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RDR2 NativeDB

Browse our wiki-style database of native functions in Red Dead Redemption II.

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395 natives in namespace PLAYER

  1. void _0x00B156AFEBCC5AE0 ( Any p0 )  //0x00B156AFEBCC5AE0

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  2. void _0x00BA333DA05ADC23 ( Any p0, Any p1 )  //0x00BA333DA05ADC23

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  3. void _0x00EB5A760638DB55 ( Any p0, Any p1, Any p2 )  //0x00EB5A760638DB55

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  4. Any _0x03B4B759A8990505 ( Any p0 )  //0x03B4B759A8990505

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  5. int _0x054473164C012699 ( Player player )  //0x054473164C012699

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  6. void _0x06C3DB00B69D5435 ( Any p0, Any p1 )  //0x06C3DB00B69D5435

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  7. void _0x06E1FB78B1E59CA5 ( Ped ped, BOOL p1 )  //0x06E1FB78B1E59CA5

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  8. Any _0x0772F87D7B07719A ( Any p0, Any p1, Any p2 )  //0x0772F87D7B07719A

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  9. void _0x086549F3B0381CB1 ( Any p0, Any p1 )  //0x086549F3B0381CB1

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  10. void _0x0869D499A7848309 ( Any p0, Any p1, Any p2, Any p3, Any p4, Any p5, Any p6, Any p7 )  //0x0869D499A7848309

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  11. void _0x08E22898A6AF4905 ( Any p0, Any p1 )  //0x08E22898A6AF4905

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  12. Any _0x0B7803F6F7BB43E0 ()  //0x0B7803F6F7BB43E0

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  13. void _0x0E1DB1F8F5B561DC ( Any p0, Any p1, Any p2, Any p3, Any p4, Any p5 )  //0x0E1DB1F8F5B561DC

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  14. void _0x0E9057A9DA78D0F8 ( Player player, int bitflag )  //0x0E9057A9DA78D0F8

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  15. Any _0x0F4EAF69DA41AF43 ( Any p0 )  //0x0F4EAF69DA41AF43

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  16. void _0x0F9CF06986300875 ( Any p0 )  //0x0F9CF06986300875

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  17. void _0x0FAF95D71ED67ADE ( Any p0, Any p1 )  //0x0FAF95D71ED67ADE

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  18. void _0x107F2A66E1C4C83A ( Any p0 )  //0x107F2A66E1C4C83A

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  19. void _0x113EF458AB6CDA67 ( Any p0, Any p1 )  //0x113EF458AB6CDA67

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  20. void _0x12E09E278C6C29B7 ( Any p0 )  //0x12E09E278C6C29B7

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  21. void _0x131E294EF60160DF ( Player player, float p1, float p2, float p3, float p4, Any p5 )  //0x131E294EF60160DF

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  22. void _0x14E57F88BA0A07FC ( Hash location )  //0x14E57F88BA0A07FC

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  23. void _0x16752DAA7E6D3F72 ( Player player )  //0x16752DAA7E6D3F72

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  24. Any _0x19B2C7A6C34FAD54 ( Any p0, Any p1 )  //0x19B2C7A6C34FAD54

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  25. BOOL _0x1A6E84F13C952094 ( Player player, int p1, Any* p2 )  //0x1A6E84F13C952094

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  26. void _0x1AD8AD999C27F44A ( Any p0 )  //0x1AD8AD999C27F44A

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  27. void _0x1D256EED194F5B58 ( Any p0 )  //0x1D256EED194F5B58

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  28. Any _0x1DA5C5B0923E1B85 ( Any p0 )  //0x1DA5C5B0923E1B85

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  29. Any _0x1E8099F449ABB0BA ( Any p0 )  //0x1E8099F449ABB0BA

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  30. void _0x1F488807BC8E0630 ( Any p0 )  //0x1F488807BC8E0630

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  31. void _0x1FDA57E8908F2609 ( Player player, Ped ped, BOOL useSteerassist )  //0x1FDA57E8908F2609

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  32. BOOL _0x2009F8AB7A5E9D6D ( Player player )  //0x2009F8AB7A5E9D6D

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  33. Any _0x21091B4BEB6376EE ( Any p0 )  //0x21091B4BEB6376EE

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  34. void _0x216BC0D3D2E413D2 ( Player player, Any p1 )  //0x216BC0D3D2E413D2

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  35. void _0x22B3CABEDDB538B2 ( Player player, float p1 )  //0x22B3CABEDDB538B2

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  36. void _0x22C8B10802301381 ( Any p0, Any p1 )  //0x22C8B10802301381

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  37. void _0x2498035289B5688F ( Any p0, Any p1 )  //0x2498035289B5688F

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  38. void _0x263D69767F76059C ( Player player, int p1 )  //0x263D69767F76059C

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  39. Any _0x27AD7162D3FED01E ( Any p0, Any p1 )  //0x27AD7162D3FED01E

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  40. void _0x2B12B6FC8B8772AB ( Player player, int p1 )  //0x2B12B6FC8B8772AB

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  41. void _0x2BB8D58E88777499 ( Any p0 )  //0x2BB8D58E88777499

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  42. void _0x2BEED53B912537D0 ( Any p0, Any p1, Any p2 )  //0x2BEED53B912537D0

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  43. void _0x2C2D287748E8E9B7 ( BOOL p0 )  //0x2C2D287748E8E9B7

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  44. Any _0x2E1ABE627C95ED9B ()  //0x2E1ABE627C95ED9B

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  45. void _0x2E67707BEC52CA4B ( Any p0 )  //0x2E67707BEC52CA4B

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  46. void _0x310CE349E0C0EC4B ( Player player, Ped ped, int p2 )  //0x310CE349E0C0EC4B

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  47. void _0x325434C68358D282 ( BOOL toggle )  //0x325434C68358D282

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  48. void _0x330CA55A3647FA1C ( Any p0, Any p1 )  //0x330CA55A3647FA1C

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  49. void _0x35A33783EC3C3448 ( Any p0 )  //0x35A33783EC3C3448

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  50. Any _0x3813E11A378958A5 ( Any p0 )  //0x3813E11A378958A5

    • 0
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Red Dead Redemption 2 Native Database by www.mod-rdr.com, includes contributions by gudmunduro and alloc8or.

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