RDR2 NativeDB
Browse our wiki-style database of native functions in Red Dead Redemption II.
Namespaces
- BUILTIN
- AICOVERPOINT
- AITRANSPORT
- ANIMSCENE
- _NAMESPACE4
- ATTRIBUTE
- AUDIO
- BOUNTY
- BRAIN
- CAM
- CLOCK
- COLLECTION
- COMPANION
- COMPENDIUM
- CRASHLOG
- CREW
- DATABINDING
- DATAFILE
- DEBUG
- DECORATOR
- DLC
- ENTITY
- EVENT
- FIRE
- FLOCK
- GRAPHICS
- GANG
- GOOGLE_ANALYTICS
- HUD
- IK
- _NAMESPACE30
- INTERIOR
- INVENTORY
- ITEMDATABASE
- ITEMSET
- LAW
- LOCALIZATION
- MAP
- MINIGAME
- MISC
- MISSIONDATA
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PERSCHAR
- PERSISTENCE
- PHYSICS
- PLAYER
- POPULATION
- POSSE
- PROPSET
- QUEUE
- RECORDING
- REPLAY
- SCRIPTS
- SAVE
- SHAPETEST
- SOCIALCLUB
- SOCIALCLUBFEED
- SPACTIONPROXY
- STATS
- STREAMING
- TASK
- TELEMETRY
- TXD
- UIAPPS
- UIDEBUG
- UIEVENTS
- UIFEED
- UILOG
- UIPINNING
- UITUTORIAL
- UISTATEMACHINE
- UISTICKYFEED
- UNLOCK
- VEHICLE
- VOICE
- VOLUME
- WATER
- WEAPON
- ZONE
7154 natives found
-
BOOL GET_PED_LAST_WEAPON_IMPACT_COORD ( Ped ped, Vector3* coords ) //0x6C4D0409BA1A2BC2
- 4
- 1,762
- 1207
-
void SET_ENABLE_BOUND_ANKLES ( Ped ped, BOOL toggle ) //0xC52E0F855C58FC2E
- 4
- 1,344
- 1207
-
int ADD_ROPE ( float x, float y, float p10, BOOL p11, BOOL p12, BOOL rigid, float p14, BOOL breakWhenShot, Any* unkPtr, BOOL p17 ) //0xE832D760399EB220
- 3
- 1,717
- 1207
-
BOOL IS_CONTROL_JUST_PRESSED ( int padIndex, Hash control ) //0x580417101DDB492F
- 3
- 3,695
- 1207
-
BOOL IS_PED_INJURED ( Ped ped ) //0x84A2DD9AC37C35C1
- 2
- 876
- 1207
-
BOOL _IS_PED_CURRENT_WEAPON_HOLSTERED ( Ped ped ) //0xBDD9C235D8D1052E
- 2
- 656
- 1207
-
void _SET_ENTITY_CLEANUP_BY_ENGINE ( Entity entity, BOOL toggle ) //0x740CB4F3F602C9F4
- 2
- 764
- 1207
-
int SET_TEXT_SCALE ( float scale, float size ) //0x4170B650590B3B00
- 2
- 1,532
- 1207
-
void TASK_MOUNT_ANIMAL ( Ped ped, Ped mount, int p2, int seatIndex, float pedSpeed, int seatIndex, Any p6, Any p7 ) //0x92DB0739813C5186
- 2
- 1,212
- 1207
-
void _TASK_START_SCENARIO_IN_PLACE ( Ped ped, Hash scenarioHash, int duration, BOOL p3, BOOL p4, BOOL p5, float p6, BOOL p7 ) //0x524B54361229154F
- 2
- 2,084
- 1207
-
void NETWORK_SET_FRIENDLY_FIRE_OPTION ( BOOL toggle ) //0xF808475FA571D823
- 1
- 1,350
- 1207
-
void TASK_SMART_FLEE_PED ( Ped ped, Ped fleeFromTarget, float fleeDistance, int fleeTime, int fleeType, float fleeSpeed, Ped targetPed ) //0x22B0D0E37CCB840D
- 1
- 545
- 1207
-
BOOL _IS_IN_FULL_FIRST_PERSON_MODE () //0xD1BA66940E94C547
- 1
- 386
- 1207
-
BOOL GIVE_WEAPON_TO_PED_WITH_OPTIONS ( Ped ped, Any* data, Any* outData ) //0xBE7E42B07FD317AC
- 1
- 1,366
- 1207
-
void _SET_PROXY_INTERIOR_INDEX_ARTIFICIAL_LIGHTS_STATE ( Hash p0, BOOL p1 ) //0xBFCB17895BB99E4E
- 1
- 557
- 1207
-
int GIVE_WEAPON_TO_PED ( Ped ped, Hash weaponHash, int ammoCount, BOOL equipNow, BOOL p4, int group, BOOL p6, int p7, int p8, BOOL leftHanded ) //0x5E3BDDBCB83F3D84
- 1
- 3,138
- 1207
-
void STOP_GAMEPLAY_CAM_SHAKING ( BOOL p0 ) //0xE0DE43D290FB65F9
- 1
- 696
- 1207
-
void SET_RELATIONSHIP_BETWEEN_GROUPS ( int relationship, Hash group1, Hash group2 ) //0xBF25EB89375A37AD
- 1
- 2,012
- 1207
-
BOOL GET_CURRENT_PED_WEAPON ( Ped ped, Hash* weaponHash, BOOL p2, int attachPoint, BOOL p4 ) //0x3A87E44BB9A01D54
