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enterthemeng

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  1. Gotcha. Do you mind sharing the way you call those methods so that the player is hogtied (without a ped doing it)?
  2. Version 1.0.0

    1,549 downloads

    Lets the entire arrest animation sequence plays out rather than cutting it off halfway through
  3. Would you mind sharing the way you called the commands to get a ped to hogtie the player like in multiplayer?
  4. Sorry, brain fart. I meant RAGE Plugin Hook, not RAGE.
  5. Gotcha, thanks! Speaking of RAGE, would you happen to have to know how to get an up-to-date version of it? From the main site it looks like it hasn't been updated since December of last year and doesn't work with the latest versions of the game.
  6. Hi @LMS, I'd like to be able to look into implementing this mod. I have no idea of where to begin though. I have some knowledge of how to code, but not much in C++. I'd like you had suggested but I do not know how to go about setting up the development environment to do so let alone set up a listener that allows me to step through the source code as you're suggesting. I was wondering if you would be willing to give me a few pointers on how to start out.
  7. How difficult would it be to apply this color filter removal to the gray color filter that appears when you are arrested/killed?
  8. Bump. Anyone know how to extend the sequence that plays when Arthur is arrested?
  9. I think what I’m really after here is to be able to let the whole animation play out when your player gets arrested. I think it’s kind of a shame that they cut to black so quickly that the animation doesn’t get to play out the whole way, especially since that’s the only place the animation ever gets played. Does anyone know how much effort it would take to implement what was suggested so far? If it would be difficult anyone know of any simpler way?
  10. Did anyone look into this? Interested in knowing if this could be done
  11. Does anyone know if it is yet possible to mod the grayscale slow motion screen that plays when you die or get arrested? It would be nice to be able to play around with it to either extend it, remove the slow mo effect, or remove the grayscale coloring.
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