RDR2 NativeDB
Browse our wiki-style database of native functions in Red Dead Redemption II.
Namespaces
- BUILTIN
- AICOVERPOINT
- AITRANSPORT
- ANIMSCENE
- _NAMESPACE4
- ATTRIBUTE
- AUDIO
- BOUNTY
- BRAIN
- CAM
- CLOCK
- COLLECTION
- COMPANION
- COMPENDIUM
- CRASHLOG
- CREW
- DATABINDING
- DATAFILE
- DEBUG
- DECORATOR
- DLC
- ENTITY
- EVENT
- FIRE
- FLOCK
- GRAPHICS
- GANG
- GOOGLE_ANALYTICS
- HUD
- IK
- _NAMESPACE30
- INTERIOR
- INVENTORY
- ITEMDATABASE
- ITEMSET
- LAW
- LOCALIZATION
- MAP
- MINIGAME
- MISC
- MISSIONDATA
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PERSCHAR
- PERSISTENCE
- PHYSICS
- PLAYER
- POPULATION
- POSSE
- PROPSET
- QUEUE
- RECORDING
- REPLAY
- SCRIPTS
- SAVE
- SHAPETEST
- SOCIALCLUB
- SOCIALCLUBFEED
- SPACTIONPROXY
- STATS
- STREAMING
- TASK
- TELEMETRY
- TXD
- UIAPPS
- UIDEBUG
- UIEVENTS
- UIFEED
- UILOG
- UIPINNING
- UITUTORIAL
- UISTATEMACHINE
- UISTICKYFEED
- UNLOCK
- VEHICLE
- VOICE
- VOLUME
- WATER
- WEAPON
- ZONE
566 natives in namespace NETWORK
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int _NETWORK_GET_NUM_UNACKED_FOR_PLAYER ( Player player ) //0xFF8FCF9FFC458A1C
- 0
- 179
- 1207
-
void _0xFF36F36B07E69059 ( Any p0 ) //0xFF36F36B07E69059
- 0
- 207
- 1207
-
BOOL NETWORK_GET_RECENT_GAMER_NAMES ( int p0, int p1, Any* outData, int dataSize ) //0xFEFCC345CE357453
- 0
- 215
- 1207
-
int _0xFE53B1F8D43F19BF ( Player player1, Player player2 ) //0xFE53B1F8D43F19BF
- 0
- 181
- 1207
-
BOOL NETWORK_IS_IN_PLATFORM_PARTY_CHAT () //0xFD8B834A8BA05048
- 0
- 193
- 1207
-
void _0xFD8112109A96877C () //0xFD8112109A96877C
- 0
- 141
- 1311
-
void _0xFD4272A137703449 () //0xFD4272A137703449
- 0
- 183
- 1207
-
void _NETWORK_SPAWN_CONFIG_ADD_SPAWN_POINT ( float x, float y, float z, float heading ) //0xFD1AC0B3858F224C
- 0
- 195
- 1207
-
void _0xFC6FCF4C03F1BBF6 () //0xFC6FCF4C03F1BBF6
- 0
- 278
- 1207
-
BOOL NETWORK_IS_PLATFORM_INVITE_PENDING () //0xFC4165C9165C166F
- 0
- 204
- 1207
-
void _NETWORK_SET_IN_STATIC_SPECTATOR_MODE ( BOOL toggle, float x, float y, float z ) //0xFBF1ECFB39A77B5F
- 0
- 280
- 1207
-
BOOL NETWORK_AWARD_HAS_REACHED_MAXCLAIM ( Any p0 ) //0xFBE782B3165AC8EC
- 0
- 191
- 1207
-
BOOL _NETWORK_GET_GAMER_STATUS ( int* netHandle, int netSize ) //0xFBDFE1C1356E12E8
- 0
- 308
- 1207
-
Any _0xFBC30B70B3CDB87E () //0xFBC30B70B3CDB87E
- 0
- 176
- 1207
-
int _NETWORK_GET_INSTANCE_ID_OF_THREAD ( int threadId ) //0xFB9ECED5B68F3B78
- 0
- 230
- 1207
-
int _0xFB3205788F8AFA3F () //0xFB3205788F8AFA3F
- 0
- 197
- 1311
-
void SET_PLAYER_VISIBLE_LOCALLY ( Player player, BOOL toggle ) //0xFAA10F1FAFB11AF2
- 0
- 258
- 1207
-
void _NETWORK_DEBUG_REQUEST_ENTITY_POSITION ( Any* p0 ) //0xFA38B52F91B59075
- 0
- 194
- 1207
-
const char* _UGC_QUERY_GET_OWNER_ID ( Any p0, int index ) //0xF9F0B3028431967B
- 0
- 170
- 1207
-
BOOL NETWORK_DID_FIND_GAMERS_SUCCEED () //0xF9B83B77929D8863
- 0
- 202
- 1207
-
void UGC_SET_QUERY_DATA_FROM_OFFLINE ( BOOL p0 ) //0xF98DDE0A8ED09323
- 0
- 173
- 1207
-
void NETWORK_SPAWN_CONFIG_SET_FLAGS ( int flags ) //0xF94A0D5B254375DF
