RDR2 NativeDB
Browse our wiki-style database of native functions in Red Dead Redemption II.
Namespaces
- BUILTIN
- AICOVERPOINT
- AITRANSPORT
- ANIMSCENE
- _NAMESPACE4
- ATTRIBUTE
- AUDIO
- BOUNTY
- BRAIN
- CAM
- CLOCK
- COLLECTION
- COMPANION
- COMPENDIUM
- CRASHLOG
- CREW
- DATABINDING
- DATAFILE
- DEBUG
- DECORATOR
- DLC
- ENTITY
- EVENT
- FIRE
- FLOCK
- GRAPHICS
- GANG
- GOOGLE_ANALYTICS
- HUD
- IK
- _NAMESPACE30
- INTERIOR
- INVENTORY
- ITEMDATABASE
- ITEMSET
- LAW
- LOCALIZATION
- MAP
- MINIGAME
- MISC
- MISSIONDATA
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PERSCHAR
- PERSISTENCE
- PHYSICS
- PLAYER
- POPULATION
- POSSE
- PROPSET
- QUEUE
- RECORDING
- REPLAY
- SCRIPTS
- SAVE
- SHAPETEST
- SOCIALCLUB
- SOCIALCLUBFEED
- SPACTIONPROXY
- STATS
- STREAMING
- TASK
- TELEMETRY
- TXD
- UIAPPS
- UIDEBUG
- UIEVENTS
- UIFEED
- UILOG
- UIPINNING
- UITUTORIAL
- UISTATEMACHINE
- UISTICKYFEED
- UNLOCK
- VEHICLE
- VOICE
- VOLUME
- WATER
- WEAPON
- ZONE
288 natives in namespace MISC
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Any _0x0358B8A41916C613 ( Any p0, Any p1, Any p2, Any p3 ) //0x0358B8A41916C613
- 0
- 210
- 1207
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void _0x0730E518486DEEC3 ( Any p0 ) //0x0730E518486DEEC3
- 0
- 264
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void _0x082C043C7AFC3747 ( int compositeId, BOOL p1 ) //0x082C043C7AFC3747
- 0
- 229
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void _0x0A487CC74A517FB5 ( Any p0 ) //0x0A487CC74A517FB5
- 0
- 214
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Any _0x0D0AE5081F88CFE1 ( Any p0 ) //0x0D0AE5081F88CFE1
- 0
- 212
- 1207
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void _0x1096603B519C905F ( const char* name ) //0x1096603B519C905F
- 0
- 350
- 1207
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void _0x154340E87D8CC178 ( Any p0 ) //0x154340E87D8CC178
- 0
- 223
- 1207
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void _0x1694A053DFB61A34 ( const char* p0 ) //0x1694A053DFB61A34
- 0
- 294
- 1207
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void _0x183672FE838A661B ( Any p0 ) //0x183672FE838A661B
- 0
- 209
- 1207
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BOOL _0x1B065A2BF7953815 ( BOOL p0 ) //0x1B065A2BF7953815
- 0
- 219
- 1207
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void _0x243CEDE8F916B994 () //0x243CEDE8F916B994
- 0
- 275
- 1207
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void _0x2916B30DC6C41179 ( Hash weatherType ) //0x2916B30DC6C41179
- 0
- 308
- 1207
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Any _0x3233C4EC0514C7EC ( Volume volume, float pedDensity, float vehicleDensity, int p3, int p4 ) //0x3233C4EC0514C7EC
- 0
- 224
- 1207
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Any _0x33982467B1E349EF ( Any p0, Any p1, Any p2, Any p3, Any p4, Any p5, Any p6 ) //0x33982467B1E349EF
- 0
- 230
- 1207
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Any _0x35165C658077CD0B () //0x35165C658077CD0B
- 0
- 205
- 1207
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BOOL _0x36040772DF5E59A0 () //0x36040772DF5E59A0
- 0
- 146
- 1355
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void _0x38C0C9CAE1544500 ( Any p0 ) //0x38C0C9CAE1544500
- 0
- 196
- 1207
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Any _0x38C2BF94D15F464D ( Any p0 ) //0x38C2BF94D15F464D
- 0
- 213
- 1207
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void _0x3A87FDA8F1B6CDFB ( Any p0, Any p1, Any p2 ) //0x3A87FDA8F1B6CDFB
- 0
- 213
- 1207
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void _0x3C3C7B1B5EC08764 () //0x3C3C7B1B5EC08764
- 0
- 216
- 1207
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void _0x4647842FE8F31C1E ( Any p0, Any p1 ) //0x4647842FE8F31C1E
- 0
- 217
- 1207
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void _0x48E4D50F87A96AA5 ( Ped ped, BOOL p1, BOOL p2, Hash p3, Any* p4, Any p5 ) //0x48E4D50F87A96AA5
