RDR2 NativeDB
Browse our wiki-style database of native functions in Red Dead Redemption II.
Namespaces
- BUILTIN
- AICOVERPOINT
- AITRANSPORT
- ANIMSCENE
- _NAMESPACE4
- ATTRIBUTE
- AUDIO
- BOUNTY
- BRAIN
- CAM
- CLOCK
- COLLECTION
- COMPANION
- COMPENDIUM
- CRASHLOG
- CREW
- DATABINDING
- DATAFILE
- DEBUG
- DECORATOR
- DLC
- ENTITY
- EVENT
- FIRE
- FLOCK
- GRAPHICS
- GANG
- GOOGLE_ANALYTICS
- HUD
- IK
- _NAMESPACE30
- INTERIOR
- INVENTORY
- ITEMDATABASE
- ITEMSET
- LAW
- LOCALIZATION
- MAP
- MINIGAME
- MISC
- MISSIONDATA
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PERSCHAR
- PERSISTENCE
- PHYSICS
- PLAYER
- POPULATION
- POSSE
- PROPSET
- QUEUE
- RECORDING
- REPLAY
- SCRIPTS
- SAVE
- SHAPETEST
- SOCIALCLUB
- SOCIALCLUBFEED
- SPACTIONPROXY
- STATS
- STREAMING
- TASK
- TELEMETRY
- TXD
- UIAPPS
- UIDEBUG
- UIEVENTS
- UIFEED
- UILOG
- UIPINNING
- UITUTORIAL
- UISTATEMACHINE
- UISTICKYFEED
- UNLOCK
- VEHICLE
- VOICE
- VOLUME
- WATER
- WEAPON
- ZONE
19 natives in namespace UIAPPS
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BOOL IS_UIAPP_TRANSITIONING_BY_HASH ( Hash appNameHash ) //0x42095B886D30DE66
- 0
- 271
- 1232
-
BOOL IS_UIAPP_ACTIVE_BY_HASH ( Hash appNameHash ) //0x25B7A0206BDFAC76
- 0
- 386
- 1207
-
BOOL IS_ANY_UIAPP_ACTIVE () //0xAC959AB99AAF3D9F
- 0
- 307
- 1207
-
BOOL IS_UIAPP_RUNNING_BY_HASH ( Hash appNameHash ) //0x4E511D093A86AD49
- 0
- 301
- 1207
-
BOOL IS_ANY_UIAPP_RUNNING () //0xDB30BEC7A7A5CBD3
- 0
- 287
- 1207
-
Hash _GET_UIAPP_CURRENT_ACTIVITY_BY_HASH ( Hash appNameHash ) //0x96FD694FE5BE55DC
- 0
- 260
- 1207
-
void _CLOSE_UIAPP_BY_HASH ( Hash appNameHash ) //0x2FF10C9C3F92277E
- 0
- 319
- 1207
-
void _CLOSE_UIAPP_BY_HASH_IMMEDIATE ( Hash appNameHash ) //0x04428420A248A354
- 0
- 282
- 1207
-
void _CLOSE_UIAPP ( const char* appName ) //0x818C6CA9B659E8EC
- 0
- 408
- 1207
-
void _CLOSE_UIAPP_IMMEDIATE ( const char* appName ) //0x3015635426D1B17C
- 0
- 290
- 1207
-
void _CLOSE_ALL_UIAPPS () //0xAD7B70F7230C5A12
- 0
- 304
- 1207
-
void _CLOSE_ALL_UIAPPS_IMMEDIATE () //0x12769EEB8DBD7A7B
- 0
- 307
- 1207
-
int LAUNCH_UIAPP_BY_HASH_WITH_ENTRY ( Hash appNameHash, Hash entryHash ) //0xC1BCF31E975B3195
- 0
- 318
- 1207
-
int LAUNCH_UIAPP_BY_HASH ( Hash appNameHash ) //0xC8FC7F4E4CF4F581
- 0
- 338
- 1207
-
int LAUNCH_UIAPP_WITH_ENTRY ( const char* appName, const char* entry ) //0x7B2027BAC5C8EC89
- 0
- 278
- 1207
-
BOOL CAN_LAUNCH_UIAPP_BY_HASH_WITH_ENTRY ( Hash appNameHash, Hash entryHash ) //0x16F47D434B6086BF
- 0
- 323
- 1207
-
BOOL CAN_LAUNCH_UIAPP_BY_HASH ( Hash appNameHash ) //0xE555EC27D65EDE80
- 0
- 302
- 1207
-
BOOL REQUEST_UIAPP_TRANSITION_BY_HASH ( Hash appNameHash, Hash transitionHash ) //0x7689CD255655BFD7
- 0
- 263
- 1207
-
BOOL IS_APP_RUNNING_BY_NAME ( char* appName ) //0xDE4A9B35D028979F
- 0
- 338
- 1232
Red Dead Redemption 2 Native Database by www.mod-rdr.com, includes contributions by gudmunduro and alloc8or.
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