RDR2 NativeDB
Browse our wiki-style database of native functions in Red Dead Redemption II.
Namespaces
- BUILTIN
- AICOVERPOINT
- AITRANSPORT
- ANIMSCENE
- _NAMESPACE4
- ATTRIBUTE
- AUDIO
- BOUNTY
- BRAIN
- CAM
- CLOCK
- COLLECTION
- COMPANION
- COMPENDIUM
- CRASHLOG
- CREW
- DATABINDING
- DATAFILE
- DEBUG
- DECORATOR
- DLC
- ENTITY
- EVENT
- FIRE
- FLOCK
- GRAPHICS
- GANG
- GOOGLE_ANALYTICS
- HUD
- IK
- _NAMESPACE30
- INTERIOR
- INVENTORY
- ITEMDATABASE
- ITEMSET
- LAW
- LOCALIZATION
- MAP
- MINIGAME
- MISC
- MISSIONDATA
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PERSCHAR
- PERSISTENCE
- PHYSICS
- PLAYER
- POPULATION
- POSSE
- PROPSET
- QUEUE
- RECORDING
- REPLAY
- SCRIPTS
- SAVE
- SHAPETEST
- SOCIALCLUB
- SOCIALCLUBFEED
- SPACTIONPROXY
- STATS
- STREAMING
- TASK
- TELEMETRY
- TXD
- UIAPPS
- UIDEBUG
- UIEVENTS
- UIFEED
- UILOG
- UIPINNING
- UITUTORIAL
- UISTATEMACHINE
- UISTICKYFEED
- UNLOCK
- VEHICLE
- VOICE
- VOLUME
- WATER
- WEAPON
- ZONE
85 natives in namespace MAP
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void SET_WAYPOINT_OFF () //0xFA8C41E8020D3439
- 0
- 321
- 1207
-
void _REVEAL_MINIMAP_FOW ( Hash hash ) //0xF8096DF9B87246E3
- 0
- 249
- 1207
-
void SET_GPS_CUSTOM_ROUTE_RENDER ( BOOL p0, int p1, int p2 ) //0xF6CEF599FC470B33
- 0
- 282
- 1207
-
Any _0xF47A1EB2A538A3A3 () //0xF47A1EB2A538A3A3
- 0
- 273
- 1207
-
void REMOVE_BLIP ( Blip* blip ) //0xF2C3C9DA47AAA54A
- 0
- 480
- 1207
-
Any _0xF08E42BFA46BDFF8 ( Any p0, Any p1 ) //0xF08E42BFA46BDFF8
- 0
- 230
- 1207
-
Any FORCE_SONAR_BLIPS_THIS_FRAME () //0xEE1C7BA69BB74B08
- 0
- 316
- 1207
-
BOOL _BLIP_SET_STYLE ( Blip blip, Hash styleHash ) //0xEDD964B7984AC291
- 0
- 336
- 1207
-
Blip _BLIP_ADD_FOR_AREA ( Hash blipHash, float x, float y, float z, float scaleX, float scaleY, float scaleZ, int p7 ) //0xEC174ADBCB611ECC
- 0
- 413
- 1207
-
void RESET_MINIMAP_FOW ( Hash hash ) //0xEB3CB3386C775D72
- 0
- 262
- 1207
-
BOOL _IS_BLIP_ATTACHED_TO_ANY_ENTITY ( Blip blip ) //0xE9F676788F8D5E1E
- 0
- 301
- 1207
-
void _SET_MINIMAP_FOW_OVERRIDE_REVEAL_SCALE ( float scale, Hash p1 ) //0xE5A7F70B7C0F3271
- 0
- 211
- 1207
-
BOOL _MAP_IS_REGION_HIGHLIGHTED_WITH_STYLE ( Hash regionHash, Hash styleHash ) //0xE38450DBCBC70E3D
- 0
- 244
- 1207
-
void _SET_PAUSEMAP_COORDS_WITH_RADIUS ( float x, float y, float z, float radius ) //0xE0884C184728C75B
- 0
- 302
- 1207
-
void _REMOVE_PROP_FROM_MINIMAP ( Hash minimapProp ) //0xE057FEA9A22EB3EE
- 0
- 199
- 1207
-
void _0xDEEDE7C41742E011 ( Any p0 ) //0xDEEDE7C41742E011
- 0
- 307
- 1207
-
void _MAP_DISCOVERY_SET_ENABLED ( Hash discoveryHash ) //0xDA98246C7A3C2189
- 0
- 239
- 1207
-
void _MAP_DISCOVER_REGION ( Hash discoveryHash ) //0xD8C7162AB2E2AF45
- 0
- 216
- 1207
-
void _0xD3F58E9316B7FC2A ( Any p0 ) //0xD3F58E9316B7FC2A
- 0
- 283
- 1207
-
void SET_BLIP_SCALE ( Blip blip, float scale ) //0xD38744167B2FA257
- 0
- 426
- 1207
-
BOOL DOES_BLIP_EXIST ( Blip blip ) //0xCD82FA174080B3B1
- 0
- 435
- 1207
