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RDR2 NativeDB

Browse our wiki-style database of native functions in Red Dead Redemption II.

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85 natives in namespace MAP

  1. void _0x250C75EB1728CC0D ( Blip blip )  //0x250C75EB1728CC0D

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  2. void SET_BLIP_FLASH_TIMER ( Blip blip, int blipType, Hash blipHash )  //0x02FF4CF43B7209D1

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  3. void TRIGGER_SONAR_BLIP ( Hash typeHash, float x, float y, float z )  //0x72DD432F3CDFC0EE

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  4. void _TRIGGER_SONAR_BLIP_ON_ENTITY ( Hash typeHash, Entity entity )  //0x0C7A2289A5C4D7C9

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  5. void ALLOW_SONAR_BLIPS ( BOOL toggle )  //0x6E6E64788C07D2E0

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  6. void SET_BLIP_COORDS ( Blip blip, float posX, float posY, float posZ )  //0x4FF674F5E23D49CE

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  7. void _SET_BLIP_NAME_FROM_PLAYER_STRING ( Blip blip, const char* playerString )  //0x9CB1A1623062F402

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  8. void SET_BLIP_NAME_TO_PLAYER_NAME ( Blip blip, Player player )  //0x093DD5A31BC2B459

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  9. void SET_BLIP_ROTATION ( Blip blip, int rotation )  //0x6049966A94FBE706

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  10. void SET_BLIP_SCALE ( Blip blip, float scale )  //0xD38744167B2FA257

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  11. void REMOVE_BLIP ( Blip* blip )  //0xF2C3C9DA47AAA54A

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  12. void SET_RADAR_ZOOM ( int zoomLevel )  //0xCAF6489DA2C8DD9E

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  13. void _0xDEEDE7C41742E011 ( Any p0 )  //0xDEEDE7C41742E011

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  14. void SET_GPS_FLAGS ( int p0, float p1 )  //0x5DE61C90DDECFA2D

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  15. void CLEAR_GPS_FLAGS ()  //0x4D3771237C79FF41

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  16. void SET_GPS_CUSTOM_ROUTE_RENDER ( BOOL p0, int p1, int p2 )  //0xF6CEF599FC470B33

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  17. void CLEAR_GPS_CUSTOM_ROUTE ()  //0x1EAA5674B4D181C5

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  18. void START_GPS_MULTI_ROUTE ( Hash colorNameHash, BOOL onFoot, BOOL inVehicle )  //0x3D3D15AF7BCAAF83

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  19. void ADD_POINT_TO_GPS_MULTI_ROUTE ( float x, float y, float z, BOOL p3 )  //0x64C59DD6834FA942

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  20. void SET_GPS_MULTI_ROUTE_RENDER ( BOOL toggle )  //0x4426D65E029A4DC0

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  21. void CLEAR_GPS_MULTI_ROUTE ()  //0x9E0AB9AAEE87CE28

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  22. void _START_GPS_CUSTOM_ROUTE_FROM_WAYPOINT_RECORDING_ROUTE ( const char* waypointRecording, int point, int numPoints, Hash colorNameHash, BOOL p4, BOOL p5 )  //0x6B44F13D888F770D

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  23. void CLEAR_GPS_PLAYER_WAYPOINT ()  //0x08FDC6F796E350D1

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  24. void _0xD3F58E9316B7FC2A ( Any p0 )  //0xD3F58E9316B7FC2A

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  25. void SET_WAYPOINT_OFF ()  //0xFA8C41E8020D3439

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  26. void _HIDE_ACTIVE_POINTS_OF_INTEREST ()  //0xA1B4052C2A3DCC1E

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  27. void _SHOW_ACTIVE_POINTS_OF_INTEREST ()  //0x3FBB838AEA30C1D8

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  28. void DISPLAY_RADAR ( BOOL toggle )  //0x1B3DA717B9AFF828

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  29. void _ADD_PROP_TO_MINIMAP ( Hash minimapProp, float x, float y, float rotation, int p4 )  //0x1392105DA88BBFFB

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  30. void _REMOVE_PROP_FROM_MINIMAP ( Hash minimapProp )  //0xE057FEA9A22EB3EE

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  31. void SET_RADAR_AS_EXTERIOR_THIS_FRAME ()  //0xA8EBBAE986FB5457

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  32. void SET_MINIMAP_HIDE_FOW ( BOOL toggle )  //0x4B8F743A4A6D2FF8

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  33. void _SET_FOW_UPDATE_PLAYER_OVERRIDE ( BOOL toggle, Hash p1 )  //0x63E7279D04160477

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  34. void _SET_MINIMAP_FOW_OVERRIDE_REVEAL_SCALE ( float scale, Hash p1 )  //0xE5A7F70B7C0F3271

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  35. void _SET_MINIMAP_FOW_SHOULD_UPDATE ( BOOL toggle, Hash p1 )  //0x632AA10BF7EA53D3

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  36. void SET_MINIMAP_FOW_REVEAL_COORDINATE ( float x, float y, float z, Hash p3 )  //0x73348402566ECB6E

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  37. void SET_MINIMAP_FOW_REVEAL_VOLUME ( Volume volume, Hash p1 )  //0x63CBBD6CA6F321F9

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  38. void RESET_MINIMAP_FOW ( Hash hash )  //0xEB3CB3386C775D72

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  39. void _REVEAL_MINIMAP_FOW ( Hash hash )  //0xF8096DF9B87246E3

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  40. void _SET_MINIMAP_ZONE ( Hash zone )  //0xA657EC9DBC6CC900

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  41. void LOCK_MINIMAP_ANGLE ( int angle )  //0x0BFD145EF819FB3A

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  42. void UNLOCK_MINIMAP_ANGLE ()  //0x5373DE8E179BC2A0

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  43. void _MAP_ENABLE_REGION_BLIP ( Hash regionHash, Hash styleHash )  //0x563FCB6620523917

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  44. void _MAP_DISABLE_REGION_BLIP ( Hash regionHash )  //0x6786D7AFAC3162B3

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  45. void _MAP_DISCOVER_REGION ( Hash discoveryHash )  //0xD8C7162AB2E2AF45

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  46. void _MAP_DISCOVERY_SET_ENABLED ( Hash discoveryHash )  //0xDA98246C7A3C2189

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  47. void _SET_PAUSEMAP_COORDS_WITH_RADIUS ( float x, float y, float z, float radius )  //0xE0884C184728C75B

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  48. void _0x44813684F72B563C ( Entity entity, Any p1 )  //0x44813684F72B563C

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  49. void _0x97F6F158CC5B5CA2 ( Entity entity, Any p1 )  //0x97F6F158CC5B5CA2

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  50. void _0xBB68D4D3CA3DE402 ( Any p0, Any p1 )  //0xBB68D4D3CA3DE402

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Red Dead Redemption 2 Native Database by www.mod-rdr.com, includes contributions by gudmunduro and alloc8or.

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