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RDR2 NativeDB

Browse our wiki-style database of native functions in Red Dead Redemption II.

Search 7154 native functions

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395 natives in namespace PLAYER

  1. void _0x9073EC5456651A90 ( Any p0, Any p1 )  //0x9073EC5456651A90

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  2. void _0x908D4B72854C8F62 ( Any p0 )  //0x908D4B72854C8F62

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  3. BOOL _0x927861B2C08DBEA5 ( Player player )  //0x927861B2C08DBEA5

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  4. void _0x929DDD5538F3DF1F ( Any p0, Any p1 )  //0x929DDD5538F3DF1F

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  5. void _0x93624B36E8851B42 ( Player player )  //0x93624B36E8851B42

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  6. Any _0x9422743A5BA50E10 ( Any p0 )  //0x9422743A5BA50E10

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  7. void _0x9461A8FAB0378E5B ( Any p0, Any p1 )  //0x9461A8FAB0378E5B

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  8. _0x946D46CD6DFB9742 ( Player p0, int p1, Hash* p2 )  //0x946D46CD6DFB9742

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  9. void _0x96722257E5381E00 ( Player player )  //0x96722257E5381E00

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  10. void _0x988C9045531B9FCE ( Any p0, Any p1 )  //0x988C9045531B9FCE

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  11. void _0x98CD760DE43B612E ( Any p0, Any p1 )  //0x98CD760DE43B612E

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  12. void _0x9AFCF9FE1884BF62 ( Any p0, Any p1 )  //0x9AFCF9FE1884BF62

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  13. void _0x9FC5A003FB76EDBD ( Any p0, Any p1 )  //0x9FC5A003FB76EDBD

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  14. void _0xA0C683284DF027C7 ( Player player, int p1, BOOL enable )  //0xA0C683284DF027C7

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  15. void _0xA28056CD1B04B250 ( Any p0, Any p1, Any p10, Any p2, Any p3, Any p4, Any p5, Any p6, Any p7, Any p8 )  //0xA28056CD1B04B250

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  16. void _0xA342495F93B7B838 ( Any p0, Any p1 )  //0xA342495F93B7B838

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  17. Any _0xA54000D4BFD90BDE ( Any p0 )  //0xA54000D4BFD90BDE

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  18. Any _0xA62BBAAE67A05BB0 ( Any p0 )  //0xA62BBAAE67A05BB0

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  19. Any _0xA82964B9D8D6A983 ()  //0xA82964B9D8D6A983

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  20. Any _0xAAED694CE814817F ( Any p0 )  //0xAAED694CE814817F

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  21. void _0xAC22AA6DF4D1C1DE ( Player player, Ped ped, float p2, float p3, Any followMode, Any followPriority, Any p6 )  //0xAC22AA6DF4D1C1DE

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  22. void _0xACA45DDCEF6071C4 ( Player player, BOOL p1 )  //0xACA45DDCEF6071C4

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  23. Any _0xB15CD2F9932C9AB5 ( Any p0 )  //0xB15CD2F9932C9AB5

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  24. BOOL _0xB331D8A73F9D2BDF ( Player player, Any* p1 )  //0xB331D8A73F9D2BDF

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  25. void _0xBA5CA1FEB5DE0DF6 ( Any p0, Any p1, Any p2, Any p3, Any p4, Any p5 )  //0xBA5CA1FEB5DE0DF6

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  26. void _0xBB6EA5D59E926095 ( Any p0, Any p1 )  //0xBB6EA5D59E926095

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  27. void _0xBC02B3D151D3859F ( Entity entity, Any p1 )  //0xBC02B3D151D3859F

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  28. void _0xBD96185264DDAAEA ( Any p0, Any p1 )  //0xBD96185264DDAAEA

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  29. Any _0xBEA3A6E5F5F79A6F ( Any p0, Any p1 )  //0xBEA3A6E5F5F79A6F

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  30. void _0xBED386157F65942C ( Any p0, Any p1 )  //0xBED386157F65942C

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  31. Any _0xBEFED69CE8317F91 ( Any p0 )  //0xBEFED69CE8317F91

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  32. void _0xC0B1C05B313693D1 ( Player player, float p1 )  //0xC0B1C05B313693D1

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  33. void _0xC177C827CEFC0AA4 ( Any p0, Any p1 )  //0xC177C827CEFC0AA4

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  34. void _0xC4873B053054C04B ( Any p0, Any p1, Any p2, Any p3, Any p4, Any p5, Any p6, Any p7 )  //0xC4873B053054C04B

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  35. void _0xC58CE6824E604DEC ( Any p0 )  //0xC58CE6824E604DEC

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  36. void _0xC6366A585659D15C ( Any p0, Any p1 )  //0xC6366A585659D15C

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  37. void _0xC67A4910425F11F1 ( Player player, const char* name )  //0xC67A4910425F11F1

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  38. void _0xC71D07C96946E263 ( Any p0, Any p1 )  //0xC71D07C96946E263

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  39. Any _0xC74EB3F2EC169F6B ( Any p0 )  //0xC74EB3F2EC169F6B

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  40. void _0xC900A465364A85D6 ( Player player )  //0xC900A465364A85D6

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  41. Any _0xC93A9A45430D484E ( Any p0 )  //0xC93A9A45430D484E

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  42. void _0xCA59808E51FD67C4 ( Any p0, Any p1 )  //0xCA59808E51FD67C4

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  43. void _0xCB0B9506BC91E441 ( Any p0, Any p1 )  //0xCB0B9506BC91E441

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  44. void _0xCB61A63AA53D7D22 ( Any p0, Any p1 )  //0xCB61A63AA53D7D22

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  45. void _0xCBB54CC7FFFFAB86 ( Any p0, Any p1, Any p2, Any p3 )  //0xCBB54CC7FFFFAB86

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  46. void _0xCD7CA3013FD12749 ( Any p0, Any p1 )  //0xCD7CA3013FD12749

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  47. void _0xCDDD4B74660E2335 ( Any p0, Any p1, Any p2 )  //0xCDDD4B74660E2335

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  48. void _0xCEDC16930526F728 ( Any p0 )  //0xCEDC16930526F728

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  49. void _0xCFB2EED4FCB7BD77 ( Any p0, Any p1, Any p2 )  //0xCFB2EED4FCB7BD77

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  50. void _0xCFFC3ECCD7A5CCEB ( Player player, Hash weapon, BOOL p2 )  //0xCFFC3ECCD7A5CCEB

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Red Dead Redemption 2 Native Database by www.mod-rdr.com, includes contributions by gudmunduro and alloc8or.

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