-
void SET_RADAR_ZOOM ( int zoomLevel ) //0xCAF6489DA2C8DD9E
- 0
- 339
- 1207
-
BOOL _BLIP_ADD_STYLE ( Blip blip, Hash styleHash ) //0xBD62D98799A3DAF0
- 0
- 287
- 1207
-
void _0xBB68D4D3CA3DE402 ( Any p0, Any p1 ) //0xBB68D4D3CA3DE402
- 0
- 195
- 1207
-
BOOL BLIP_REMOVE_MODIFIER ( Blip blip, Hash modifierHash ) //0xB059D7BD3D78C16F
- 0
- 361
- 1207
-
void SET_RADAR_AS_EXTERIOR_THIS_FRAME () //0xA8EBBAE986FB5457
- 0
- 222
- 1207
-
Blip _BLIP_ADD_FOR_VOLUME ( Hash blipHash, Volume volume ) //0xA6EF0C54A3443E70
- 0
- 437
- 1207
-
void _SET_MINIMAP_ZONE ( Hash zone ) //0xA657EC9DBC6CC900
- 0
- 388
- 1207
-
Blip BLIP_ADD_FOR_PICKUP_PLACEMENT ( Hash blipHash, Pickup pickup ) //0xA486008892065FB9
- 0
- 295
- 1207
-
void _HIDE_ACTIVE_POINTS_OF_INTEREST () //0xA1B4052C2A3DCC1E
- 0
- 252
- 1207
-
BOOL _DOES_ENTITY_HAVE_BLIP ( Entity entity ) //0x9FA00E2FC134A9D0
- 0
- 289
- 1207
-
void CLEAR_GPS_MULTI_ROUTE () //0x9E0AB9AAEE87CE28
- 0
- 276
- 1207
-
void _SET_BLIP_NAME_FROM_PLAYER_STRING ( Blip blip, const char* playerString ) //0x9CB1A1623062F402
- 0
- 1,430
- 1207
-
Any SET_RADAR_* ( Hash zoomHash, Hash unk ) //0x9C113883487FD53C
- 0
- 309
- 1207
-
void _0x97F6F158CC5B5CA2 ( Entity entity, Any p1 ) //0x97F6F158CC5B5CA2
- 0
- 198
- 1207
-
void _0x7C9F4CDF402CA82A () //0x7C9F4CDF402CA82A
- 0
- 138
- 1311
-
void _0x7563CBCA99253D1A ( Entity entity, Hash blip ) //0x7563CBCA99253D1A
- 0
- 214
- 1207
-
int SET_BLIP_SPRITE ( Blip blip, Hash hash, BOOL p2 ) //0x74F74D3207ED525C
- 0
- 4,633
- 1207
-
void SET_MINIMAP_FOW_REVEAL_COORDINATE ( float x, float y, float z, Hash p3 ) //0x73348402566ECB6E
- 0
- 186
- 1207
-
void TRIGGER_SONAR_BLIP ( Hash typeHash, float x, float y, float z ) //0x72DD432F3CDFC0EE
- 0
- 346
- 1207
-
void ALLOW_SONAR_BLIPS ( BOOL toggle ) //0x6E6E64788C07D2E0
- 0
- 363
- 1207
-
Blip GET_BLIP_FROM_ENTITY ( Entity entity ) //0x6D2C41A8BD6D6FD0
- 0
- 737
- 1207
-
void _START_GPS_CUSTOM_ROUTE_FROM_WAYPOINT_RECORDING_ROUTE ( const char* waypointRecording, int point, int numPoints, Hash colorNameHash, BOOL p4, BOOL p5 ) //0x6B44F13D888F770D
- 0
- 367
- 1207
-
void _MAP_DISABLE_REGION_BLIP ( Hash regionHash ) //0x6786D7AFAC3162B3
- 0
- 225
- 1207
-
Any TRACK_BLIP_GPS ( Blip blip, Hash modifierHash ) //0x662D364ABF16DE2F
- 0
- 729
- 1207
-
void ADD_POINT_TO_GPS_MULTI_ROUTE ( float x, float y, float z, BOOL p3 ) //0x64C59DD6834FA942
- 0
- 316
- 1207
-
void _SET_FOW_UPDATE_PLAYER_OVERRIDE ( BOOL toggle, Hash p1 ) //0x63E7279D04160477
- 0
- 241
- 1207
-
void SET_MINIMAP_FOW_REVEAL_VOLUME ( Volume volume, Hash p1 ) //0x63CBBD6CA6F321F9
- 0
- 282
- 1207
-
void _SET_MINIMAP_FOW_SHOULD_UPDATE ( BOOL toggle, Hash p1 ) //0x632AA10BF7EA53D3
- 0
- 197
- 1207
-
void SET_BLIP_ROTATION ( Blip blip, int rotation ) //0x6049966A94FBE706
- 0
- 324
- 1207
Red Dead Redemption 2 Native Database by www.mod-rdr.com, includes contributions by gudmunduro and alloc8or.
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