They are currently using old style noclip which is just having the ability to walk through walls.
If you can't walk through walls, enable and disable it a few times.
To those reporting the satchel issue. This is a normal problem with this UI type same with this UI being disabled/not working in certain areas of the map or when certain ui events take place, it's another reason why it wasn't heavily used in SP on xbox or ps3, that along side all the random crash issues this ui type has which are mostly entirely random but then again that could of been code issues on xbox/ps3 or just something with the ui, idk.
Hopefully they find a fix for that as I never did.
The above suggestions by evil blunt will fix the car drive issue as well as the inf ammo issue. The inf ammo native is very touchy and randomly crashes you 24/7
especially if looped, but even then it's very touchy.
Some suggestions however, invulnerability must be looped. Idk if they are doing that or not. Alot of scripts force invul natives off if that's what they are using.
Gold weapons currently don't toggle properly. It's best to cycle through all the weapons and apply the set weapon gold flag for them, else it won't apply. You'll also want to ignore weapons that don't natively have a gold weapon flag else they will turn invisible or corrupted texture like.
I would also advise to ignore giving some weapons as one of the weapons was removed from the game and semi-breaks the weapon wheel.
Below are a few fix examples. Nevermind the trash code but maybe it'll help.
God Natives Example
Setting Weapons Gold Example
Give Weapons Example