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ThreeSocks

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Everything posted by ThreeSocks

  1. Decompiled script https://github.com/stianhje/rdr3-decompiled-scripts.1232/blob/master/script_rel/interactive_campfire.c#L2654 https://github.com/gottfriedleibniz/GTA-V-Script-Decompiler
  2. Hi, some of the hunting wagon code isn't mine to share (menu base) and its a very bad learning resource tbh so I do plan on rewriting it some day and releasing it. But I'm more than happy to share any of the specifics of the hunting wagon part. Looks like you had the wrong group hash, it should be 1754796591 (0x6898122F). Exact code I use: wagon_menu_prompt = UI::_UIPROMPT_REGISTER_BEGIN(); UI::_UIPROMPT_SET_CONTROL_ACTION(wagon_menu_prompt, GAMEPLAY::GET_HASH_KEY("INPUT_FRONTEND_LS")); UI::_UIPROMPT_SET_TEXT(wagon_menu_prompt, _CREATE_VAR_STRING(10, "LITERAL_STRING", "Hunting Wagon")); UI::_UIPROMPT_SET_PRIORITY(wagon_menu_prompt, 1); UI::_UIPROMPT_SET_TRANSPORT_MODE(wagon_menu_prompt, 0); UI::_UIPROMPT_SET_ATTRIBUTE(wagon_menu_prompt, 18, 1); UI::_UIPROMPT_SET_STANDARDIZED_HOLD_MODE(wagon_menu_prompt, 1704213876); UI::_UIPROMPT_REGISTER_END(wagon_menu_prompt); UI::_UIPROMPT_SET_ENABLED(wagon_menu_prompt, true); UI::_UIPROMPT_SET_VISIBLE(wagon_menu_prompt, true); UI::_UIPROMPT_SET_GROUP(wagon_menu_prompt, 1754796591, 0);
  3. Yes it does. Check asiloader.log in game install folder and make sure hunting_wagon.asi is being loaded. Check if the hunting wagon prompt shows on camp fire too.
  4. Getting them spawned is simple enough using the models but if you want them to save it would need some memory edits. I haven't looked into it much but the shop_horse_shop_sp script seems to be whitelisting allowed horses.
  5. Not possible for me to do. But i think LMS is working on something like that check their trainer https://www.mod-rdr.com/files/file/7-lennys-simple-trainer/
  6. Thanks, yeah exactly that, when we have OpenIV it will be a lot easier to find stuff like that.
    • 16,158 downloads
    • Version 1.1
    Hunting Wagon V1.1 Requires Script Hook RDR2 CONTROLS Hold down the "Stow" prompt when close to the hunting wagon (around the back) when holding a pelt/animal (default key E & X/Square on controller). You can only do this on the hunting wagon that spawns at your camp. It doesn't work on other wagons. Hold Z on keyboard or LS/L3 on pad when near the wagon or player camp fire to open the Hunting Wagon menu. MENU FEATURES Camp fire menu - Menu prompt shows on portable camp fire and the one in camp you can craft at. Call for Wagon - Spawns the wagon on a nearby road at your current location. Send to Camp - When you no longer need the wagon and want it back at your camp. Stuff stored in the wagon will be lost. Wagon is at camp - Menu prompt shows when near the Hunting Wagon. Replace Wagon - Change the wagon to a different type. Only wagons with doors are supported at this time. Style - Change lanterns, set wagon style for supported wagons. Style is saved to the wagon. Repair - Fix and set wagon to full health. Door - Open and close wagon back door. Settings Long Whistle for Wagon - Hold down the whistle (default H/Dpad up) for longer than usual to spawn wagon at a nearby road (Same as Call for Wagon). Reset All Saved Settings - Resets wagon styles & settings to default. Settings are saved to \Documents\Rockstar Games\Red Dead Redemption 2\hunting_wagon.ini KNOWN ISSUES The stuff you store in the hunting wagon doesn't save yet. So when you reload game or die you will lose stuff stored in the wagon. No throw animation. The physics of the pelts/animals might mess with wagon and glitch out. Big birds especially. INSTALLATION Install the latest Script Hook RDR2 copy both dinput8.dll & ScriptHookRDR2.dll and place them into the root of your the Red Dead Redemption 2 install folder. Install Hunting Wagon by extracting hunting_wagon.asi and placing it into the root of your Red Dead Redemption 2 install folder. CREDITS Alexander Blade - Script Hook RDR2 zorg93 - Script research unknownmodder/alloc8or - Script/Native research jedijosh920 - Native research EvilB - Code & Native research Slinky - Testing