RDR2 NativeDB
Browse our wiki-style database of native functions in Red Dead Redemption II.
Namespaces
- BUILTIN
- AICOVERPOINT
- AITRANSPORT
- ANIMSCENE
- _NAMESPACE4
- ATTRIBUTE
- AUDIO
- BOUNTY
- BRAIN
- CAM
- CLOCK
- COLLECTION
- COMPANION
- COMPENDIUM
- CRASHLOG
- CREW
- DATABINDING
- DATAFILE
- DEBUG
- DECORATOR
- DLC
- ENTITY
- EVENT
- FIRE
- FLOCK
- GRAPHICS
- GANG
- GOOGLE_ANALYTICS
- HUD
- IK
- _NAMESPACE30
- INTERIOR
- INVENTORY
- ITEMDATABASE
- ITEMSET
- LAW
- LOCALIZATION
- MAP
- MINIGAME
- MISC
- MISSIONDATA
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PERSCHAR
- PERSISTENCE
- PHYSICS
- PLAYER
- POPULATION
- POSSE
- PROPSET
- QUEUE
- RECORDING
- REPLAY
- SCRIPTS
- SAVE
- SHAPETEST
- SOCIALCLUB
- SOCIALCLUBFEED
- SPACTIONPROXY
- STATS
- STREAMING
- TASK
- TELEMETRY
- TXD
- UIAPPS
- UIDEBUG
- UIEVENTS
- UIFEED
- UILOG
- UIPINNING
- UITUTORIAL
- UISTATEMACHINE
- UISTICKYFEED
- UNLOCK
- VEHICLE
- VOICE
- VOLUME
- WATER
- WEAPON
- ZONE
83 natives in namespace DATABINDING
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Any _0x02B21B6BEEDD83CC ( Hash entryId, int p1 ) //0x02B21B6BEEDD83CC
- 0
- 265
- 1207
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void _0x05AC9E1E02975AFB ( Any p0, const char* p1, float p2 ) //0x05AC9E1E02975AFB
- 0
- 215
- 1207
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void _0x1919D59E60FD516E ( Any p0, int p1, int p2 ) //0x1919D59E60FD516E
- 0
- 290
- 1207
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Any _0x294AF5323F44B053 ( Any p0, const char* p1, Any p2 ) //0x294AF5323F44B053
- 0
- 258
- 1207
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void _0x3BF0767CF33FCC88 ( Hash entryId ) //0x3BF0767CF33FCC88
- 0
- 261
- 1207
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void _0x422179C7F6AD9304 ( Any p0, Any* gamerHandle ) //0x422179C7F6AD9304
- 0
- 205
- 1207
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float _0x5FE444EB67C70AD4 ( Hash entryId ) //0x5FE444EB67C70AD4
- 0
- 185
- 1207
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void _0x6318FB3BE37E11B3 ( Hash entryId, int index ) //0x6318FB3BE37E11B3
- 0
- 270
- 1207
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Any _0x6329C34BEE5BFF4B ( Any p0, Hash p1 ) //0x6329C34BEE5BFF4B
- 0
- 198
- 1207
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void _0x7FC60C94C83C5CD7 ( Any p0, Hash p1, int p2 ) //0x7FC60C94C83C5CD7
- 0
- 317
- 1207
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Hash _0x81D7183E7A8ECA72 ( Hash entryId ) //0x81D7183E7A8ECA72
- 0
- 199
- 1207
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void _0xB138CA787F3DD858 ( Any p0, const char* p1, Any p2 ) //0xB138CA787F3DD858
- 0
- 196
- 1207
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void _0xBFC83DA249BEFCC9 ( Any p0, Hash p1, Any p2 ) //0xBFC83DA249BEFCC9
- 0
- 290
- 1207
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void _0xC900CEC8A172375B ( Any p0, const char* p1, int p2 ) //0xC900CEC8A172375B
- 0
- 270
- 1207
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Any _0xD48993A61938C64D ( Any p0, const char* p1 ) //0xD48993A61938C64D
- 0
- 264
- 1207
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Any _0xD7DB94AB78E8EBE4 ( const char* p0, Hash p1 ) //0xD7DB94AB78E8EBE4
- 0
- 293
- 1207
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Any _0xE6AAB897120492D6 ( Any p0, const char* p1 ) //0xE6AAB897120492D6
- 0
- 191
- 1207
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void _0xE6AAB897120492D7 ( Any p0, const char* p1, Any p2 ) //0xE6AAB897120492D7
- 0
- 177
- 1207
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Any _0xF47E33F8D2523825 ( Any p0, int p1 ) //0xF47E33F8D2523825
- 0
- 320
- 1207
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Any _DATABINDING_ADD_DATA_BOOL ( Any p0, const char* p1, BOOL p2 ) //0x58BAA5F635DA2FF4
- 0
- 309
- 1207
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Any _DATABINDING_ADD_DATA_BOOL_BY_HASH ( Any p0, Hash p1, BOOL p2 ) //0xBC95D3AE2ECA70D6
- 0
- 286
- 1207
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Any _DATABINDING_ADD_DATA_BOOL_FROM_PATH ( const char* p0, const char* p1, BOOL p2 ) //0x37BB86A751148A6A
- 0
- 270
- 1207
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Hash _DATABINDING_ADD_DATA_CONTAINER ( Hash entryId, const char* p1 ) //0xEB4F9A3537EEABCD
- 0
- 300
- 1207
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Any _DATABINDING_ADD_DATA_CONTAINER_BY_HASH ( Any p0, Hash p1 ) //0x98BB14345BB68257
