BOOL CHAL_ACHIEVEMENT_IS_COMPLETE ( Hash p0, Hash p1 ) //0x77B97A827739D434
Any help with how to implement this method. What are p0 and p1 and how to check if an achievement is complete or not?
BOOL CHAL_ACHIEVEMENT_IS_COMPLETE ( Hash p0, Hash p1 ) //0x77B97A827739D434
Any help with how to implement this method. What are p0 and p1 and how to check if an achievement is complete or not?
It worked for me perfectly. Try the latest update.
Need a help. Is there a way to use the methods in natives.h to see if a story mission is completed or not?