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Azrael

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Files posted by Azrael

  1. My Horse Key

    Mod by pir2, not by me!
     
    In real life you won't steal a horse by error. SAdly in Rdr2 you got no key to say mount my horse. Now you do.
    Once on your horse set it as your main horse by pressing T (key can be modified in option file).
    You will never mount anything but that horse by pressing T (E keeps on working as in vanilla game)
     
    To change this mod options just edit the c#Plugins\MyHorseKey.opt file (with a text editor, notepad for example) within your read dead redemption 2 main folder (typically C:\Program Files\Rockstar Games\Red Dead Redemption 2)

    382 downloads

       (0 reviews)

    0 comments

    Updated

  2. Horse TP mod

    Horse TP mod by pir2, not by me! (Originally from: https://www.rdr2mod.com/horse-tp-mod/) Please PM me if you are the original author so we can get the author changed to you!
     
    With TPhorse you will be able to teleport any living entity onto your horse. Once you have designated a horse as your tp horse, just aim at an entity and press the "tp key" (default T, can be changed in the mod option file) to teleport that entity at the back of your tp horse (no need to be on your tp horse for this to work).
     
    This mod requires the rageHookPlugin avaliable here : https://ragepluginhook.net/Downloads.aspx?Hook=1
    To change this mod options just edit the c#Plugins\HorseTP.opt file
    within your read dead redemption 2 main folder (typically C:\Program
    Files\Rockstar Games\Red Dead Redemption 2)

    Check the video: 
     

    343 downloads

       (0 reviews)

    0 comments

    Updated

  3. They Keep Coming

    Mod by DrNemo!
     
    This mod will wrap you to the Saint Denis cemetery and spawn a set amount of peds and make them fight you. Once an enemy is killed, 
    a new enemy is spawned so that the number of enemies going after you is constant. You can customize the number of enemies present at once
    in the configuration file. The only way out is by dying. Once you die you will be presented with time of your attempt and number of enemies
    you killed. This information will also be stored in TheyKeepComing.log. Share your highest time survived with some impressive kill count!


    CONFIGURATION
    Configuration is stored in TheyKeepComing.ini.
    [NEW] Debug mode: You can change "Debug" value to "1" in the ini file to gain access to:
    1) Pressing F2 will save your current position to the TheyKeepComing.log
    2) Pressing F3 while the horde is active will stop the horde.

    ScriptHook debug mode:
        "Runtime asi script reloading:
    In order to use this feature you must create empty file called "ScriptHookRDR2.dev"
    in you game's main dir. While being ingame press CTRL + R, beep sound will tell
    you that all loaded scripts are fully unloaded and you can replace your *.asi,
    press CTRL + R again to load the scripts, triple beep will indicate that
    everything is loaded."
    So in ScriptHook debug mode you can use CTRL + R twice to reload the script (and the configuration).

    [NEW] You can customize your staring position and 2 positions for enemies to spawn (alternating). Please follow the format provided in the
    INI file.

    You can customize a number of enemies (MaxEnemies) that are present at once. Values can be between 10 and 512. Lower value means better
    performance and less chance for the game to crash.
    Keybinds can also be customized. Please refer to https://docs.microsoft.com/en-us/windows/win32/inputdev/virtual-key-codes for key values.


    USAGE (default keybinds)
    Press F3 and you will be teleported the Saint Denis cemetery. If you are already there, pressing it will start the attack.
    The attack will come from the west gate.
    Before you start an attack you can prepare yourself by spawning explosives, objects and mounted weapons using Spawner Menu.
    Spawner Menu is activated by pressing X. Pressing X multiple times will cycle through menus. To select an item from the menu
    press 1 - 9. You will be put into placing mode. While in placing mode you can move around to find a good spot for the item.
    You can press Q to rotate the object clockwise (counter clockwise while holding SHIFT). To confirm the plcacement press E.
    Selecting "> DEL LAST SPAWNED" in Explosives menu will remove last spawned object.
    To remove all spawned objects you will need to reload save game.

    DISCLAIMER
    This mod is provided as-is and it will likely crash your game at some point. Please don't save the game after using this mod
    and disable autosave. After done playing with the mod please load the savegame.
    Tested with NativeTrainer installed. If it doesn't work for you or you have constant crashes please lower the amount
    of enemies in the configuration file or remove other scrips than ScriptHook by AB, NativeTrainer and TheyKeepComing.

    [NEW] Now the mod will also set ped/vehicle multiplier to 0 while it's running, so remove the mod when you're done playing.

    Please don't redistribute this mod on its own but rather provide links to the original source. Thank you!

    Author: Dr. Nemo

    Special thanks for Alexander Blade for his amazing ScriptHook and for source code of NativeTrainer!

    537 downloads

       (0 reviews)

    1 comment

    Updated

  4. Fly Mod

    Mod created by HCL, not by me!
     
    This mod simply allow you to fly. Only work with keyboard but not gamepad now. I am not a native English speaker so sorry for my language.

    Requirement
    ScripthookDRD2 by Alexander Blade (Not the one on Nexus): http://www.dev-c.com/rdr2/scripthookrdr2/
    Community ScripthookRDR2.NET: https://www.nexusmods.com/reddeadredemption2/mods/70
    All other programs required by the above two programs.

    Installation
    Put the "HCL_Superpower_01.cs" into the /scripts/ folder in the RDR2 installed folder (if you have successfully installed the "Community ScripthookRDR2.NET" you should have this folder, if not, you can create one.).

    Control
    Z: Activate/deactivate fly mod.
    W: Fly forward when fly mod is activated.
    Space: Fly up when fly mod is activated.
    Alt: Fly down when fly mod is activated. (This is the default radar key, of course you need to either change the radar key for the game or change the key binding of this mod.)

    How to change key binding:
    Simply open the file with a notepad and make the change. For example, if you want to chang the activate/deactivate key to "X", just find and change all "Keys.Z" into "Keys.X". If you want to change the fly down key to "Control", just find and chang all "e.Alt" to "e.Control".

    2,001 downloads

       (1 review)

    0 comments

    Updated

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