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_ACTIVATE_DEAD_EYE


Native Details

  • Name_ACTIVATE_DEAD_EYE
  • NamespacePLAYER
  • Native Hash0xBBA140062B15A8AC
  • Typeint
  • First seen version1207

Native Parameters

  • Parameter 0Player player_id
    PLAYER::PLAYER_ID()

DESCRIPTION

This will activate the dead eye for the player passed as parameter.

Player must be aiming while calling this function in order to activate deadeye.



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