RDR2 NativeDB
Browse our wiki-style database of native functions in Red Dead Redemption II.
Namespaces
- BUILTIN
- AICOVERPOINT
- AITRANSPORT
- ANIMSCENE
- _NAMESPACE4
- ATTRIBUTE
- AUDIO
- BOUNTY
- BRAIN
- CAM
- CLOCK
- COLLECTION
- COMPANION
- COMPENDIUM
- CRASHLOG
- CREW
- DATABINDING
- DATAFILE
- DEBUG
- DECORATOR
- DLC
- ENTITY
- EVENT
- FIRE
- FLOCK
- GRAPHICS
- GANG
- GOOGLE_ANALYTICS
- HUD
- IK
- _NAMESPACE30
- INTERIOR
- INVENTORY
- ITEMDATABASE
- ITEMSET
- LAW
- LOCALIZATION
- MAP
- MINIGAME
- MISC
- MISSIONDATA
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PERSCHAR
- PERSISTENCE
- PHYSICS
- PLAYER
- POPULATION
- POSSE
- PROPSET
- QUEUE
- RECORDING
- REPLAY
- SCRIPTS
- SAVE
- SHAPETEST
- SOCIALCLUB
- SOCIALCLUBFEED
- SPACTIONPROXY
- STATS
- STREAMING
- TASK
- TELEMETRY
- TXD
- UIAPPS
- UIDEBUG
- UIEVENTS
- UIFEED
- UILOG
- UIPINNING
- UITUTORIAL
- UISTATEMACHINE
- UISTICKYFEED
- UNLOCK
- VEHICLE
- VOICE
- VOLUME
- WATER
- WEAPON
- ZONE
270 natives in namespace GRAPHICS
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void _0x085C5B61A0114F32 ( Any p0, Any p1 ) //0x085C5B61A0114F32
- 0
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void _0x0D5B19C34068FEE7 ( Any p0 ) //0x0D5B19C34068FEE7
- 0
- 136
- 1311
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void _0x1460B644397453EB () //0x1460B644397453EB
- 0
- 352
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void _0x171C18E994C1A395 ( Any p0, Any p1, Any p2, Any p3, Any p4 ) //0x171C18E994C1A395
- 0
- 359
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void _0x196D3ACBEBA4A44B ( Any p0 ) //0x196D3ACBEBA4A44B
- 0
- 224
- 1207
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void _0x1A9F09AB458D49C6 ( BOOL p0 ) //0x1A9F09AB458D49C6
- 0
- 215
- 1207
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void _0x1C6306E5BC25C29C () //0x1C6306E5BC25C29C
- 0
- 210
- 1207
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void _0x1FF8731BE1DFC0C0 ( Any p0, Any p1 ) //0x1FF8731BE1DFC0C0
- 0
- 203
- 1207
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void _0x21F00E08CBB5F37B ( Any p0 ) //0x21F00E08CBB5F37B
- 0
- 203
- 1207
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void _0x249CD6B7285536F2 ( Any p0, Any p1, Any p2 ) //0x249CD6B7285536F2
- 0
- 222
- 1207
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void _0x26DD2FB0A88CC412 ( const char* effectName, const char* effectName2, Any p2, Any p3 ) //0x26DD2FB0A88CC412
- 0
- 269
- 1207
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Any _0x27219300C36A8D40 ( Any p0, Any p1, Any p2, Any p3, Any p4 ) //0x27219300C36A8D40
- 0
- 218
- 1207
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Any _0x285438C26C732F9D () //0x285438C26C732F9D
- 0
- 232
- 1207
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void _0x297B72E2AF094742 ( int unk ) //0x297B72E2AF094742
- 0
- 220
- 1207
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void _0x2A1625858887D4E6 ( float p0 ) //0x2A1625858887D4E6
- 0
- 196
- 1207
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BOOL _0x2D4F9C852CE8A253 ( const char* effectName ) //0x2D4F9C852CE8A253
- 0
- 224
- 1207
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void _0x32DE2BFFDA43E62A () //0x32DE2BFFDA43E62A
- 0
- 217
- 1207
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void _0x38D9D50F2085E9B3 ( Hash effectNameHash ) //0x38D9D50F2085E9B3
- 0
- 223
- 1207
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BOOL _0x3DA7A10583A4BEC0 () //0x3DA7A10583A4BEC0
- 0
- 198
- 1207
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void _0x3E2FDDBE435A8787 () //0x3E2FDDBE435A8787
- 0
- 240
- 1207
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Any _0x402E1A61D2587FCD ( Any p0, Any p1, Any p2, Any p3, Any p4, Any p5, Any p6 ) //0x402E1A61D2587FCD
- 0
- 235
- 1207
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void _0x4046493D2EEACA0E () //0x4046493D2EEACA0E
