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thefish

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Everything posted by thefish

  1. Appears to return a Reason enum. Relates heavily to the result of _0x9E4EF615E307FBBE().
  2. Seems to be some sort of health check for scripts. If this returns true an enum is checked against native 54AE4FDEEFEAB77E(). Enum value ranges from 0 to 4. Typical usage in dairyfarm.c (return 1 means stop the script execution gracefully): This method is found in many scripts. Copy & paste style. Interestingly in most scenarios I've seen, when the result of 54AE4FDEEFEAB77E() is 2 and bParam0 is true, the script will continue. int func_49(bool bParam0, bool bParam1) { int iVar0; if (Global_1572887->f_12) { return 0; } if (!NETWORK::NETWORK_IS_GAME_IN_PROGRESS()) { if (bParam1 && NETWORK::_0xF2CBC969C4F090C7()) { } else if (bParam1 && NETWORK::NETWORK_IS_SESSION_ACTIVE()) { } else if (bParam1 && &Global_1572887 < 39) { } else { return 1; } } if (!NETWORK::NETWORK_IS_SIGNED_ONLINE()) { return 1; } if (SCRIPTS::_0x9E4EF615E307FBBE()) { switch (SCRIPTS::_0x54AE4FDEEFEAB77E()) { case 0: return 1; case 1: return 1; case 2: if (!bParam0) { return 1; } break; case 4: return 1; case 3: return 1; default: return 1; } } iVar0 = 0; while (iVar0 < SCRIPTS::GET_NUMBER_OF_EVENTS(1)) { if (SCRIPTS::GET_EVENT_AT_INDEX(1, iVar0) == 1976253964) { return 1; } iVar0++; } return 0; }
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