- 0
- 306
- 1207
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void _0x49C44FE78A135A1D ( Any p0 ) //0x49C44FE78A135A1D
- 0
- 192
- 1207
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void _0x49F3241C28EBBFBC ( Any p0 ) //0x49F3241C28EBBFBC
- 0
- 187
- 1207
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void _0x4B0501A468B749F8 () //0x4B0501A468B749F8
- 0
- 201
- 1207
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BOOL _0x4B101DBCC9482F2D ( Ped ped ) //0x4B101DBCC9482F2D
- 0
- 189
- 1207
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void _0x4D5C9CC7E7E23E09 () //0x4D5C9CC7E7E23E09
- 0
- 207
- 1207
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void _0x553D67295DDD2309 ( Entity entity ) //0x553D67295DDD2309
- 0
- 200
- 1207
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void _0x5801BE2DF2AF07EC ( Any p0 ) //0x5801BE2DF2AF07EC
- 0
- 291
- 1207
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Any _0x5B4A8121A47D844D ( Any p0 ) //0x5B4A8121A47D844D
- 0
- 268
- 1207
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Any _0x627B68D9CE6EE8DE ( Any p0 ) //0x627B68D9CE6EE8DE
- 0
- 209
- 1207
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void _0x68319452C5064ABA ( Any p0, Any p1 ) //0x68319452C5064ABA
- 0
- 237
- 1207
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void _0x6AC4AF46A6B8DFB2 ( BOOL p0 ) //0x6AC4AF46A6B8DFB2
- 0
- 227
- 1207
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void _0x6BCF7B5CD338281A ( Any p0, Any p1, Any p2 ) //0x6BCF7B5CD338281A
- 0
- 204
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void _0x6BED40493A1AFDB8 ( Any* p0, float p1 ) //0x6BED40493A1AFDB8
- 0
- 202
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Any _0x6C7B68D3CE60E8DE ( Any p0 ) //0x6C7B68D3CE60E8DE
- 0
- 194
- 1207
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int _0x6F02B5E50511721E ( BOOL p0 ) //0x6F02B5E50511721E
- 0
- 255
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void _0x708DF841B8F27AA2 ( const char* p0 ) //0x708DF841B8F27AA2
- 0
- 263
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void _0x745808BB01CEC6B9 ( float p0 ) //0x745808BB01CEC6B9
- 0
- 206
- 1207
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void _0x74ACA66484CEBAF0 ( Any p0 ) //0x74ACA66484CEBAF0
- 0
- 200
- 1207
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Any _0x7A76104CC2CC69E8 ( Entity entity, int p1, int p2 ) //0x7A76104CC2CC69E8
- 0
- 209
- 1207
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Any _0x7CF96F1250EF3221 ( Any p0 ) //0x7CF96F1250EF3221
- 0
- 193
- 1207
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void _0x7FA58CED69405F9A ( Any p0, Any p1 ) //0x7FA58CED69405F9A
- 0
- 199
- 1207
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Any _0x80E9C316EF84DD81 ( Any p0 ) //0x80E9C316EF84DD81
- 0
- 229
- 1207
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Any _0x8314FC2013ECE2DA ( Any p0, Any p1, Any p2 ) //0x8314FC2013ECE2DA
- 0
- 224
- 1207
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Any _0x8BB99B85444544D9 ( Any p0, Any p1 ) //0x8BB99B85444544D9
- 0
- 224
- 1207
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void _0x8C0F6A3D7236DEEB ( Any p0, Any p1 ) //0x8C0F6A3D7236DEEB
- 0
- 214
- 1207
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Any _0x8DB104CCEBCD58C5 ( Any p0, Any p1 ) //0x8DB104CCEBCD58C5
- 0
- 217
- 1207
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Any _0x8F4F050054005C27 ( Any p0, Any p1 ) //0x8F4F050054005C27
- 0
- 214
- 1207
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void _0x91D657230BC208D2 ( const char* p0, const char* p1 ) //0x91D657230BC208D2
- 0
- 277
- 1207
Red Dead Redemption 2 Native Database by www.mod-rdr.com, includes contributions by gudmunduro and alloc8or.
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