RDR2 NativeDB
Browse our wiki-style database of native functions in Red Dead Redemption II.
Namespaces
- BUILTIN
- AICOVERPOINT
- AITRANSPORT
- ANIMSCENE
- _NAMESPACE4
- ATTRIBUTE
- AUDIO
- BOUNTY
- BRAIN
- CAM
- CLOCK
- COLLECTION
- COMPANION
- COMPENDIUM
- CRASHLOG
- CREW
- DATABINDING
- DATAFILE
- DEBUG
- DECORATOR
- DLC
- ENTITY
- EVENT
- FIRE
- FLOCK
- GRAPHICS
- GANG
- GOOGLE_ANALYTICS
- HUD
- IK
- _NAMESPACE30
- INTERIOR
- INVENTORY
- ITEMDATABASE
- ITEMSET
- LAW
- LOCALIZATION
- MAP
- MINIGAME
- MISC
- MISSIONDATA
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PERSCHAR
- PERSISTENCE
- PHYSICS
- PLAYER
- POPULATION
- POSSE
- PROPSET
- QUEUE
- RECORDING
- REPLAY
- SCRIPTS
- SAVE
- SHAPETEST
- SOCIALCLUB
- SOCIALCLUBFEED
- SPACTIONPROXY
- STATS
- STREAMING
- TASK
- TELEMETRY
- TXD
- UIAPPS
- UIDEBUG
- UIEVENTS
- UIFEED
- UILOG
- UIPINNING
- UITUTORIAL
- UISTATEMACHINE
- UISTICKYFEED
- UNLOCK
- VEHICLE
- VOICE
- VOLUME
- WATER
- WEAPON
- ZONE
395 natives in namespace PLAYER
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void _0x3946FC742AC305CD ( Player player, Ped ped, const char* p2, float x, float y, float z, Entity targetEntity, const char* p7 ) //0x3946FC742AC305CD
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void _0x39BED552DB46FFA9 ( Any p0, Any p1 ) //0x39BED552DB46FFA9
- 0
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void _0x39D8D7082BC34B72 ( Any p0 ) //0x39D8D7082BC34B72
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- 123
- 1311
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void _0x3A8611BD7BDE84F7 ( Any p0, Any p1 ) //0x3A8611BD7BDE84F7
- 0
- 183
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void _0x3ACAC8832E77BC93 ( Player player, BOOL p1 ) //0x3ACAC8832E77BC93
- 0
- 188
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void _0x3AD212429E095EFB ( Any p0, Any p1 ) //0x3AD212429E095EFB
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void _0x3B296934DB026873 ( Any p0, Any p1 ) //0x3B296934DB026873
- 0
- 185
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void _0x3BB84F812E052C90 ( Any p0 ) //0x3BB84F812E052C90
- 0
- 166
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void _0x3C4AE8506638C7E2 ( Any p0, Any p1 ) //0x3C4AE8506638C7E2
- 0
- 201
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void _0x3D9DA5C9EFD20D88 ( Any p0, Any p1 ) //0x3D9DA5C9EFD20D88
- 0
- 198
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void _0x3DAABE78A23694BC ( Any p0, Any p1 ) //0x3DAABE78A23694BC
- 0
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void _0x45EF176B532CA851 ( Any p0, Any p1 ) //0x45EF176B532CA851
- 0
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void _0x497A18F8F88AA9D8 () //0x497A18F8F88AA9D8
- 0
- 192
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void _0x4D1699543B1C023C ( Player player, float p1 ) //0x4D1699543B1C023C
- 0
- 194
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void _0x4DBC4873707E8FD6 ( Any p0, Any p1, Any p2, Any p3 ) //0x4DBC4873707E8FD6
- 0
- 175
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void _0x4EC8BE63B8A5D4EF ( Player player, int p1 ) //0x4EC8BE63B8A5D4EF
- 0
- 202
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void _0x4F0D2256AAE94EDA ( int p0 ) //0x4F0D2256AAE94EDA
- 0
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Any _0x51139D8C17B16FBC ( Any p0 ) //0x51139D8C17B16FBC
- 0
- 194
- 1207
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BOOL _0x57028FD99886F6F9 () //0x57028FD99886F6F9
- 0
- 182
- 1232
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void _0x570A13A4CA2799BB ( Player player, BOOL p1 ) //0x570A13A4CA2799BB
- 0
- 210
- 1207
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Any _0x57D9991DC1334151 ( Any p0 ) //0x57D9991DC1334151
- 0
- 207
- 1207
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void _0x585CE159DB46FADB ( Any p0, Any p1 ) //0x585CE159DB46FADB
