RDR2 NativeDB
Browse our wiki-style database of native functions in Red Dead Redemption II.
Namespaces
- BUILTIN
- AICOVERPOINT
- AITRANSPORT
- ANIMSCENE
- _NAMESPACE4
- ATTRIBUTE
- AUDIO
- BOUNTY
- BRAIN
- CAM
- CLOCK
- COLLECTION
- COMPANION
- COMPENDIUM
- CRASHLOG
- CREW
- DATABINDING
- DATAFILE
- DEBUG
- DECORATOR
- DLC
- ENTITY
- EVENT
- FIRE
- FLOCK
- GRAPHICS
- GANG
- GOOGLE_ANALYTICS
- HUD
- IK
- _NAMESPACE30
- INTERIOR
- INVENTORY
- ITEMDATABASE
- ITEMSET
- LAW
- LOCALIZATION
- MAP
- MINIGAME
- MISC
- MISSIONDATA
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PERSCHAR
- PERSISTENCE
- PHYSICS
- PLAYER
- POPULATION
- POSSE
- PROPSET
- QUEUE
- RECORDING
- REPLAY
- SCRIPTS
- SAVE
- SHAPETEST
- SOCIALCLUB
- SOCIALCLUBFEED
- SPACTIONPROXY
- STATS
- STREAMING
- TASK
- TELEMETRY
- TXD
- UIAPPS
- UIDEBUG
- UIEVENTS
- UIFEED
- UILOG
- UIPINNING
- UITUTORIAL
- UISTATEMACHINE
- UISTICKYFEED
- UNLOCK
- VEHICLE
- VOICE
- VOLUME
- WATER
- WEAPON
- ZONE
-
Any _DATABINDING_ADD_DATA_BOOL ( Any p0, const char* p1, BOOL p2 ) //0x58BAA5F635DA2FF4
- 0
- 337
- 1207
-
void _DATABINDING_INSERT_UI_ITEM_TO_LIST_FROM_CONTEXT_STRING_ALIAS ( Any p0, int index, const char* p2, Any p3 ) //0x5859E970794D92F3
- 0
- 412
- 1207
-
void _DATABINDING_INSERT_UI_ITEM_TO_LIST_FROM_PATH_STRING_ALIAS ( Any p0, Any p1, const char* p2, Any p3 ) //0x5740774F608E4FC8
- 0
- 303
- 1207
-
int DATABINDING_READ_INT ( Any p0 ) //0x570784D782597512
- 0
- 223
- 1207
-
Any _DATABINDING_ADD_HASH_ARRAY ( Any p0, const char* p1 ) //0x52F5F08278EA5D75
- 0
- 469
- 1207
-
Any _DATABINDING_ADD_DATA_FLOAT ( Any p0, const char* p1, float p2 ) //0x5154228273ADB9A6
- 0
- 374
- 1207
-
void DATABINDING_WRITE_STRING_FROM_PARENT ( Any p0, const char* p1, const char* p2 ) //0x4FF713B2F17A391E
- 0
- 203
- 1207
-
Any _DATABINDING_READ_DATA_BOOL_FROM_PARENT_BY_HASH ( Any p0, Hash p1 ) //0x4CDC3FDDFAE07EB3
- 0
- 217
- 1207
-
void _VIRTUAL_COLLECTION_SET_INTEREST_INDEX ( Any p0, int interestIndex ) //0x49A8447533308BCF
- 0
- 230
- 1207
-
void _0x422179C7F6AD9304 ( Any p0, Any* gamerHandle ) //0x422179C7F6AD9304
- 0
- 225
- 1207
-
Any _DATABINDING_READ_DATA_STRING ( Any p0 ) //0x3D290B5FFA7C5151
- 0
- 219
- 1207
-
Any _DATABINDING_ADD_UI_ITEM_LIST_BY_HASH ( Any p0, Hash p1 ) //0x3C7799283325181B
- 0
- 425
- 1207
-
void _0x3BF0767CF33FCC88 ( Hash entryId ) //0x3BF0767CF33FCC88
- 0
- 308
- 1207
-
Any _DATABINDING_ADD_DATA_BOOL_FROM_PATH ( const char* p0, const char* p1, BOOL p2 ) //0x37BB86A751148A6A
- 0
- 304
- 1207
-
Any _VIRTUAL_COLLECTION_EXISTS ( Any p0 ) //0x37963B56755BFB35
- 0
- 267
- 1207
-
void _DATABINDING_WRITE_DATA_INT ( Any p0, int p1 ) //0x335C3F6B3766B8D9
- 0
- 489
- 1207
-
Any _DATABINDING_ADD_DATA_INT ( Any p0, const char* p1, Hash p2 ) //0x307A3247C5457BDE
- 0
- 437
- 1207
-
Any _0x294AF5323F44B053 ( Any p0, const char* p1, Any p2 ) //0x294AF5323F44B053
- 0
- 290
- 1207
-
Any _DATABINDING_ADD_DATA_INT_BY_HASH ( Any p0, Hash p1, int p2 ) //0x267F9527F4350ADE
- 0
- 321
- 1207
-
void _DATABINDING_WRITE_DATA_HASH_STRING_FROM_PARENT_BY_HASH ( Any p0, Hash p1, Any p2 ) //0x20209529689E0953
- 0
- 223
- 1207
-
Any _DATABINDING_READ_DATA_HASH_STRING_FROM_PARENT_BY_HASH ( Any p0, Hash p1 ) //0x1F43BC25A119B252
- 0
- 234
- 1207
-
BOOL DATABINDING_IS_ENTRY_VALID ( Hash entryId ) //0x1E7130793AAAAB8D
- 0
- 211
- 1207
-
Any _DATABINDING_ADD_STRING_ARRAY ( Any p0, const char* p1 ) //0x1B23E0627BDBFE85
- 0
- 318
- 1207
-
void _0x1919D59E60FD516E ( Any p0, int p1, int p2 ) //0x1919D59E60FD516E
- 0
- 322
- 1207
-
Any _DATABINDING_ADD_DATA_CONTAINER_FROM_PATH ( const char* p0, const char* p1 ) //0x0C827D175F1292F4
- 0
- 324
- 1207
-
Any _DATABINDING_GET_DATA_CONTAINER_FROM_CHILD_INDEX ( Hash entryId, int p1 ) //0x0C827D175F1292F3
- 0
- 327
- 1207
-
Any _DATABINDING_GET_DATA_CONTAINER_FROM_PATH ( const char* p0 ) //0x0C827D175F1292F2
- 0
- 403
- 1207
-
void _DATABINDING_REMOVE_DATA_ENTRY ( Hash entryId ) //0x0AE9938D0541F2DA
- 0
- 187
- 1207
-
void _DATABINDING_SET_TEMPLATED_UI_ITEM_HASH_ALIAS ( Any p0, int p1, Hash p2 ) //0x0AE7138D0541F2DE
- 0
- 293
- 1207
-
void _VIRTUAL_COLLECTION_RESET ( Any p0 ) //0x09D95666ED2B5F60
- 0
- 227
- 1207
-
void _DATABINDING_WRITE_DATA_HASH_STRING_FROM_PARENT ( Any p0, const char* p1, Hash p2 ) //0x0971F04E1EAA7AE8
- 0
- 226
- 1207
-
void _0x05AC9E1E02975AFB ( Any p0, const char* p1, float p2 ) //0x05AC9E1E02975AFB
- 0
- 236
- 1207
-
Any _0x02B21B6BEEDD83CC ( Hash entryId, int p1 ) //0x02B21B6BEEDD83CC
- 0
- 294
- 1207
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