RDR2 NativeDB
Browse our wiki-style database of native functions in Red Dead Redemption II.
Namespaces
- BUILTIN
- AICOVERPOINT
- AITRANSPORT
- ANIMSCENE
- _NAMESPACE4
- ATTRIBUTE
- AUDIO
- BOUNTY
- BRAIN
- CAM
- CLOCK
- COLLECTION
- COMPANION
- COMPENDIUM
- CRASHLOG
- CREW
- DATABINDING
- DATAFILE
- DEBUG
- DECORATOR
- DLC
- ENTITY
- EVENT
- FIRE
- FLOCK
- GRAPHICS
- GANG
- GOOGLE_ANALYTICS
- HUD
- IK
- _NAMESPACE30
- INTERIOR
- INVENTORY
- ITEMDATABASE
- ITEMSET
- LAW
- LOCALIZATION
- MAP
- MINIGAME
- MISC
- MISSIONDATA
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PERSCHAR
- PERSISTENCE
- PHYSICS
- PLAYER
- POPULATION
- POSSE
- PROPSET
- QUEUE
- RECORDING
- REPLAY
- SCRIPTS
- SAVE
- SHAPETEST
- SOCIALCLUB
- SOCIALCLUBFEED
- SPACTIONPROXY
- STATS
- STREAMING
- TASK
- TELEMETRY
- TXD
- UIAPPS
- UIDEBUG
- UIEVENTS
- UIFEED
- UILOG
- UIPINNING
- UITUTORIAL
- UISTATEMACHINE
- UISTICKYFEED
- UNLOCK
- VEHICLE
- VOICE
- VOLUME
- WATER
- WEAPON
- ZONE
288 natives in namespace MISC
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void _0x154340E87D8CC178 ( Any p0 ) //0x154340E87D8CC178
- 0
- 223
- 1207
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void _0x94FCADCF9F0C368E ( Any p0 ) //0x94FCADCF9F0C368E
- 0
- 206
- 1207
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Any _0x0D0AE5081F88CFE1 ( Any p0 ) //0x0D0AE5081F88CFE1
- 0
- 212
- 1207
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void _0xAF3A84C7DE6A1DC5 ( Any p0, Any p1 ) //0xAF3A84C7DE6A1DC5
- 0
- 205
- 1207
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void _0x48E4D50F87A96AA5 ( Ped ped, BOOL p1, BOOL p2, Hash p3, Any* p4, Any p5 ) //0x48E4D50F87A96AA5
- 0
- 306
- 1207
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Any _0xB1F6665AA54DCD5C ( Any p0 ) //0xB1F6665AA54DCD5C
- 0
- 213
- 1207
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Any _0x8BB99B85444544D9 ( Any p0, Any p1 ) //0x8BB99B85444544D9
- 0
- 224
- 1207
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int _0x6F02B5E50511721E ( BOOL p0 ) //0x6F02B5E50511721E
- 0
- 255
- 1207
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Any _0xCC1BAF72D571DB8D ( Any p0, Any p1, Any p2 ) //0xCC1BAF72D571DB8D
- 0
- 219
- 1207
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BOOL _IS_PED_DECOMPOSED ( Ped ped ) //0x5170DDA6D63ACAAA
- 0
- 206
- 1207
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void SET_PED_DECOMPOSED ( Ped ped, BOOL toggle ) //0x674B90BE1115846D
- 0
- 211
- 1207
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void _0xAB26DEEE120FD3FD ( Any p0, Any p1 ) //0xAB26DEEE120FD3FD
- 0
- 195
- 1207
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void _0x082C043C7AFC3747 ( int compositeId, BOOL p1 ) //0x082C043C7AFC3747
- 0
- 229
- 1207
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void DISABLE_LOOTING_COMPOSITE_LOOTABLE_THIS_FRAME ( int compositeId, BOOL p1 ) //0x40D72189F46D2E15
- 0
- 186
- 1207
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void _0xBB282CF5D2333FB8 ( Any p0, Any p1 ) //0xBB282CF5D2333FB8
- 0
- 213
- 1207
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void _0xAD44856A1CD29635 ( Any p0, Any p1, Any p2 ) //0xAD44856A1CD29635
- 0
- 251
- 1207
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Any _0x38C2BF94D15F464D ( Any p0 ) //0x38C2BF94D15F464D
- 0
- 213
- 1207
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void _0x3A87FDA8F1B6CDFB ( Any p0, Any p1, Any p2 ) //0x3A87FDA8F1B6CDFB
- 0
- 213
- 1207
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void _0x4647842FE8F31C1E ( Any p0, Any p1 ) //0x4647842FE8F31C1E
- 0
- 217
- 1207
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BOOL _GET_LOOTING_EVENT_HAS_FIRED ( Ped ped, const char* eventName ) //0xF9B91C5129EABC08
- 0
- 255
- 1207
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void _0x9B47971234169990 ( Ped ped, Any item ) //0x9B47971234169990
- 0
- 209
- 1207
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void _0xF63FA29D4A9ACA86 ( Any p0, Any p1 ) //0xF63FA29D4A9ACA86
- 0
- 216
- 1207
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void _0x8C0F6A3D7236DEEB ( Any p0, Any p1 ) //0x8C0F6A3D7236DEEB
- 0
- 214
- 1207
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void _0x7FA58CED69405F9A ( Any p0, Any p1 ) //0x7FA58CED69405F9A
- 0
- 199
- 1207
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void _0xA08111B053D84B4D ( Any p0 ) //0xA08111B053D84B4D
- 0
- 206
- 1207
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BOOL _IS_GLOBAL_BLOCK_VALID ( int index ) //0xACB7E1418A8B6E32
- 0
- 209
- 1207
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void _SET_GLOBAL_BLOCK_IS_LOADED ( int index, BOOL toggle ) //0xE97240065406CB80
- 0
- 232
- 1207
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BOOL GAME_FRAMEWORK_MANAGER_INIT ( Hash transitionMode ) //0x4CABE596D632E4B0
- 0
- 231
- 1207
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void _GAME_FRAMEWORK_MANAGER_SHUTDOWN () //0xAFF2FD8ADD927585
- 0
- 214
- 1207
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Hash _GAME_FRAMEWORK_MANAGER_GET_MODE () //0xFAED234C7F53ABEB
- 0
- 249
- 1207
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Any _0x0358B8A41916C613 ( Any p0, Any p1, Any p2, Any p3 ) //0x0358B8A41916C613
- 0
- 210
- 1207
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void STOP_CURRENT_LOADING_PROGRESS_TIMER () //0xA565FAC215CBC77D
- 0
- 216
- 1207
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void _0xF650DCF5D6F312C1 ( Any p0 ) //0xF650DCF5D6F312C1
- 0
- 199
- 1232
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Any _0xE704838F36F93B7B ( Any p0 ) //0xE704838F36F93B7B
- 0
- 148
- 1355
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void _0x96282005C5C6801F ( Any p0, Any p1 ) //0x96282005C5C6801F
- 0
- 139
- 1311
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BOOL _0x36040772DF5E59A0 () //0x36040772DF5E59A0
- 0
- 146
- 1355
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void _SET_GAME_LOGIC_PAUSED () //0x550F05CFFBD63C8C
- 0
- 144
- 1232
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void _0xDBDA48EC456ED908 () //0xDBDA48EC456ED908
- 0
- 262
- 1436
Red Dead Redemption 2 Native Database by www.mod-rdr.com, includes contributions by gudmunduro and alloc8or.
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