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HAS_ENTITY_CLEAR_LOS_TO_ENTITY_IN_FRONT


Native Details

  • NameHAS_ENTITY_CLEAR_LOS_TO_ENTITY_IN_FRONT
  • NamespaceENTITY
  • Native Hash0xE88F19660651D566
  • TypeBOOL
  • First seen version1207

Native Parameters

  • Parameter 0Entity entity1
    Handle to the first Entity.
  • Parameter 1Entity entity2
    Handle to the second Entity.
  • Parameter 2Any p2
    Unknown.

DESCRIPTION

Returns whether or not the first Entity has a clear line of sight (LOS) to the second Entity, taking into consideration the positioning and facing angle of the first Entity in relation to the position of the second Entity.  Due to the additional calculations, this function is relatively expensive to call. 

 

A less expensive LOS check is available using HAS_ENTITY_CLEAR_LOS_TO_ENTITY.


CODE EXAMPLE

hasClearLOSInFront = HAS_ENTITY_CLEAR_LOS_TO_ENTITY_IN_FRONT(firstEntity, secondEntity);

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Red Dead Redemption 2 Native Database by www.mod-rdr.com, includes contributions by gudmunduro and alloc8or.

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