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RDR2 NativeDB

Browse our wiki-style database of native functions in Red Dead Redemption II.

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84 natives in namespace ITEMDATABASE

  1. Any _ITEMDATABASE_FILLOUT_PRICE_MODIFIER_BY_KEY ( Any p0, Any p1 )  //0x40C5D95818823C94

    • 0
    • 204
    • 1207
  2. Any _ITEMDATABASE_GET_NUMBER_OF_MODIFIED_PRICES ( Any p0 )  //0x5AAAF40E9B224F5E

    • 0
    • 196
    • 1207
  3. Any _ITEMDATABASE_GET_MODIFIED_PRICE ( Any p0, Any p1 )  //0xCB92EC9C004732B4

    • 0
    • 191
    • 1207
  4. Any _ITEMDATABASE_GET_NUMBER_OF_MODIFIERS ( Any p0 )  //0x1289D8315235856D

    • 0
    • 168
    • 1207
  5. Any _ITEMDATABASE_FILLOUT_MODIFIER ( Any p0, Any p1, Any p2 )  //0x60614A0AB580A2B5

    • 0
    • 208
    • 1207
  6. BOOL _0xEF254F1A4C08B7E6 ( Hash p0 )  //0xEF254F1A4C08B7E6

    • 0
    • 204
    • 1207
  7. int _0x3FAA928A79591761 ( Hash p0 )  //0x3FAA928A79591761

    • 0
    • 189
    • 1207
  8. int _0x48229CE0C7938237 ( Hash p0 )  //0x48229CE0C7938237

    • 0
    • 187
    • 1207
  9. BOOL _0x121D2005DD64496B ( Hash p0, int index, Any p2 )  //0x121D2005DD64496B

    • 0
    • 196
    • 1207
  10. Any _0x8D029948CA29409B ( Hash p0, Any p1, Any p2 )  //0x8D029948CA29409B

    • 0
    • 198
    • 1207
  11. BOOL _ITEMDATABASE_DOES_ITEM_HAVE_TAG ( Hash item, Hash tag, Hash tagType )  //0xFF5FB5605AD56856

    • 0
    • 204
    • 1207
  12. BOOL _ITEMDATABASE_DOES_BUNDLE_HAVE_TAG ( Hash bundle, Hash tag, Hash tagType )  //0x99C6EA66DFE73757

    • 0
    • 207
    • 1207
  13. Hash _ITEMDATABASE_GET_ITEM_TAG_TYPE ( Hash item, Hash tag )  //0x6111B8F9413F413A

    • 0
    • 231
    • 1207
  14. Any _ITEMDATABASE_LOCALIZATION_GET_NUM_LABEL_TYPES ( Any p0 )  //0xCEC6A41E8910486A

    • 0
    • 263
    • 1207
  15. Any _ITEMDATABASE_LOCALIZATION_GET_NUM_VALUES ( Any p0, Any p1 )  //0x49885D82A13EEAEA

    • 0
    • 190
    • 1207
  16. Any _ITEMDATABASE_LOCALIZATION_GET_TYPE ( Any p0, Any p1 )  //0xCABF5D41D0073D4A

    • 0
    • 189
    • 1207
  17. Any _ITEMDATABASE_LOCALIZATION_GET_VALUE ( Any p0, Any p1, Any p2 )  //0x9AE5610FDCED6EA7

    • 0
    • 181
    • 1207
  18. int _ITEMDATABASE_GET_ITEM_PATHSET ( int item, int p1 )  //0xF4452CE83118C738

    • 0
    • 204
    • 1207
  19. Any _0xDEE7B3C76ED664BE ( Any p0, Any p1 )  //0xDEE7B3C76ED664BE

    • 0
    • 195
    • 1232
  20. Any _ITEMDATABASE_FILLOUT_ITEM ( Any p0, Any p1, Any p2, Any p3 )  //0xAD73B614DF26CF8A

    • 0
    • 206
    • 1232
  21. Any _0xF540239F9937033B ( Any p0, Any p1 )  //0xF540239F9937033B

    • 0
    • 194
    • 1232
  22. Any _0xF27F01BBF5ACD3F3 ( Any p0, Any p1, Any p2, Any p3 )  //0xF27F01BBF5ACD3F3

    • 0
    • 183
    • 1232
  23. Any _0x388088BFF3681189 ( Any p0, Any p1 )  //0x388088BFF3681189

    • 0
    • 195
    • 1232
  24. Any _ITEMDATABASE_FILLOUT_BUNDLE ( Any p0, Any p1, Any p2, Any p3 )  //0xB542632693D53408

    • 0
    • 197
    • 1232
  25. Any _0xE81D0378A384E755 ( Any p0, Any p1 )  //0xE81D0378A384E755

    • 0
    • 206
    • 1232
  26. Any _0x8870895BA5ED9385 ( Any p0, Hash tagType, Any p2 )  //0x8870895BA5ED9385

    • 0
    • 189
    • 1232
  27. Hash _0xAA29A5F13B2C20B2 ( Any p0, Hash p1 )  //0xAA29A5F13B2C20B2

    • 0
    • 177
    • 1232
  28. Any _0x12DF9C58201DD19A ( Any p0 )  //0x12DF9C58201DD19A

    • 0
    • 129
    • 1311
  29. Any _0x1FC25AEB5F76B38D ( Any p0, Any p1, Any p2 )  //0x1FC25AEB5F76B38D

    • 0
    • 134
    • 1311
  30. BOOL _0x537A0555F62CA01A ( Hash p0, Any p1 )  //0x537A0555F62CA01A

    • 0
    • 134
    • 1436
  31. Any _0x799FCD53358ED5FA ( Any p0, Any p1 )  //0x799FCD53358ED5FA

    • 0
    • 164
    • 1355
  32. Any _0xC4146375D8A0B374 ( Any p0, Any p1, Any p2, Any p3 )  //0xC4146375D8A0B374

    • 0
    • 128
    • 1355
  33. Any _0xDBEADA0DF5F9AB9F ( Any p0, Any p1, Any p2 )  //0xDBEADA0DF5F9AB9F

    • 0
    • 137
    • 1355
  34. Any _0xD076DB9B96FAADF1 ( Any p0, Any p1 )  //0xD076DB9B96FAADF1

    • 0
    • 140
    • 1311

Red Dead Redemption 2 Native Database by www.mod-rdr.com, includes contributions by gudmunduro and alloc8or.

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