Jump to content

RDR2 NativeDB

Browse our wiki-style database of native functions in Red Dead Redemption II.

Search 7154 native functions

  • Only this category?

  • Return type
  • First seen in version
  • With description?
  • With comments?

59 natives in namespace DATAFILE

  1. void DATAFILE_WATCH_REQUEST_ID ( int id )  //0xA5834834CA8FD7FC

    • 0
    • 336
    • 1207
  2. void DATAFILE_CREATE ( int index )  //0x56B7291FB953DD51

    • 0
    • 333
    • 1207
  3. void DATAFILE_DELETE ( int index )  //0x9FB90EEDEA9F2D5C

    • 0
    • 324
    • 1207
  4. void DATADICT_SET_INT ( Any* objectData, const char* key, int value )  //0x26FDF5E99AA2F3E9

    • 0
    • 271
    • 1207
  5. void _0xBC0DF006A4952C68 ( Any p0, Any p1, Any p2 )  //0xBC0DF006A4952C68

    • 0
    • 306
    • 1207
  6. void _0x9F130129EBC31B34 ( Any p0, Any p1, Any p2 )  //0x9F130129EBC31B34

    • 0
    • 241
    • 1207
  7. void _0x277251C161B4C3F4 ( Any p0, Any p1, Any p2 )  //0x277251C161B4C3F4

    • 0
    • 258
    • 1207
  8. void _0x1C65CC931C0F946F ( Any p0, Any p1, Any p2 )  //0x1C65CC931C0F946F

    • 0
    • 249
    • 1207
  9. void _0x7681B677400C7071 ( Any p0, Any p1, Any p2, Any p3, Any p4 )  //0x7681B677400C7071

    • 0
    • 261
    • 1207
  10. void _DATAFILE_UNLOAD ( Any p0 )  //0x129567F0C05F81B9

    • 0
    • 339
    • 1207
  11. void _0x3168BA5D6DECE323 ()  //0x3168BA5D6DECE323

    • 0
    • 235
    • 1207
  12. void _PARSEDDATA_GET_FILE ( Any* p0 )  //0x91DED5DD64BB2691

    • 0
    • 167
    • 1207
  13. Vector3 DATADICT_GET_VECTOR ( Any* objectData, const char* key )  //0xE459C941431E0FFA

    • 0
    • 275
    • 1207
  14. Vector3 DATAARRAY_GET_VECTOR ( Any* arrayData, int arrayIndex )  //0x850DA2750DA14E9A

    • 0
    • 244
    • 1207
  15. int DATADICT_GET_INT ( Any* objectData, const char* key )  //0x9D896A3B87D96E2B

    • 0
    • 316
    • 1207
  16. int DATADICT_GET_TYPE ( Any* objectData, const char* key )  //0x92E11E3CA4C7CDF0

    • 0
    • 362
    • 1207
  17. int DATAARRAY_GET_INT ( Any* arrayData, int arrayIndex )  //0x96DEA500B6EBBE53

    • 0
    • 261
    • 1207
  18. int DATAARRAY_GET_COUNT ( Any* arrayData )  //0x6A885BF69239E539

    • 0
    • 298
    • 1207
  19. int DATAARRAY_GET_TYPE ( Any* arrayData, int arrayIndex )  //0x151DAFE6B3B9888F

    • 0
    • 239
    • 1207
  20. float DATADICT_GET_FLOAT ( Any* objectData, const char* key )  //0x814643ECA258ADF5

    • 0
    • 291
    • 1207
  21. float DATAARRAY_GET_FLOAT ( Any* arrayData, int arrayIndex )  //0xA9D003CF419CB81E

    • 0
    • 271
    • 1207
  22. const char* DATAFILE_GET_FILE_DICT ( int index )  //0xBBD8CF823CAE557C

    • 0
    • 318
    • 1207
  23. const char* DATADICT_GET_STRING ( Any* objectData, const char* key )  //0xE37B38C0B4E95DFA

    • 0
    • 265
    • 1207
  24. const char* DATAARRAY_GET_STRING ( Any* arrayData, int arrayIndex )  //0xB6790A8FF80F889F