- 0
- 259
- 1207
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Any _DATABINDING_ADD_DATA_CONTAINER_FROM_PATH ( const char* p0, const char* p1 ) //0x0C827D175F1292F4
- 0
- 298
- 1207
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Any _DATABINDING_ADD_DATA_FLOAT ( Any p0, const char* p1, float p2 ) //0x5154228273ADB9A6
- 0
- 336
- 1207
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Any _DATABINDING_ADD_DATA_GANG_ID ( Any p0, const char* p1, Any gangId ) //0x7D0F2014DB28DD00
- 0
- 455
- 1207
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Any _DATABINDING_ADD_DATA_HASH ( Any p0, const char* p1, Hash p2 ) //0x8538F1205D60ECA6
- 0
- 306
- 1207
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Any _DATABINDING_ADD_DATA_HASH_BY_HASH ( Any p0, Hash p1, Hash p2 ) //0x8E173DFB041993C6
- 0
- 273
- 1207
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Any _DATABINDING_ADD_DATA_INT ( Any p0, const char* p1, Hash p2 ) //0x307A3247C5457BDE
- 0
- 411
- 1207
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Any _DATABINDING_ADD_DATA_INT_BY_HASH ( Any p0, Hash p1, int p2 ) //0x267F9527F4350ADE
- 0
- 290
- 1207
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Any _DATABINDING_ADD_DATA_POSSE_ID ( Any p0, const char* p1, Any posseId ) //0x7D0F2014DB28DD01
- 0
- 281
- 1207
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Any _DATABINDING_ADD_DATA_STRING ( Any p0, const char* p1, const char* p2 ) //0x617FCA1C5652BBAD
- 0
- 331
- 1207
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Any _DATABINDING_ADD_DATA_STRING_BY_HASH ( Any p0, Hash p1, const char* p2 ) //0xEAD09E76E22630C3
- 0
- 285
- 1207
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Any _DATABINDING_ADD_DATA_STRING_FROM_PATH ( const char* p0, const char* p1, const char* p2 ) //0xA381DE86EE170C4A
- 0
- 289
- 1207
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Any _DATABINDING_ADD_HASH_ARRAY ( Any p0, const char* p1 ) //0x52F5F08278EA5D75
- 0
- 397
- 1207
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Any _DATABINDING_ADD_STRING_ARRAY ( Any p0, const char* p1 ) //0x1B23E0627BDBFE85
- 0
- 292
- 1207
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Any _DATABINDING_ADD_UI_ITEM_LIST ( Any p0, const char* p1 ) //0xFE74FA57E0CE6824
- 0
- 337
- 1207
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Any _DATABINDING_ADD_UI_ITEM_LIST_BY_HASH ( Any p0, Hash p1 ) //0x3C7799283325181B
- 0
- 356
- 1207
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Any _DATABINDING_ADD_UI_ITEM_LIST_FROM_PATH ( const char* p0, const char* p1 ) //0xDB5B9A474148F699
- 0
- 506
- 1207
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void _DATABINDING_CLEAR_BINDING_ARRAY ( Hash entryId ) //0xA1F15C1D03DF802D
- 0
- 261
- 1207
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Any _DATABINDING_GET_ARRAY_COUNT ( Hash entryId ) //0xD23F5DE04FE717E2
- 0
- 388
- 1207
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Any _DATABINDING_GET_DATA_CONTAINER_FROM_CHILD_INDEX ( Hash entryId, int p1 ) //0x0C827D175F1292F3
- 0
- 296
- 1207
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Any _DATABINDING_GET_DATA_CONTAINER_FROM_PATH ( const char* p0 ) //0x0C827D175F1292F2
- 0
- 368
- 1207
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Any _DATABINDING_GET_ITEM_CONTEXT_BY_INDEX ( Any p0, int index ) //0xE96D7F9FEFCC105F
- 0
- 279
- 1207
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void _DATABINDING_INSERT_UI_ITEM_TO_LIST_FROM_CONTEXT_HASH_ALIAS ( Any p0, int index, Hash p2, Any p3 ) //0xEE97A05C05F16E41
- 0
- 272
- 1207
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void _DATABINDING_INSERT_UI_ITEM_TO_LIST_FROM_CONTEXT_STRING_ALIAS ( Any p0, int index, const char* p2, Any p3 ) //0x5859E970794D92F3
- 0
- 372
- 1207
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void _DATABINDING_INSERT_UI_ITEM_TO_LIST_FROM_PATH_STRING_ALIAS ( Any p0, Any p1, const char* p2, Any p3 ) //0x5740774F608E4FC8
- 0
- 270
- 1207
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Any _DATABINDING_READ_DATA_BOOL ( Any p0 ) //0x5EEFBD4B6D7CD6EB
- 0
- 176
- 1207
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Any _DATABINDING_READ_DATA_BOOL_FROM_PARENT ( Any p0, const char* p1 ) //0xA8EDE09FE07BD77F
- 0
- 200
- 1207
Red Dead Redemption 2 Native Database by www.mod-rdr.com, includes contributions by gudmunduro and alloc8or.
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