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RDR2 NativeDB

Browse our wiki-style database of native functions in Red Dead Redemption II.

Search 7154 native functions

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7154 natives found

  1. void _0x249CD6B7285536F2 ( Any p0, Any p1, Any p2 )  //0x249CD6B7285536F2

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  2. Interior GET_INTERIOR_FROM_ENTITY ( Entity entity )  //0xB417689857646F61

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  3. BOOL NETWORK_IS_CLOUD_AVAILABLE ()  //0x9A4CF4F48AD77302

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  4. Object CREATE_OBJECT_NO_OFFSET ( Hash modelHash, float x, float y, float z, BOOL isNetwork, BOOL bScriptHostObj, BOOL dynamic, BOOL p7 )  //0x9A294B2138ABB884

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  5. void _0x4BDEBEA5702B97A9 ( Any p0, Any p1, Any p2, Any p3, Any p4, Any p5 )  //0x4BDEBEA5702B97A9

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  6. PED

    void _0x23BDE06596A22CEC ( Any p0, Any p1, Any p2, Any p3 )  //0x23BDE06596A22CEC

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  7. void _SPECIAL_ABILITY_SET_DISABLED ( Player player, BOOL disabled )  //0xAE637BB8EF017875

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  8. Any _0xC087FF658B2E51DA ( Any p0, Any p1 )  //0xC087FF658B2E51DA

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  9. void TASK_ANIMAL_ALERTED ( Ped ped, Any p1, Any p2 )  //0x979D93372FC8C565

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  10. void _0x19BC99C678FBA139 ( Any p0, Any p1, Any p2 )  //0x19BC99C678FBA139

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  11. void SET_BOAT_SINKS_WHEN_WRECKED ( Vehicle vehicle, BOOL toggle )  //0x62A6D317A011EA1D

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  12. BOOL IS_PED_ARMED ( Ped ped, int flags )  //0xCB690F680A3EA971

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  13. void _0x864A842B86993851 ( Ped ped )  //0x864A842B86993851

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  14. CAM

    void _SET_GAMEPLAY_CAM_INITIAL_ZOOM ( float camInitialZoom )  //0xBCDA0BA8762FACB9

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  15. Any _DATABINDING_ADD_DATA_STRING ( Any p0, const char* p1, const char* p2 )  //0x617FCA1C5652BBAD

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  16. Any _0x582F73ACFE969571 ( Any p0, Any p1, Any p2 )  //0x582F73ACFE969571

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  17. void _0xFDB008B3BCF5992F ( Any p0, Any p1, Any p2 )  //0xFDB008B3BCF5992F

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  18. void RETAIN_ENTITY_IN_INTERIOR ( Entity entity, Interior interior )  //0x5BD616735F16BF5C

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  19. float ASIN ( float p0 )  //0x6E3C15D296C15583

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  20. void DELETE_OBJECT ( Object* object )  //0x931914268722C263

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  21. void _0x264E9A5CD78C338F ( Any p0 )  //0x264E9A5CD78C338F

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  22. BOOL _IS_SPECIAL_ABILITY_ACTIVE ( Player player )  //0xB16223CB7DA965F0

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  23. int POSSE_GET_POSSE_MEMBERSHIP_COUNT ()  //0xC088FF658B2E51DA

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  24. void TASK_ANIMAL_FLEE ( Ped ped, Ped targetPed, Any p2 )  //0xA899B61C66F09134

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  25. void _SET_FORCE_HIGH_LOD_VEHICLE ( Vehicle vehicle, BOOL p1 )  //0x1098CDA477890165

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  26. Any _0xA2091482ED42EF85 ( Any p0, Any p1 )  //0xA2091482ED42EF85

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  27. void _0x89783FDDF079C88D ( Any p0 )  //0x89783FDDF079C88D

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  28. BOOL IS_PED_IN_CURRENT_CONVERSATION ( const char* p0, Ped ped, Any p2 )  //0x049E937F18F4020C

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  29. Any _DATABINDING_ADD_DATA_GANG_ID ( Any p0, const char* p1, Any gangId )  //0x7D0F2014DB28DD00

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  30. void _0x2DF3D457D86F8E57 ( Any p0, Any p1 )  //0x2DF3D457D86F8E57

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  31. void FORCE_ROOM_FOR_GAME_VIEWPORT ( int interiorID, Hash roomHashKey )  //0x115B4AA8FB28AB43

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  32. float ACOS ( float p0 )  //0x586690F0176DC575

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  33. BOOL NETWORK_IS_HOST ()  //0x8DB296B814EDDA07

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  34. void RESERVE_NETWORK_MISSION_OBJECTS ( int amount )  //0x4E5C93BD0C32FBF8

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  35. BOOL PLACE_OBJECT_ON_GROUND_PROPERLY ( Object object, BOOL p1 )  //0x58A850EAEE20FAA3

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  36. void _0x869A7015BD4606E9 ( Any p0 )  //0x869A7015BD4606E9

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  37. void _MODIFY_INFINITE_TRAIL_VISION ( Ped ped, BOOL toggle )  //0x28A13BF6B05C3D83

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  38. Any _0xC089FF658B2E51DA ( Any p0, Any p1 )  //0xC089FF658B2E51DA

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  39. Any _0x244430C13BA5258E ( Any p0, Any p1, Any p2, Any p3 )  //0x244430C13BA5258E

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  40. void _0x9B6A58FDB0024F12 ( int p0, int p1 )  //0x9B6A58FDB0024F12

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  41. Any _0x2387D6E9C6B478AA ( Any p0 )  //0x2387D6E9C6B478AA

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  42. void _0x64340DC208D671D5 ( const char* coverLayer )  //0x64340DC208D671D5

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  43. BOOL _IS_PED_IN_ANY_CONVERSATION ( Ped ped, BOOL p1 )  //0x54B187F111D9C6F8

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  44. CAM

    void _SET_GAMEPLAY_CAM_INITIAL_PITCH ( float camInitialPitch )  //0x449995EA846D3FC2

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  45. Any _DATABINDING_ADD_DATA_POSSE_ID ( Any p0, const char* p1, Any posseId )  //0x7D0F2014DB28DD01

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  46. void _0x706B434FEFAD6A24 ( Any p0 )  //0x706B434FEFAD6A24

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  47. void _0x1C6306E5BC25C29C ()  //0x1C6306E5BC25C29C

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  48. void CLEAR_ROOM_FOR_GAME_VIEWPORT ()  //0x951A049765E0D450

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  49. float TAN ( float p0 )  //0x8C13DB96497B7ABF

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  50. BOOL NETWORK_HAVE_ONLINE_PRIVILEGES ()  //0x25CB5A9F37BFD063

    • 0
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