Jump to content

RDR2 NativeDB

Browse our wiki-style database of native functions in Red Dead Redemption II.

Search 7154 native functions

  • Only this category?

  • Return type
  • First seen in version
  • With description?
  • With comments?

395 natives in namespace PLAYER

  1. void _0x3946FC742AC305CD ( Player player, Ped ped, const char* p2, float x, float y, float z, Entity targetEntity, const char* p7 )  //0x3946FC742AC305CD

    • 0
    • 201
    • 1207
  2. void _0x39BED552DB46FFA9 ( Any p0, Any p1 )  //0x39BED552DB46FFA9

    • 0
    • 196
    • 1207
  3. void _0x39D8D7082BC34B72 ( Any p0 )  //0x39D8D7082BC34B72

    • 0
    • 123
    • 1311
  4. void _0x3A8611BD7BDE84F7 ( Any p0, Any p1 )  //0x3A8611BD7BDE84F7

    • 0
    • 183
    • 1207
  5. void _0x3ACAC8832E77BC93 ( Player player, BOOL p1 )  //0x3ACAC8832E77BC93

    • 0
    • 188
    • 1207
  6. void _0x3AD212429E095EFB ( Any p0, Any p1 )  //0x3AD212429E095EFB

    • 0
    • 205
    • 1207
  7. void _0x3B296934DB026873 ( Any p0, Any p1 )  //0x3B296934DB026873

    • 0
    • 185
    • 1207
  8. void _0x3BB84F812E052C90 ( Any p0 )  //0x3BB84F812E052C90

    • 0
    • 166
    • 1207
  9. void _0x3C4AE8506638C7E2 ( Any p0, Any p1 )  //0x3C4AE8506638C7E2

    • 0
    • 201
    • 1207
  10. void _0x3D9DA5C9EFD20D88 ( Any p0, Any p1 )  //0x3D9DA5C9EFD20D88

    • 0
    • 198
    • 1207
  11. void _0x3DAABE78A23694BC ( Any p0, Any p1 )  //0x3DAABE78A23694BC

    • 0
    • 213
    • 1207
  12. void _0x45EF176B532CA851 ( Any p0, Any p1 )  //0x45EF176B532CA851

    • 0
    • 178
    • 1207
  13. void _0x497A18F8F88AA9D8 ()  //0x497A18F8F88AA9D8

    • 0
    • 192
    • 1207
  14. void _0x4D1699543B1C023C ( Player player, float p1 )  //0x4D1699543B1C023C

    • 0
    • 194
    • 1207
  15. void _0x4DBC4873707E8FD6 ( Any p0, Any p1, Any p2, Any p3 )  //0x4DBC4873707E8FD6

    • 0
    • 175
    • 1207
  16. void _0x4EC8BE63B8A5D4EF ( Player player, int p1 )  //0x4EC8BE63B8A5D4EF

    • 0
    • 202
    • 1207
  17. void _0x4F0D2256AAE94EDA ( int p0 )  //0x4F0D2256AAE94EDA

    • 0
    • 200
    • 1207
  18. Any _0x51139D8C17B16FBC ( Any p0 )  //0x51139D8C17B16FBC

    • 0
    • 194
    • 1207
  19. BOOL _0x57028FD99886F6F9 ()  //0x57028FD99886F6F9

    • 0
    • 182
    • 1232
  20. void _0x570A13A4CA2799BB ( Player player, BOOL p1 )  //0x570A13A4CA2799BB

    • 0
    • 210
    • 1207
  21. Any _0x57D9991DC1334151 ( Any p0 )  //0x57D9991DC1334151

    • 0
    • 207
    • 1207
  22. void _0x585CE159DB46FADB ( Any p0, Any p1 )  //0x585CE159DB46FADB

    • 0
    • 188
    • 1207
  23. Any _0x5B7B97E99F84138B ( Any p0 )  //0x5B7B97E99F84138B

    • 0
    • 338
    • 1207
  24. void _0x5C2E5E3CAEEB1F58 ( Any p0, Any p1, Any p2 )  //0x5C2E5E3CAEEB1F58