- 0
- 188
- 1207
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Any _0x5B7B97E99F84138B ( Any p0 ) //0x5B7B97E99F84138B
- 0
- 338
- 1207
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void _0x5C2E5E3CAEEB1F58 ( Any p0, Any p1, Any p2 ) //0x5C2E5E3CAEEB1F58
- 0
- 213
- 1207
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void _0x5CE5CACC01D0F985 () //0x5CE5CACC01D0F985
- 0
- 283
- 1207
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BOOL _0x621D1B289CAF5978 ( Player player ) //0x621D1B289CAF5978
- 0
- 198
- 1207
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void _0x628E742FE1F79C4A ( Any p0, Any p1 ) //0x628E742FE1F79C4A
- 0
- 182
- 1207
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void _0x65887EAC535A0B0C ( Any p0 ) //0x65887EAC535A0B0C
- 0
- 164
- 1207
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void _0x67659A8F248E0141 ( Any p0, Any p1 ) //0x67659A8F248E0141
- 0
- 250
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Any _0x6852288340B43239 ( Any p0, Any p1 ) //0x6852288340B43239
- 0
- 182
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void _0x694FFA4308060CD1 ( Any p0, Any p1 ) //0x694FFA4308060CD1
- 0
- 223
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Any _0x6C54E69516CC56BD ( Any p0 ) //0x6C54E69516CC56BD
- 0
- 180
- 1207
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void _0x6ECFC621A168424C ( Entity entity1, Entity entity2, Any p2, float p3 ) //0x6ECFC621A168424C
- 0
- 185
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void _0x6EDB5D08CB03E763 ( Any p0, Any p1 ) //0x6EDB5D08CB03E763
- 0
- 205
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BOOL _0x72AD59F7B7FB6E24 ( Player player, int p1 ) //0x72AD59F7B7FB6E24
- 0
- 241
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BOOL _0x73EB2EF2E92D23BF () //0x73EB2EF2E92D23BF
- 0
- 202
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Any _0x747257807B8721CE ( Any p0, Any p1 ) //0x747257807B8721CE
- 0
- 166
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void _0x76F7E1BCD623A429 ( Any p0 ) //0x76F7E1BCD623A429
- 0
- 185
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void _0x77B0B6D17A3AC9AA ( Any p0, Any p1 ) //0x77B0B6D17A3AC9AA
- 0
- 214
- 1207
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void _0x77E83C315A3B31CA ( Any p0 ) //0x77E83C315A3B31CA
- 0
- 203
- 1207
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BOOL _0x7AE93C45EC14A166 ( Player player, Ped* ped ) //0x7AE93C45EC14A166
- 0
- 193
- 1207
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void _0x818241B3EDA84191 ( Any p0, Any p1 ) //0x818241B3EDA84191
- 0
- 189
- 1207
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void _0x83C989D5B5B5B466 ( Any p0, Any p1 ) //0x83C989D5B5B5B466
- 0
- 189
- 1207
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void _0x84481018E668E1B8 ( Player player, Ped ped, Any p2 ) //0x84481018E668E1B8
- 0
- 205
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void _0x8591EE69CC3ED257 ( Player player, BOOL toggle ) //0x8591EE69CC3ED257
- 0
- 214
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void _0x8674D138391FFB1B ( Any p0, Any p1 ) //0x8674D138391FFB1B
- 0
- 299
- 1207
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Any _0x8702D9150D9FBB3D ( Any p0, Any p1 ) //0x8702D9150D9FBB3D
- 0
- 226
- 1207
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void _0x870634493CB4372C ( Any p0, Any p1 ) //0x870634493CB4372C
- 0
- 155
- 1207
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void _0x8F44EBB3BA8F6D44 ( Any p0, Any p1 ) //0x8F44EBB3BA8F6D44
- 0
- 231
- 1207
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void _0x9044835BE9D9DBFE ( Any p0, Any p1 ) //0x9044835BE9D9DBFE
- 0
- 188
- 1207
Red Dead Redemption 2 Native Database by www.mod-rdr.com, includes contributions by gudmunduro and alloc8or.
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