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RDR2Lov3r

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  1. It says the law is disabled when it isn't. Posting here as can't find bug reporting
  2. Bumping, can anymore give me a inkling on where to start if I want to do this myself?
  3. It's probably https://community.pcgamingwiki.com/files/file/1458-red-dead-redemption-2-ultrawide-multimonitor-fov-mod/
  4. Absolutely. Unfortunately that mod does not work with RDO and also doesn't explode. It also doesn't apply to NPCs, and just renders all weapons broken if installed with RDO. It's a no go for me unfortunately. The one I'm thinking of should be simpler, as it's a 1/100 dice roll whether it explodes if it needs cleaning for any gun in the game for any character, so when a bullet is fired it does a cleanliness check and then a 1/100 check whether it explodes, deletes itself from the game, and then does a small amount of damage to the player. The explosion of explosive bullets would be perfect to emanate from the middle of the gun when the explosion happens, as it's just the right size. The logic of this mod is definitely there, but I'm not a coder, so cannot do it myself. I absolutely would if I could, so if someone wants to point me in the right direction so I make it myself I will do it.
  5. I'm unfortunately not a great coder, so I would do this if I knew how. Hoping for a mod to have guns explode, into parts if possible, with minor explosive damage to the ped/player if it needs cleaning with a 1% possibility. The gun has no way of coming back and is affectively deleted from game with it's components left strewn behind perhaps. The bullet can still be shot if it explodes with terrible accuracy if needed. It would makes the game more survivalist and immersive. I'll look into how to do it, but I don't know where to start with this one myself. Check out this video to see it irl
  6. Is there a way to save the registered hotkeys? Please say there is, I'd love it if there was
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