RDR2 NativeDB
Browse our wiki-style database of native functions in Red Dead Redemption II.
Namespaces
- BUILTIN
- AICOVERPOINT
- AITRANSPORT
- ANIMSCENE
- _NAMESPACE4
- ATTRIBUTE
- AUDIO
- BOUNTY
- BRAIN
- CAM
- CLOCK
- COLLECTION
- COMPANION
- COMPENDIUM
- CRASHLOG
- CREW
- DATABINDING
- DATAFILE
- DEBUG
- DECORATOR
- DLC
- ENTITY
- EVENT
- FIRE
- FLOCK
- GRAPHICS
- GANG
- GOOGLE_ANALYTICS
- HUD
- IK
- _NAMESPACE30
- INTERIOR
- INVENTORY
- ITEMDATABASE
- ITEMSET
- LAW
- LOCALIZATION
- MAP
- MINIGAME
- MISC
- MISSIONDATA
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PERSCHAR
- PERSISTENCE
- PHYSICS
- PLAYER
- POPULATION
- POSSE
- PROPSET
- QUEUE
- RECORDING
- REPLAY
- SCRIPTS
- SAVE
- SHAPETEST
- SOCIALCLUB
- SOCIALCLUBFEED
- SPACTIONPROXY
- STATS
- STREAMING
- TASK
- TELEMETRY
- TXD
- UIAPPS
- UIDEBUG
- UIEVENTS
- UIFEED
- UILOG
- UIPINNING
- UITUTORIAL
- UISTATEMACHINE
- UISTICKYFEED
- UNLOCK
- VEHICLE
- VOICE
- VOLUME
- WATER
- WEAPON
- ZONE
115 natives in namespace STREAMING
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void REQUEST_COLLISION_FOR_MODEL ( Hash model ) //0xF1767BE37F661551
- 0
- 322
- 1207
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void REQUEST_IPL_BY_HASH ( Hash iplHash ) //0x9E211A378F95C97C
- 0
- 268
- 1207
-
void REQUEST_IPL_HASH ( Hash iplHash ) //0x59767C5A7A9AE6DA
- 0
- 485
- 1207
-
void REQUEST_MODEL ( Hash model, BOOL p1 ) //0xFA28FE3A6246FC30
- 0
- 1,076
- 1207
-
void REQUEST_MOVE_NETWORK_DEF ( const char* name ) //0x2B6529C54D29037A
- 0
- 303
- 1207
-
void REQUEST_NAMED_PTFX_ASSET ( Hash fxNameHash ) //0xF2B2353BBC0D4E8F
- 0
- 533
- 1207
-
void REQUEST_PTFX_ASSET () //0x001FF43843028E0C
- 0
- 429
- 1207
-
void SET_FOCUS_ENTITY ( Entity entity ) //0x955AEDD58F4BD309
- 0
- 237
- 1207
-
void SET_FOCUS_POS_AND_VEL ( float x, float y, float z, float offsetX, float offsetY, float offsetZ ) //0x25F6EF88664540E2
- 0
- 264
- 1207
-
void SET_GAME_PAUSES_FOR_STREAMING ( BOOL toggle ) //0xB3BC8250F4FE8B63
- 0
- 275
- 1207
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void SET_HD_AREA ( float x, float y, float z, float radius ) //0xB88B905AFA35CB4D
- 0
- 213
- 1207
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void SET_MAPDATACULLBOX_ENABLED ( const char* name, BOOL toggle ) //0x3CACC83F6FED837C
- 0
- 265
- 1207
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void SET_MODEL_AS_NO_LONGER_NEEDED ( Hash model ) //0x4AD96EF928BD4F9A
- 0
- 393
- 1207
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void SET_POPULATION_BUDGET_MULTIPLIER ( float fBudgetMultiplier ) //0x2F9AC754FE179D58
- 0
- 331
- 1207
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void SET_SRL_TIME ( float p0 ) //0x18231AEF458BCFF2
- 0
- 214
- 1207
Red Dead Redemption 2 Native Database by www.mod-rdr.com, includes contributions by gudmunduro and alloc8or.
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