DESCRIPTION
If some player jumps in the server, will execute a function:
// Example use By Hayden Almeida (DISCORD Hayden Almeida #7075) // On Client public Main() { Tick += OnTick; } private async Task OnTick() { if(Function.Call<bool>((Hash)0xCEDABC5900A0BF97, playerid)) // Player Is jumping { //Do something here } await Delay(100); // with this time the function will call maybe 3 times so u need to make a variable to count or reset. }
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