- 0
- 177
- 1207
-
BOOL UGC_QUERY_WAS_FORCE_CANCELLED ( int ugcRequestId ) //0xF8F0705E77A0E705
- 0
- 166
- 1207
-
int _0xF8DC69DC1AD19072 ( BOOL p0 ) //0xF8DC69DC1AD19072
- 0
- 136
- 1311
-
void NETWORK_SET_FRIENDLY_FIRE_OPTION ( BOOL toggle ) //0xF808475FA571D823
- 1
- 1,177
- 1207
-
BOOL UGC_QUERY_GET_CONTENT_HAS_PLAYER_RECORD ( Any p0, int index ) //0xF794765390A6DCA5
- 0
- 204
- 1207
-
BOOL _NETWORK_ARE_ONLINE_NOTIFICATIONS_SHOWN_IN_STORY_MODE () //0xF5C5929E07512F80
- 0
- 203
- 1207
-
BOOL UGC_IS_LANGUAGE_SUPPORTED ( int languageId ) //0xF53E48461B71EECB
- 0
- 193
- 1207
-
BOOL UGC_IS_REQUEST_PENDING ( int ugcRequestId ) //0xF4AC4FA844FD559A
- 0
- 181
- 1207
-
Any _0xF40EF49B3099E98E ( Any p0, int maxGet, const char* contentTypeName, Any p3, Any p4, Any p5 ) //0xF40EF49B3099E98E
- 0
- 202
- 1207
-
void _0xF342F6BD0A8287D5 ( Any p0 ) //0xF342F6BD0A8287D5
- 0
- 237
- 1207
-
void NETWORK_ALLOW_ENTITY_FADING_FOR_INSTANCES ( Entity entity, BOOL toggle ) //0xF3354D6CA46F419D
- 0
- 184
- 1207
-
int _0xF302AB9D978352EE ( Entity entity ) //0xF302AB9D978352EE
- 0
- 213
- 1207
-
BOOL NETWORK_SESSION_IS_TRANSITIONING () //0xF2CBC969C4F090C7
- 0
- 158
- 1207
-
int _0xF260AF6F43953316 ( ScrHandle handle ) //0xF260AF6F43953316
- 0
- 197
- 1207
-
BOOL _NETWORK_CAN_RECEIVE_INVITE_FROM_HANDLE ( Any* gamerHandle ) //0xF23D6475640D29EB
- 0
- 200
- 1207
-
BOOL _0xF23A6D6C11D8EC15 ( Any* gamerHandle ) //0xF23A6D6C11D8EC15
- 0
- 294
- 1207
-
BOOL _NETWORK_SESSION_TRANSITION_TO_SESSION ( Any* sessionRequestId ) //0xF20B18A330E6DB5C
- 0
- 283
- 1207
-
void _NETWORK_SET_ENTITY_INVISIBLE_TO_NETWORK ( Entity entity, BOOL toggle ) //0xF1CA12B18AEF5298
- 0
- 324
- 1207
-
void NETWORK_SEED_RANDOM_NUMBER_GENERATOR ( int seed ) //0xF1B84178F8674195
- 0
- 206
- 1207
-
int NETWORK_SESSION_GET_SESSION_TYPE () //0xF0C0C94B404206FA
- 0
- 286
- 1207
-
BOOL CAN_REGISTER_MISSION_PICKUPS ( int amount ) //0xF0460C7BF80011EA
- 0
- 204
- 1207
-
void _NETWORK_SPAWN_CONFIG_ADD_EXCLUSION_VOLUME ( Volume volume ) //0xEEB7818B1D307212
- 0
- 178
- 1207
-
void _SET_ENTITY_GHOSTED_TO_LOCAL_PLAYER ( Entity entity, BOOL toggle ) //0xEE5AE9956743BA20
- 0
- 183
- 1207
-
BOOL NETWORK_SESSION_LEFT_QUEUE_OR_REQUESTED_SESSION ( Any* sessionRequestId ) //0xECE6A0C1B59CD8BE
- 0
- 282
- 1207
-
Any _0xEC089F84A9C16C62 () //0xEC089F84A9C16C62
- 0
- 200
- 1207
-
BOOL UGC_HAS_DESCRIPTION_REQUEST_FINISHED ( Hash description ) //0xEBFA8D50ADDC54C4
- 0
- 188
- 1207
-
void _NETWORK_SPAWN_CONFIG_ADD_PROPERTY_PREFERENCE ( int configProperty, BOOL include, float weight ) //0xEB6027FD1B4600D5
- 0
- 185
- 1207
-
int _NETWORK_GET_ROPE_FROM_NETWORK_ID ( int netId ) //0xEB1A4DD8352EC828
- 0
- 204
- 1207
-
void NETWORK_RESURRECT_LOCAL_PLAYER ( float x, float y, float z, float heading, int p4, BOOL p5, Any p6, BOOL p7 ) //0xEA23C49EAA83ACFB
- 0
- 311
- 1207
Red Dead Redemption 2 Native Database by www.mod-rdr.com, includes contributions by gudmunduro and alloc8or.
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