Jump to content

RDR2 NativeDB

Browse our wiki-style database of native functions in Red Dead Redemption II.

Search 7154 native functions

  • Only this category?

  • Return type
  • First seen in version
  • With description?
  • With comments?

85 natives in namespace MAP

  1. void _0x250C75EB1728CC0D ( Blip blip )  //0x250C75EB1728CC0D

    • 0
    • 335
    • 1207
  2. void SET_BLIP_FLASH_TIMER ( Blip blip, int blipType, Hash blipHash )  //0x02FF4CF43B7209D1

    • 0
    • 360
    • 1207
  3. void TRIGGER_SONAR_BLIP ( Hash typeHash, float x, float y, float z )  //0x72DD432F3CDFC0EE

    • 0
    • 332
    • 1207
  4. void _TRIGGER_SONAR_BLIP_ON_ENTITY ( Hash typeHash, Entity entity )  //0x0C7A2289A5C4D7C9

    • 0
    • 305
    • 1207
  5. void ALLOW_SONAR_BLIPS ( BOOL toggle )  //0x6E6E64788C07D2E0

    • 0
    • 353
    • 1207
  6. void SET_BLIP_COORDS ( Blip blip, float posX, float posY, float posZ )  //0x4FF674F5E23D49CE

    • 0
    • 471
    • 1207
  7. void _SET_BLIP_NAME_FROM_PLAYER_STRING ( Blip blip, const char* playerString )  //0x9CB1A1623062F402

    • 0
    • 1,409
    • 1207
  8. void SET_BLIP_NAME_TO_PLAYER_NAME ( Blip blip, Player player )  //0x093DD5A31BC2B459

    • 0
    • 298
    • 1207
  9. void SET_BLIP_ROTATION ( Blip blip, int rotation )  //0x6049966A94FBE706

    • 0
    • 311
    • 1207
  10. void SET_BLIP_SCALE ( Blip blip, float scale )  //0xD38744167B2FA257

    • 0
    • 407
    • 1207
  11. void REMOVE_BLIP ( Blip* blip )  //0xF2C3C9DA47AAA54A

    • 0
    • 460
    • 1207
  12. void SET_RADAR_ZOOM ( int zoomLevel )  //0xCAF6489DA2C8DD9E

    • 0
    • 325
    • 1207
  13. void _0xDEEDE7C41742E011 ( Any p0 )  //0xDEEDE7C41742E011

    • 0
    • 296
    • 1207
  14. void SET_GPS_FLAGS ( int p0, float p1 )  //0x5DE61C90DDECFA2D

    • 0
    • 295
    • 1207
  15. void CLEAR_GPS_FLAGS ()  //0x4D3771237C79FF41

    • 0
    • 284
    • 1207
  16. void SET_GPS_CUSTOM_ROUTE_RENDER ( BOOL p0, int p1, int p2 )  //0xF6CEF599FC470B33

    • 0
    • 269
    • 1207
  17. void CLEAR_GPS_CUSTOM_ROUTE ()  //0x1EAA5674B4D181C5

    • 0
    • 337
    • 1207
  18. void START_GPS_MULTI_ROUTE ( Hash colorNameHash, BOOL onFoot, BOOL inVehicle )  //0x3D3D15AF7BCAAF83

    • 0
    • 446
    • 1207
  19. void ADD_POINT_TO_GPS_MULTI_ROUTE ( float x, float y, float z, BOOL p3 )  //0x64C59DD6834FA942

    • 0
    • 305
    • 1207
  20. void SET_GPS_MULTI_ROUTE_RENDER ( BOOL toggle )  //0x4426D65E029A4DC0

    • 0
    • 301
    • 1207
  21. void CLEAR_GPS_MULTI_ROUTE ()  //0x9E0AB9AAEE87CE28

    • 0
    • 263
    • 1207
  22. void _START_GPS_CUSTOM_ROUTE_FROM_WAYPOINT_RECORDING_ROUTE ( const char* waypointRecording, int point, int numPoints, Hash colorNameHash, BOOL p4, BOOL p5 )  //0x6B44F13D888F770D

    • 0
    • 356
    • 1207
  23. void CLEAR_GPS_PLAYER_WAYPOINT ()  //0x08FDC6F796E350D1

    • 0
    • 330
    • 1207
  24. void _0xD3F58E9316B7FC2A ( Any p0 )  //0xD3F58E9316B7FC2A

