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LMS

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Everything posted by LMS

  1. I am not sure, never seen this one before. Would have to check on the weekend what is going on.
  2. That update should support the most recent patch already, so I don't think Script Hook is your problem. Try removing other mods or verifying game files.
  3. Hah, you are from Turkey right (or use Turkish as your system language)? If you check carefully, it complains that it cannot find a command called LOADPLUGİN (with the dotted Turkish I). This is called Turkish-I problem. Try changing your system language to English and it should work.
  4. Can you attach a screenshot of the console opened with the command being rejected?
  5. Perhaps it did not automatically load the mod. Try to load it in the console via 'LoadPlugin'.
  6. You might be using an older version of my version.dll asi loader which interferes with script reloading since they are loaded twice.
  7. You can replace awc files using LML but since there is no way (at least I don't know of any) to actually edit those or build them, you are limited to swapping files.
  8. Please test the newly released version 9 which hopefully has these issues fixed.
  9. The latest game update removed the functions for text rendering that I used. Either download my latest ASI loader update that restores them or download the latest trainer version that works around this issue.
  10. The crashes are caused by DRM integrity scans, it will take a bit to isolate the functions affected and how it can be worked around.
  11. Thanks, looks just like the other ones. If you could also try beta 7 and 6 to verify which one is the last stable one, that would be great.
  12. Thanks! All the reports look very similar and I suspect it might be one of the hooks being detected by the DRM. Hence the randomness. To narrow it down, could you please also test LML version 7 and 6 (reported to be good) as well? That would help figure out what it might be.
  13. Could you please also test beta 7 to help narrow it down? If you are on the launcher version, please also check eventvwr.exe -> Windows Logs -> Application for RDR2 related entries and post them here or PM them to me.
  14. Do you have any relevant entries in your eventvwr.exe -> Windows Logs -> Application regarding RDR2? Also please state what RDR version you are using (RGSC, Steam etc.)
  15. Ah, I did not rename it. Rename to vfs.asi and replace with your existing file or download again, just fixed it.
  16. Could you guys give this build a try? have a hunch what might be different on 1436 but would like to have it confirmed first. lml_1436_test.rar
  17. That native name is guessed and hence cannot be resolved. Call the native by its hash instead. Also pass the hash as a number, not a string.
  18. You have an outdated version.dll (from 2019), use the one from here.
  19. Should have all new components (~300 new for male and female each), let me know if anything is missing.
  20. This mod does not use script hook, you have other stuff running!
  21. The trainer has been updated to support the latest game version 🙂
  22. Some doors first need to get registered before they can be used.
  23. Since you say that there is no such file (or not known yet), you would have to use the tool with the GTA V file. I don't think RPH for RDR currently has Euphoria manipulation exposed, so you would be out of luck anyway. Someone would first have to add a way to use Euphoria. And that very much depends on the file type, but for many files it is not possible (easily) due to where their data ends up being used.
  24. You can in theory instruct the underlying euphoria engine, but I think the research on that is currently very limited so I cannot really give you a definitive answer to what is possible. I haven't looked into it myself at all.
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