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IS_ANY_PED_NEAR_POINT


Native Details

  • NameIS_ANY_PED_NEAR_POINT
  • NamespacePED
  • Native Hash0x083961498679DC9F
  • TypeBOOL
  • First seen version1207

Native Parameters

  • Parameter 0float x
  • Parameter 1float y
  • Parameter 2float z
  • Parameter 3float radius

DESCRIPTION

if you does like this:

Vector3 pos = API.GetEntityCoords(playerid, false, false);
bool existe = API.IsAnyPedNearPoint(pos.X,pos.Y,pos.Z, 5.0F);

It will always return TRUE because of your Player.



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