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RDR2 NativeDB

Browse our wiki-style database of native functions in Red Dead Redemption II.

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59 natives in namespace DATAFILE

  1. void _0x1C65CC931C0F946F ( Any p0, Any p1, Any p2 )  //0x1C65CC931C0F946F

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  2. void _0x277251C161B4C3F4 ( Any p0, Any p1, Any p2 )  //0x277251C161B4C3F4

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  3. void _0x3168BA5D6DECE323 ()  //0x3168BA5D6DECE323

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  4. Any _0x4F9E3ED7617123AC ( Any p0 )  //0x4F9E3ED7617123AC

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  5. BOOL _0x52FC26D2D2FC2987 ( Any* p0, Any* p1, Hash p2 )  //0x52FC26D2D2FC2987

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  6. void _0x7681B677400C7071 ( Any p0, Any p1, Any p2, Any p3, Any p4 )  //0x7681B677400C7071

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  7. void _0x9F130129EBC31B34 ( Any p0, Any p1, Any p2 )  //0x9F130129EBC31B34

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  8. BOOL _0xA63CD20F19B961AB ( Any* p0, Any* p1, Hash p2 )  //0xA63CD20F19B961AB

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  9. BOOL _0xB2B42607F7867576 ( Any* p0, Any* p1, Hash p2 )  //0xB2B42607F7867576

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  10. void _0xBC0DF006A4952C68 ( Any p0, Any p1, Any p2 )  //0xBC0DF006A4952C68

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  11. Any _0xCA56DD6AB7A39F64 ( Any p0 )  //0xCA56DD6AB7A39F64

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  12. Any _0xD97D8D905F1562F2 ( Any p0 )  //0xD97D8D905F1562F2

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  13. Any _0xE13634BB6BAF0734 ( Any p0, Any p1 )  //0xE13634BB6BAF0734

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  14. Any _DATAFILE_GET_NUM_CHILDREN ( Any p0, Any p1 )  //0x6BEB168D5195E7AB

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  15. Any _DATAFILE_GET_NUM_NODES ( Any p0 )  //0xDF01B1F7A886B42D

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  16. Any _DATAFILE_REGISTER_QUERY ( Any p0, Any p1, Any p2 )  //0xAE156A747C39A741

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  17. void _DATAFILE_UNLOAD ( Any p0 )  //0x129567F0C05F81B9

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  18. BOOL _PARSEDDATA_GET_ENTRIES ( Any* p0 )  //0xED4413CEE1BF142C

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  19. void _PARSEDDATA_GET_FILE ( Any* p0 )  //0x91DED5DD64BB2691

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  20. BOOL _PARSEDDATA_GET_SECTION ( Any* p0, Any* p1, Hash section )  //0x44B3A36933AC009C

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  21. BOOL _PARSEDDATA_RQ_FILLOUT_BOOL ( BOOL* p0, Any* p1 )  //0x0D9138F3F8261DF7

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  22. BOOL _PARSEDDATA_RQ_FILLOUT_FLOAT ( float* p0, Any* p1 )  //0x7F034FC3E891B57A

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  23. BOOL _PARSEDDATA_RQ_FILLOUT_INT ( int* p0, Any* p1 )  //0xEF44ACC657352A35

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  24. BOOL _PARSEDDATA_RQ_FILLOUT_STRING_63 ( char* p0, Any* p1 )  //0x08EAF8E9F2EB7B2E

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  25. BOOL _PARSEDDATA_RQ_FILLOUT_VECTOR ( Vector3* p0, Any* p1 )  //0x06FBF89B12DA279C

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  26. BOOL DATAARRAY_GET_BOOL ( Any* arrayData, int arrayIndex )  //0xAB1231D2DE52F2D3

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  27. int DATAARRAY_GET_COUNT ( Any* arrayData )  //0x6A885BF69239E539

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  28. Any* DATAARRAY_GET_DICT ( Any* arrayData, int arrayIndex )  //0xA010655985853485

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  29. float DATAARRAY_GET_FLOAT ( Any* arrayData, int arrayIndex )  //0xA9D003CF419CB81E

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  30. int DATAARRAY_GET_INT ( Any* arrayData, int arrayIndex )  //0x96DEA500B6EBBE53

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  31. const char* DATAARRAY_GET_STRING ( Any* arrayData, int arrayIndex )  //0xB6790A8FF80F889F

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  32. int DATAARRAY_GET_TYPE ( Any* arrayData, int arrayIndex )  //0x151DAFE6B3B9888F

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  33. Vector3 DATAARRAY_GET_VECTOR ( Any* arrayData, int arrayIndex )  //0x850DA2750DA14E9A

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  34. Any* DATADICT_GET_ARRAY ( Any* objectData, const char* key )  //0x1B5447CF18544B18

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  35. BOOL DATADICT_GET_BOOL ( Any* objectData, const char* key )  //0x175E915A486EE548

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  36. Any* DATADICT_GET_DICT ( Any* objectData, const char* key )  //0x4D7A30130F46AC9C

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  37. float DATADICT_GET_FLOAT ( Any* objectData, const char* key )  //0x814643ECA258ADF5

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  38. int DATADICT_GET_INT ( Any* objectData, const char* key )  //0x9D896A3B87D96E2B

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  39. const char* DATADICT_GET_STRING ( Any* objectData, const char* key )  //0xE37B38C0B4E95DFA

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  40. int DATADICT_GET_TYPE ( Any* objectData, const char* key )  //0x92E11E3CA4C7CDF0

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  41. Vector3 DATADICT_GET_VECTOR ( Any* objectData, const char* key )  //0xE459C941431E0FFA

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  42. BOOL DATADICT_IS_ARRAY_VALID ( Any p0 )  //0xB04B69CF277D15C0

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  43. BOOL DATADICT_IS_DICT_VALID ( Any p0 )  //0x4607D57C5F7D332A

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  44. void DATADICT_SET_INT ( Any* objectData, const char* key, int value )  //0x26FDF5E99AA2F3E9

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  45. void DATAFILE_CREATE ( int index )  //0x56B7291FB953DD51

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  46. void DATAFILE_DELETE ( int index )  //0x9FB90EEDEA9F2D5C

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  47. BOOL DATAFILE_DELETE_REQUESTED_FILE ( Any p0 )  //0x604B8ED1A482F9DF

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  48. const char* DATAFILE_GET_FILE_DICT ( int index )  //0xBBD8CF823CAE557C

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  49. BOOL DATAFILE_HAS_LOADED_FILE_DATA ( Any p0 )  //0x17279C820464CEE0

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  50. BOOL DATAFILE_HAS_VALID_FILE_DATA ( Any p0 )  //0xE60100389E50EADE

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Red Dead Redemption 2 Native Database by www.mod-rdr.com, includes contributions by gudmunduro and alloc8or.

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