Howdy y'all,
I am working on a mod/script that would basically add a toggle function to remove hitmarkers, as this is for some ungodly reason not in the game (COD fans rejoice). As this would be my first mod, please don't hate on my lack of knowledge.
I there a simple way to find what HUD value would be triggered from, let's say a true value of _HAS_ENTITY_BEEN_DAMAGED_BY_WEAPON and/or IS_PED_DEAD_OR_DYING (white and red hitmarkers respectively)? Alternatively, am I looking at going about this the wrong way, and if so, what should I be looking for?
Any insight is much appreciated.