    • 0
    • 266
    • 1207
  25. BOOL DATAFILE_HAS_LOADED_FILE_DATA ( Any p0 )  //0x17279C820464CEE0

    • 0
    • 268
    • 1207
  26. BOOL DATAFILE_HAS_VALID_FILE_DATA ( Any p0 )  //0xE60100389E50EADE

    • 0
    • 302
    • 1207
  27. BOOL DATAFILE_SELECT_ACTIVE_FILE ( Any p0, Any p1 )  //0x46102A0989AD80B5

    • 0
    • 296
    • 1207
  28. BOOL DATAFILE_DELETE_REQUESTED_FILE ( Any p0 )  //0x604B8ED1A482F9DF

    • 0
    • 292
    • 1207
  29. BOOL DATADICT_IS_DICT_VALID ( Any p0 )  //0x4607D57C5F7D332A

    • 0
    • 430
    • 1207
  30. BOOL DATADICT_IS_ARRAY_VALID ( Any p0 )  //0xB04B69CF277D15C0

    • 0
    • 239
    • 1207
  31. BOOL DATADICT_GET_BOOL ( Any* objectData, const char* key )  //0x175E915A486EE548

    • 0
    • 271
    • 1207
  32. BOOL DATAARRAY_GET_BOOL ( Any* arrayData, int arrayIndex )  //0xAB1231D2DE52F2D3

    • 0
    • 273
    • 1207
  33. BOOL PARSEDDATA_IS_FILE_VALID ( Any p0 )  //0x7907969497EA92F5

    • 0
    • 257
    • 1207
  34. BOOL PARSEDDATA_IS_FILE_LOADED ( Any p0 )  //0x603AC35FD4602C76

    • 0
    • 233
    • 1207
  35. BOOL PARSEDDATA_RQ_FILLOUT_NODE ( int* p0, Any* p1 )  //0x83C3ED532B6E5D07

    • 0
    • 313
    • 1207
  36. BOOL PARSEDDATA_RQ_FILLOUT_HASH ( Hash* p0, Any* p1 )  //0xFBFF3FF2F5E80C0B

    • 0
    • 259
    • 1207
  37. BOOL _PARSEDDATA_RQ_FILLOUT_STRING_63 ( char* p0, Any* p1 )  //0x08EAF8E9F2EB7B2E

    • 0
    • 325
    • 1207
  38. BOOL _PARSEDDATA_RQ_FILLOUT_VECTOR ( Vector3* p0, Any* p1 )  //0x06FBF89B12DA279C

    • 0
    • 268
    • 1207
  39. BOOL _PARSEDDATA_RQ_FILLOUT_FLOAT ( float* p0, Any* p1 )  //0x7F034FC3E891B57A

    • 0
    • 287
    • 1207
  40. BOOL _PARSEDDATA_RQ_FILLOUT_INT ( int* p0, Any* p1 )  //0xEF44ACC657352A35

    • 0
    • 205
    • 1207
  41. BOOL _PARSEDDATA_RQ_FILLOUT_BOOL ( BOOL* p0, Any* p1 )  //0x0D9138F3F8261DF7

    • 0
    • 186
    • 1207
  42. BOOL _PARSEDDATA_GET_ENTRIES ( Any* p0 )  //0xED4413CEE1BF142C

    • 0
    • 211
    • 1207
  43. BOOL _0xB2B42607F7867576 ( Any* p0, Any* p1, Hash p2 )  //0xB2B42607F7867576

    • 0
    • 188
    • 1207
  44. BOOL _0x52FC26D2D2FC2987 ( Any* p0, Any* p1, Hash p2 )  //0x52FC26D2D2FC2987

    • 0
    • 197
    • 1207
  45. BOOL _PARSEDDATA_GET_SECTION ( Any* p0, Any* p1, Hash section )  //0x44B3A36933AC009C

    • 0
    • 135
    • 1207
  46. BOOL _0xA63CD20F19B961AB ( Any* p0, Any* p1, Hash p2 )  //0xA63CD20F19B961AB

    • 0
    • 213
    • 1207
  47. BOOL PARSEDDATA_RQ_FILLOUT_STRING_127 ( char* p0, Any* p1 )  //0x951327435DC5164B

    • 0
    • 173
    • 1232
  48. Any* DATADICT_GET_DICT ( Any* objectData, const char* key )  //0x4D7A30130F46AC9C

    • 0
    • 297
    • 1207
  49. Any* DATADICT_GET_ARRAY ( Any* objectData, const char* key )  //0x1B5447CF18544B18

    • 0
    • 264
    • 1207
  50. Any* DATAARRAY_GET_DICT ( Any* arrayData, int arrayIndex )  //0xA010655985853485

    • 0
    • 257
    • 1207

Red Dead Redemption 2 Native Database by www.mod-rdr.com, includes contributions by gudmunduro and alloc8or.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...