0x641DFC11 SnowLight 0x23FB812B Sunny 0x614A1F91 Thunder 0xB677829F Thunderstorm 0x7C1C4A13 WhiteOut 0x2B402288
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