- 1
- 1,688
- 1207
-
void _SET_MOUSE_CURSOR_SPRITE ( int spriteId ) //0x7F5858AAB5A58CCE
- 1
- 702
- 1207
-
BOOL _IS_LEFT_MOUSE_BUTTON_HELD () //0x61CAE9D1FD055E44
- 1
- 527
- 1207
-
BOOL _IS_LEFT_MOUSE_BUTTON_RELEASED () //0xF7F51A57349739F2
- 1
- 562
- 1207
-
void SET_PED_CAN_TORSO_IK ( Ped ped, BOOL toggle ) //0xF2B7106D37947CE0
- 1
- 392
- 1207
-
void _SET_GAMEPLAY_CAM_INITIAL_HEADING ( float camInitialHeading ) //0x6C1053C433A573CF
- 1
- 363
- 1207
-
BOOL HAS_PED_GOT_WEAPON ( Ped ped, Hash weaponHash, int p2, BOOL p3 ) //0x8DECB02F88F428BC
- 1
- 747
- 1207
-
Ped CREATE_PED ( Hash modelHash, float x, float y, float z, float heading, BOOL isNetwork, BOOL thisScriptCheck, Any p8, BOOL p8 ) //0xD49F9B0955C367DE
- 1
- 3,412
- 1207
-
void _FORCE_THIRD_PERSON_CAM_THIS_FRAME () //0x8370D34BD2E60B73
- 1
- 395
- 1207
-
void REMOVE_WEAPON_FROM_PED ( Ped ped, Hash weaponHash, BOOL p2, Hash removeReason ) //0x4899CB088EDF59B8
- 1
- 646
- 1207
-
void _0x632BE8D84846FA56 () //0x632BE8D84846FA56
- 1
- 357
- 1207
-
void DOOR_SYSTEM_SET_DOOR_STATE ( Hash doorHash, int state ) //0x6BAB9442830C7F53
- 1
- 1,215
- 1207
-
void _0x71D71E08A7ED5BD7 ( Any p0 ) //0x71D71E08A7ED5BD7
- 1
- 331
- 1207
-
void _SET_PED_FACE_FEATURE ( Ped ped, int index, float value ) //0x5653AB26C82938CF
- 1
- 694
- 1207
-
BOOL IS_FIRST_PERSON_CAMERA_ACTIVE ( Any p0, Any p1, Any p2 ) //0xA24C1D341C6E0D53
- 1
- 351
- 1207
-
Any _MAKE_PED_RELOAD ( Ped ped ) //0x79E1E511FF7EFB13
- 1
- 507
- 1207
-
Any _REFILL_AMMO_IN_CURRENT_PED_WEAPON ( Ped ped ) //0x0A2AB7B7ABC055F4
- 1
- 466
- 1207
-
BOOL _0x09D7AFD3716DA8E1 ( Ped ped, int p1 ) //0x09D7AFD3716DA8E1
- 1
- 438
- 1207
-
Any _0x3799EFCC3C8CD5E1 ( Any p0 ) //0x3799EFCC3C8CD5E1
- 1
- 432
- 1207
-
void TASK_PLAY_ANIM ( Ped ped, const char* animDict, BOOL p10, const char* taskFilter, BOOL p12, const char* animName, float speed, float speedMultiplier, int duration, int flags ) //0xEA47FE3719165B94
- 1
- 4,037
- 1207
-
float _GET_PLAYER_HEALTH_RECHARGE_MULTIPLIER ( Player player ) //0x22CD23BB0C45E0CD
- 1
- 647
- 1207
-
int GET_CURRENT_LANGUAGE () //0xDB917DA5C6835FCC
- 1
- 649
- 1207
-
void _0x1F6EBD94680252CE ( Any p0, Any p1 ) //0x1F6EBD94680252CE
- 1
- 376
- 1207
-
int NETWORK_OVERRIDE_CLOCK_TIME ( int hour, int minute, int second, int transitionTime (in ms), BOOL Freeze time ) //0x669E223E64B1903C
- 1
- 839
- 1207
-
void TASK_WHISTLE_ANIM ( Ped ped, Any p1, Hash p2 ) //0xD6401A1B2F63BED6
- 1
- 715
- 1207
-
Any ADD_LIGHT_PROPSET_TO_VEHICLE ( Vehicle vehicle, Hash lightPropset ) //0xC0F0417A90402742
- 1
- 696
- 1207
-
void FORCE_CINEMATIC_RENDERING_THIS_UPDATE ( BOOL p0 ) //0x702B75DC9D3EDE56
- 1
- 403
- 1207
-
void _0x6519238858AF5479 ( Any p0 ) //0x6519238858AF5479
- 1
- 334
- 1207
-
Pickup CREATE_PICKUP ( Hash pickupHash, float x, Any p10, float y, float z, int flags, int value, BOOL p6, Hash modelHash, int p8 ) //0xFBA08C503DD5FA58
- 1
- 1,106
- 1207
-
void _TRIGGER_MISSION_FAILED_CAM () //0x9A92C06ACBAF9731
- 1
- 394
- 1207
-
void SET_PED_ONTO_MOUNT ( Ped ped, Ped mount, int seatIndex, BOOL p3 ) //0x028F76B6E78246EB
- 1
- 770
- 1207
-
void SET_ENTITY_PROOFS ( Entity entity, int proofsBitset, BOOL specialFlag ) //0xFAEE099C6F890BB8
- 1
- 369
- 1207