- 0
- 223
- 1207
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void _0x41F88A85A579A61D ( float p0 ) //0x41F88A85A579A61D
- 0
- 226
- 1207
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void _0x453D16D41FC51D3E ( BOOL p0 ) //0x453D16D41FC51D3E
- 0
- 216
- 1207
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void _0x48FE0DB54045B975 ( Any p0, Any p1, Any p2, Any p3, Any p4, Any p5, Any p6 ) //0x48FE0DB54045B975
- 0
- 161
- 1311
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BOOL _0x494A9874F17A7D50 ( Any p0 ) //0x494A9874F17A7D50
- 0
- 314
- 1207
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void _0x4BD66B4E3427689B ( const char* p0 ) //0x4BD66B4E3427689B
- 0
- 244
- 1207
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void _0x4D14AF567FC02885 ( Any p0, Any p1, Any p10, Any p2, Any p3, Any p4, Any p5, Any p6, Any p7, Any p8 ) //0x4D14AF567FC02885
- 0
- 344
- 1207
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void _0x4FB67D172C4476F3 ( Entity entity, const char* p1, const char* p2, float p3 ) //0x4FB67D172C4476F3
- 0
- 219
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void _0x503941F65DBA24EC ( Any p0 ) //0x503941F65DBA24EC
- 0
- 210
- 1207
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void _0x519928DF02EB5101 ( Any p0 ) //0x519928DF02EB5101
- 0
- 174
- 1355
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void _0x53ED07BF368EDA59 () //0x53ED07BF368EDA59
- 0
- 230
- 1232
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void _0x55285F885F662169 () //0x55285F885F662169
- 0
- 244
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void _0x5AC6E0FA028369DE () //0x5AC6E0FA028369DE
- 0
- 217
- 1207
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Any _0x5C674EB487891F6B () //0x5C674EB487891F6B
- 0
- 225
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Any _0x5C9C3A466B3296A8 ( Any p0 ) //0x5C9C3A466B3296A8
- 0
- 211
- 1207
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void _0x5CD6A2CCE5087161 ( Any p0 ) //0x5CD6A2CCE5087161
- 0
- 134
- 1311
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void _0x62B9F9A1272AED80 ( Any p0 ) //0x62B9F9A1272AED80
- 0
- 213
- 1207
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void _0x67B0778C62E74423 ( Any p0 ) //0x67B0778C62E74423
- 0
- 202
- 1207
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void _0x6C03118E9E5C1A14 ( Any p0 ) //0x6C03118E9E5C1A14
- 0
- 224
- 1207
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void _0x71845905BCCDE781 ( Hash effectNameHash ) //0x71845905BCCDE781
- 0
- 225
- 1207
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void _0x735762E8D7573E42 ( Any p0, Any p1, Any p2 ) //0x735762E8D7573E42
- 0
- 223
- 1207
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void _0x812C1563185C6FB2 () //0x812C1563185C6FB2
- 0
- 205
- 1207
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void _0x815653A42C5ABE76 () //0x815653A42C5ABE76
- 0
- 217
- 1207
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void _0x8996FA6AD9FE4E90 ( Any p0 ) //0x8996FA6AD9FE4E90
- 0
- 250
- 1207
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void _0x8DCCC98DC0DBF9E4 ( float p0 ) //0x8DCCC98DC0DBF9E4
- 0
- 215
- 1207
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void _0x910E260AEAD855DE () //0x910E260AEAD855DE
- 0
- 235
- 1207
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void _0x9229ED770975BD9E () //0x9229ED770975BD9E
- 0
- 147
- 1311
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void _0x94B261F1F35293E1 ( Any p0 ) //0x94B261F1F35293E1
- 0
- 201
- 1207
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void _0x981C7D863980FA51 () //0x981C7D863980FA51
- 0
- 219
- 1207
Red Dead Redemption 2 Native Database by www.mod-rdr.com, includes contributions by gudmunduro and alloc8or.
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