DESCRIPTION
If some player jumps in the server, will execute a function:
// Example use By Hayden Almeida (DISCORD Hayden Almeida #7075)
// On Client
public Main()
{
Tick += OnTick;
}
private async Task OnTick()
{
if(Function.Call<bool>((Hash)0xCEDABC5900A0BF97, playerid)) // Player Is jumping
{
//Do something here
}
await Delay(100); // with this time the function will call maybe 3 times so u need to make a variable to count or reset.
}
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