RDR2 NativeDB
Browse our wiki-style database of native functions in Red Dead Redemption II.
Namespaces
- BUILTIN
- AICOVERPOINT
- AITRANSPORT
- ANIMSCENE
- _NAMESPACE4
- ATTRIBUTE
- AUDIO
- BOUNTY
- BRAIN
- CAM
- CLOCK
- COLLECTION
- COMPANION
- COMPENDIUM
- CRASHLOG
- CREW
- DATABINDING
- DATAFILE
- DEBUG
- DECORATOR
- DLC
- ENTITY
- EVENT
- FIRE
- FLOCK
- GRAPHICS
- GANG
- GOOGLE_ANALYTICS
- HUD
- IK
- _NAMESPACE30
- INTERIOR
- INVENTORY
- ITEMDATABASE
- ITEMSET
- LAW
- LOCALIZATION
- MAP
- MINIGAME
- MISC
- MISSIONDATA
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PERSCHAR
- PERSISTENCE
- PHYSICS
- PLAYER
- POPULATION
- POSSE
- PROPSET
- QUEUE
- RECORDING
- REPLAY
- SCRIPTS
- SAVE
- SHAPETEST
- SOCIALCLUB
- SOCIALCLUBFEED
- SPACTIONPROXY
- STATS
- STREAMING
- TASK
- TELEMETRY
- TXD
- UIAPPS
- UIDEBUG
- UIEVENTS
- UIFEED
- UILOG
- UIPINNING
- UITUTORIAL
- UISTATEMACHINE
- UISTICKYFEED
- UNLOCK
- VEHICLE
- VOICE
- VOLUME
- WATER
- WEAPON
- ZONE
195 natives in namespace HUD
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void _DISPLAY_TEXT ( const char* text, float xPos, float yPos ) //0xD79334A4BB99BAD1
- 0
- 1,510
- 1207
-
int SET_TEXT_SCALE ( float scale, float size ) //0x4170B650590B3B00
- 2
- 1,399
- 1207
-
void _HIDE_HUD_COMPONENT ( Hash component ) //0x4CC5F2FC1332577F
- 0
- 1,057
- 1207
-
Prompt _UI_PROMPT_REGISTER_BEGIN () //0x04F97DE45A519419
- 0
- 896
- 1207
-
const char* GET_STRING_FROM_HASH_KEY ( Hash labelHash ) //0xBD5DD5EAE2B6CE14
- 0
- 746
- 1207
-
Prompt _UI_PROMPT_CREATE ( Hash inputHash, const char* labelName, Any p2, Any p3, Any p4, int p5 ) //0x29FA7910726C3889
- 0
- 675
- 1207
-
int SET_HORSE_TAG ( Ped horse, const char* name ) //0xE961BF23EAB76B12
- 0
- 670
- 1207
-
void _DISPLAY_HUD_COMPONENT ( Hash component ) //0x8BC7C1F929D07BF3
- 0
- 585
- 1207
-
void DISPLAY_HUD ( BOOL toggle ) //0xD63FE3AF9FB3D53F
- 0
- 575
- 1207
-
void SET_TEXT_CENTRE ( BOOL align ) //0xBE5261939FBECB8C
- 0
- 571
- 1207
-
void _UI_PROMPT_SET_URGENT_PULSING_ENABLED ( Prompt prompt, BOOL toggle ) //0xC5F428EE08FA7F2C
- 0
- 519
- 1207
-
Any HIDE_HUD_THIS_FRAME () //0xBF4F34A85CA2970D
- 0
- 492
- 1207
-
Any _UI_PROMPT_SET_CONTROL_ACTION ( Prompt prompt, Hash control ) //0xB5352B7494A08258
- 0
- 486
- 1207
-
const char* _GET_LABEL_TEXT ( const char* labelName ) //0xCFEDCCAD3C5BA90D
- 0
- 474
- 1207
-
_ENABLE_REDUCE_TIME_SCALE_WHILE_MENU_IS_OPEN () //0x26F6BBEA2CE3E3DC
- 0
- 472
- 1207
-
BOOL IS_RADAR_HIDDEN () //0x1B82FD5FFA4D666E
- 0
- 472
- 1207
-
void _SHOW_PLAYER_CORES ( BOOL state ) //0x50C803A4CD5932C5
- 0
- 465
- 1207
-
void _SET_TEXT_COLOR ( int r, int g, int b, int a ) //0x50A41AD966910F03
- 0
- 446
- 1207
-
void _UI_PROMPT_SET_TEXT ( Prompt prompt, const char* text ) //0x5DD02A8318420DD7
- 0
- 439
- 1207
-
BOOL IS_HUD_HIDDEN () //0x71B72B478F8189DC
- 0
- 426
- 1207
-
_DISABLE_REDUCE_TIME_SCALE_WHILE_MENU_IS_OPEN () //0xC5C7A2F6567FCCBC
- 0
- 423
- 1207
-
