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Posts posted by LMS
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Can you send me your files and where I would expect the change to show up?
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Does the log indicate replacement? Also if you use the file as streaming and not replacement it should automatically replace the correct one for you if there are multiple.
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The tutorial is based on an older version of RPH that, at the time, was a few weeks old and hence the API has changed. The RPH version from the website should be compatible with the latest game patch, so you can use that. As you noticed, some calls have changed, though. I believe the keyboard functionality is now in the Input class. There might also be a few comments on the tutorials or tutorial projects where people have asked similar questions, that might help you too. I do not have the time to update the tutorials right now, but Visual Studio's IntelliSense should hopefully help you quite a bit with figuring out what functionality is available.
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You are using a two year old game version, most mods will not be compatible with that anymore.
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Can you post your vfs.log and lst.log? Also make sure you are running the latest game version.
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That looks like you have a font mod installed. Check your LML folder.
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What do you mean the root file is showing up? Are you able to locate your game folder?
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I don't think your mod is only partially loaded, but it is possible that perhaps your previous version does some changes to the game world that then affect the mod being reloaded. Does it work for you when you do a clean game restart?
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What will show?
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9 hours ago, ForFrodo said:
So how I would I go about fixing this? Perhaps change the header?
Hard to say, it is possible this was changed deliberately to prevent others from opening it in OIV. You could study it in a hex editor and see if you spot some obvious discrepancies and then manually fix them, like the resource version. But it might be hard task.
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It should not have anything to do with whether they are encrypted or not. But it looks like something else is off with that file judging by the resource version. I suspect that the header or something else is changed in a way where OpenIV refuses to open it.
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Only mods that have an install.xml file will be displayed in the mod manager. Mods in stream or replace are considered "loose" files and have no additional metadata available.
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You can use OpenIV to explore the files in the game.
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Nice, I did not see that one. You can probably get it to work to find most/all points by looping over that function with different positions.
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The latest game version is 1.0.1491.18. You are still on an older version which is why you need an older LML version.
If a mod cannot be downloaded via the Mod Manager, just copy it into the lml folder manually.
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I am not sure if there is another way using named natives (or using natives to begin with). I am not sure what custom route refers to but my guess would be you could override it from a waypoint recording. Those recordings are done by R* to record predetermined paths that are then "played back" during gameplay. It allows them to make sure the AI is pretty much exactly where they need it to be at any given time.
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Your game is horribly outdated, you will have to update it to use the latest LML version.
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That's my bad! Yes, it would only return the route length. You could perhaps try to get the natives right below that to work (0xEFC535C9FAF563B3 and 0x665B21666351CB37). They might be related to routes and at least the first one definitely returns a position. However, I cannot tell you what kind of position. Here is an example: https://github.com/stianhje/rdr3-decompiled-scripts.1232/blob/023e299cb6050ce07b5aad4147df58e304c0450f/script_rel/abigail21_outro.c#L1324
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Can you post the content of your vfs.log?
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Try GET_GPS_BLIP_ROUTE_LENGTH.
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Please provide a screenshot of your game folder and any log files from mods (asi loader, vfs etc.).
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That's fine, you only need the connection if you want to load new mods in an already running game.
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You said in your initial post "Even if I open up my game". Can you still open your game now or does it no longer start?
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What happens when you launch the game? Do you get any log files in your game folder, such as vfs.log?
Can i get banned for having mods installed with LML
in RDR2 Mods Discussion
Posted
If you have LML installed, it should not allow you to load multiplayer.