Lurker here, made a throwaway account to say thanks to @HughJanus for all the amazing work done on this mod. I've been using and tweaking this mod since 1.1 and have been sneakily following this progression here, downloading the beta branches and experimenting with values.
I found a pretty amusing glitch with the latest 1.2 beta, on a mission with Lenny, when he got shot and went into a stumble animation, somehow the horizontal forcepush accumulated to some wacky degree or something because he would consistently fly at mach speed into the distance and lie in a dying state if not just die instantly outright. It was a consistent glitch, and had to just hope he laid there out of danger until the next checkpoint was hit. Pretty funny tbh
There must be slightly different values to the euphoria script which applies to friendlies, but until openIV comes fully supporting RDR2 I doubt if we'll be able to get to the bottom of it.
Also, in your new version with NPC health set to 450, I have the dying threshold to 400... what can I say? I want the guns to feel dangerous I guess... and I like to kick 'em in the head to finish them off!
Anyway, cheers to you, HJ x