void _UI_PROMPT_SET_STANDARD_MODE ( Prompt prompt, BOOL releaseMode ) //0xCC6656799977741B
- 0
- 423
- 1207
-
void HIDE_HUD_AND_RADAR_THIS_FRAME () //0x36CDD81627A6FCD2
- 0
- 412
- 1207
-
int _UI_PROMPT_GET_GROUP_ID_FOR_TARGET_ENTITY ( Entity entity ) //0xB796970BD125FCE8
- 0
- 410
- 1207
-
BOOL TEXT_BLOCK_IS_LOADED ( const char* textBlock ) //0xD0976CC34002DB57
- 0
- 404
- 1207
-
void SET_TEXT_DROPSHADOW ( int distance, int r, int g, int b, int a ) //0x1BE39DBAA7263CA5
- 0
- 399
- 1207
-
void LINK_NAMED_RENDERTARGET ( Hash modelHash ) //0x2F506B8556242DDB
- 0
- 387
- 1207
-
int GET_NAMED_RENDERTARGET_RENDER_ID ( const char* name ) //0xB6762A85EE29AA60
- 0
- 376
- 1207
-
void SET_TEXT_RENDER_ID ( int renderId ) //0xE550CDE128D56757
- 0
- 371
- 1207
-
void _ENABLE_HUD_COMPONENT_THIS_FRAME ( Hash component ) //0xC9CAEAEEC1256E54
- 0
- 368
- 1207
-
BOOL BUSYSPINNER_IS_ON () //0x823BF7B1DF613A21
- 0
- 367
- 1207
-
int GET_LENGTH_OF_LITERAL_STRING ( const char* string ) //0x481FBF588B0B76DB
- 0
- 364
- 1207
-
void _GET_COLOR_FROM_NAME ( Hash colorNameHash, int* red, int* green, int* blue, int* alpha ) //0xB981DD2DFAF9B1C9
- 0
- 360
- 1207
-
BOOL DOES_TEXT_LABEL_EXIST ( const char* label ) //0x73C258C68D6F55B6
- 0
- 340
- 1207
-
BOOL IS_NAMED_RENDERTARGET_LINKED ( Hash modelHash ) //0x707032835FF09AE7
- 0
- 338
- 1207
-
void _0x9D37EB5003E0F2CF ( Any p0, Any p1 ) //0x9D37EB5003E0F2CF
- 0
- 337
- 1207
-
void _UI_PROMPT_SET_ORDERING_AS_INPUT_TYPE ( Prompt prompt, Any p1 ) //0x2F385ECC5200938D
- 0
- 334
- 1207
-
float _UI_PROMPT_GET_MASH_MODE_PROGRESS ( Prompt prompt ) //0x8A9585293863B8A5
- 0
- 331
- 1207
-
BOOL IS_NAMED_RENDERTARGET_REGISTERED ( const char* name ) //0x3EE32F7964C40FE6
- 0
- 329
- 1207
-
void _UI_PROMPT_SET_HOLD_MODE ( Prompt prompt, int p1 ) //0x94073D5CA3F16B7B
- 0
- 329
- 1207
-
void TEXT_BLOCK_REQUEST ( const char* textBlock ) //0xF66090013DE648D5
- 0
- 323
- 1207
-
BOOL REGISTER_NAMED_RENDERTARGET ( const char* name, BOOL p1 ) //0x98AF2BB6F62BD588
- 0
- 322
- 1207
-
void _0x160825DADF1B04B3 () //0x160825DADF1B04B3
- 0
- 322
- 1207
-
BOOL _UI_PROMPT_HAS_STANDARD_MODE_COMPLETED ( Prompt prompt, int p1 ) //0xC92AC953F0A982AE
- 0
- 318
- 1207
-
const char* _GET_TEXT_SUBSTRING ( const char* text, int position, int length ) //0x9D7E12EC6A1EE4E5
- 0
- 316
- 1207
-
BOOL IS_RADAR_HIDDEN_BY_SCRIPT () //0x66F35DD9D2B58579
- 0
- 308
- 1207
-
BOOL RELEASE_NAMED_RENDERTARGET ( const char* name ) //0x0E692EE61761361F
- 0
- 308
- 1207
-
int CREATE_FAKE_MP_GAMER_TAG ( Ped ped, const char* username, BOOL pointedClanTag, BOOL isRockstarClan, const char* clanTag, int clanFlag ) //0x53CB4B502E1C57EA
- 0
- 307
- 1207
-
void _SET_MP_GAMER_TAG_VISIBILITY ( int gamerTagId, int visibility ) //0x93171DDDAB274EB8
- 0
- 306
- 1207
-
Any _0x0501D52D24EA8934 ( Any p0 ) //0x0501D52D24EA8934
- 0
- 306
- 1207
Red Dead Redemption 2 Native Database by www.mod-rdr.com, includes contributions by gudmunduro and alloc8or.
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