    • 0
    • 271
    • 1207
  25. void SET_WAYPOINT_OFF ()  //0xFA8C41E8020D3439

    • 0
    • 309
    • 1207
  26. void _HIDE_ACTIVE_POINTS_OF_INTEREST ()  //0xA1B4052C2A3DCC1E

    • 0
    • 242
    • 1207
  27. void _SHOW_ACTIVE_POINTS_OF_INTEREST ()  //0x3FBB838AEA30C1D8

    • 0
    • 170
    • 1207
  28. void DISPLAY_RADAR ( BOOL toggle )  //0x1B3DA717B9AFF828

    • 0
    • 351
    • 1207
  29. void _ADD_PROP_TO_MINIMAP ( Hash minimapProp, float x, float y, float rotation, int p4 )  //0x1392105DA88BBFFB

    • 0
    • 203
    • 1207
  30. void _REMOVE_PROP_FROM_MINIMAP ( Hash minimapProp )  //0xE057FEA9A22EB3EE

    • 0
    • 189
    • 1207
  31. void SET_RADAR_AS_EXTERIOR_THIS_FRAME ()  //0xA8EBBAE986FB5457

    • 0
    • 213
    • 1207
  32. void SET_MINIMAP_HIDE_FOW ( BOOL toggle )  //0x4B8F743A4A6D2FF8

    • 0
    • 319
    • 1207
  33. void _SET_FOW_UPDATE_PLAYER_OVERRIDE ( BOOL toggle, Hash p1 )  //0x63E7279D04160477

    • 0
    • 231
    • 1207
  34. void _SET_MINIMAP_FOW_OVERRIDE_REVEAL_SCALE ( float scale, Hash p1 )  //0xE5A7F70B7C0F3271

    • 0
    • 199
    • 1207
  35. void _SET_MINIMAP_FOW_SHOULD_UPDATE ( BOOL toggle, Hash p1 )  //0x632AA10BF7EA53D3

    • 0
    • 186
    • 1207
  36. void SET_MINIMAP_FOW_REVEAL_COORDINATE ( float x, float y, float z, Hash p3 )  //0x73348402566ECB6E

    • 0
    • 173
    • 1207
  37. void SET_MINIMAP_FOW_REVEAL_VOLUME ( Volume volume, Hash p1 )  //0x63CBBD6CA6F321F9

    • 0
    • 270
    • 1207
  38. void RESET_MINIMAP_FOW ( Hash hash )  //0xEB3CB3386C775D72

    • 0
    • 250
    • 1207
  39. void _REVEAL_MINIMAP_FOW ( Hash hash )  //0xF8096DF9B87246E3

    • 0
    • 223
    • 1207
  40. void _SET_MINIMAP_ZONE ( Hash zone )  //0xA657EC9DBC6CC900

    • 0
    • 374
    • 1207
  41. void LOCK_MINIMAP_ANGLE ( int angle )  //0x0BFD145EF819FB3A

    • 0
    • 198
    • 1207
  42. void UNLOCK_MINIMAP_ANGLE ()  //0x5373DE8E179BC2A0

    • 0
    • 184
    • 1207
  43. void _MAP_ENABLE_REGION_BLIP ( Hash regionHash, Hash styleHash )  //0x563FCB6620523917

    • 0
    • 303
    • 1207
  44. void _MAP_DISABLE_REGION_BLIP ( Hash regionHash )  //0x6786D7AFAC3162B3

    • 0
    • 214
    • 1207
  45. void _MAP_DISCOVER_REGION ( Hash discoveryHash )  //0xD8C7162AB2E2AF45

    • 0
    • 206
    • 1207
  46. void _MAP_DISCOVERY_SET_ENABLED ( Hash discoveryHash )  //0xDA98246C7A3C2189

    • 0
    • 224
    • 1207
  47. void _SET_PAUSEMAP_COORDS_WITH_RADIUS ( float x, float y, float z, float radius )  //0xE0884C184728C75B

    • 0
    • 288
    • 1207
  48. void _0x44813684F72B563C ( Entity entity, Any p1 )  //0x44813684F72B563C

    • 0
    • 187
    • 1207
  49. void _0x97F6F158CC5B5CA2 ( Entity entity, Any p1 )  //0x97F6F158CC5B5CA2

    • 0
    • 188
    • 1207
  50. void _0xBB68D4D3CA3DE402 ( Any p0, Any p1 )  //0xBB68D4D3CA3DE402

    • 0
    • 184
    • 1207

Red Dead Redemption 2 Native Database by www.mod-rdr.com, includes contributions by gudmunduro and alloc8or.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...