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RDR2 NativeDB

Browse our wiki-style database of native functions in Red Dead Redemption II.

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270 natives in namespace GRAPHICS

  1. void _0x249CD6B7285536F2 ( Any p0, Any p1, Any p2 )  //0x249CD6B7285536F2

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  2. void _0xAF4D239B8903FCBE ()  //0xAF4D239B8903FCBE

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  3. int _SET_SNOW_COVERAGE_TYPE ( int type )  //0xF02A9C330BBFC5C7

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  4. void _0x1C6306E5BC25C29C ()  //0x1C6306E5BC25C29C

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  5. void _SET_PLAYER_APPEAR_IN_PHOTO ( Player player )  //0x75D568607909333E

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  6. void _0x53ED07BF368EDA59 ()  //0x53ED07BF368EDA59

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  7. void _0x9F6D859C80708B26 ( BOOL p0, BOOL p1 )  //0x9F6D859C80708B26

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  8. BOOL IS_PHOTO_FRAME ()  //0x86076AE35CBBE55F

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  9. void _0x0D5B19C34068FEE7 ( Any p0 )  //0x0D5B19C34068FEE7

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  10. void _0x5CD6A2CCE5087161 ( Any p0 )  //0x5CD6A2CCE5087161

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  11. void _0x9229ED770975BD9E ()  //0x9229ED770975BD9E

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  12. void SET_PARTICLE_FX_NON_LOOPED_ALPHA ( float alpha )  //0xE8A35938A7026CEA

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  13. void _SET_PARTICLE_FX_NON_LOOPED_EMITTER_SCALE ( float p0, float p1, float p2 )  //0x56C392C2BD78B024

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  14. void _0xD1472AFF30C103D6 ( float p0 )  //0xD1472AFF30C103D6

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  15. void _0xC06F2F45A73EABCD ( Entity entity )  //0xC06F2F45A73EABCD

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  16. void _0x48FE0DB54045B975 ( Any p0, Any p1, Any p2, Any p3, Any p4, Any p5, Any p6 )  //0x48FE0DB54045B975

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  17. void _ANIMPOSTFX_SET_POSTFX_COLOR ( const char* effectName, int p1, int red, int green, int blue, int alpha )  //0x63011D0C7C6519E0

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  18. void _0x519928DF02EB5101 ( Any p0 )  //0x519928DF02EB5101

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Red Dead Redemption 2 Native Database by www.mod-rdr.com, includes contributions by gudmunduro and alloc8or.

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