    • 0
    • 213
    • 1207
  25. void _0x5CE5CACC01D0F985 ()  //0x5CE5CACC01D0F985

    • 0
    • 283
    • 1207
  26. BOOL _0x621D1B289CAF5978 ( Player player )  //0x621D1B289CAF5978

    • 0
    • 198
    • 1207
  27. void _0x628E742FE1F79C4A ( Any p0, Any p1 )  //0x628E742FE1F79C4A

    • 0
    • 182
    • 1207
  28. void _0x65887EAC535A0B0C ( Any p0 )  //0x65887EAC535A0B0C

    • 0
    • 164
    • 1207
  29. void _0x67659A8F248E0141 ( Any p0, Any p1 )  //0x67659A8F248E0141

    • 0
    • 250
    • 1207
  30. Any _0x6852288340B43239 ( Any p0, Any p1 )  //0x6852288340B43239

    • 0
    • 182
    • 1207
  31. void _0x694FFA4308060CD1 ( Any p0, Any p1 )  //0x694FFA4308060CD1

    • 0
    • 223
    • 1207
  32. Any _0x6C54E69516CC56BD ( Any p0 )  //0x6C54E69516CC56BD

    • 0
    • 180
    • 1207
  33. void _0x6ECFC621A168424C ( Entity entity1, Entity entity2, Any p2, float p3 )  //0x6ECFC621A168424C

    • 0
    • 185
    • 1207
  34. void _0x6EDB5D08CB03E763 ( Any p0, Any p1 )  //0x6EDB5D08CB03E763

    • 0
    • 205
    • 1207
  35. BOOL _0x72AD59F7B7FB6E24 ( Player player, int p1 )  //0x72AD59F7B7FB6E24

    • 0
    • 241
    • 1207
  36. BOOL _0x73EB2EF2E92D23BF ()  //0x73EB2EF2E92D23BF

    • 0
    • 202
    • 1207
  37. Any _0x747257807B8721CE ( Any p0, Any p1 )  //0x747257807B8721CE

    • 0
    • 166
    • 1207
  38. void _0x76F7E1BCD623A429 ( Any p0 )  //0x76F7E1BCD623A429

    • 0
    • 185
    • 1207
  39. void _0x77B0B6D17A3AC9AA ( Any p0, Any p1 )  //0x77B0B6D17A3AC9AA

    • 0
    • 214
    • 1207
  40. void _0x77E83C315A3B31CA ( Any p0 )  //0x77E83C315A3B31CA

    • 0
    • 203
    • 1207
  41. BOOL _0x7AE93C45EC14A166 ( Player player, Ped* ped )  //0x7AE93C45EC14A166

    • 0
    • 193
    • 1207
  42. void _0x818241B3EDA84191 ( Any p0, Any p1 )  //0x818241B3EDA84191

    • 0
    • 189
    • 1207
  43. void _0x83C989D5B5B5B466 ( Any p0, Any p1 )  //0x83C989D5B5B5B466

    • 0
    • 189
    • 1207
  44. void _0x84481018E668E1B8 ( Player player, Ped ped, Any p2 )  //0x84481018E668E1B8

    • 0
    • 205
    • 1207
  45. void _0x8591EE69CC3ED257 ( Player player, BOOL toggle )  //0x8591EE69CC3ED257

    • 0
    • 214
    • 1207
  46. void _0x8674D138391FFB1B ( Any p0, Any p1 )  //0x8674D138391FFB1B

    • 0
    • 299
    • 1207
  47. Any _0x8702D9150D9FBB3D ( Any p0, Any p1 )  //0x8702D9150D9FBB3D

    • 0
    • 226
    • 1207
  48. void _0x870634493CB4372C ( Any p0, Any p1 )  //0x870634493CB4372C

    • 0
    • 155
    • 1207
  49. void _0x8F44EBB3BA8F6D44 ( Any p0, Any p1 )  //0x8F44EBB3BA8F6D44

    • 0
    • 231
    • 1207
  50. void _0x9044835BE9D9DBFE ( Any p0, Any p1 )  //0x9044835BE9D9DBFE

    • 0
    • 188
    • 1207

Red Dead Redemption 2 Native Database by www.mod-rdr.com, includes contributions by gudmunduro and alloc8or.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...