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RDR2 NativeDB

Browse our wiki-style database of native functions in Red Dead Redemption II.

Search 7154 native functions

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83 natives in namespace DATABINDING

  1. Any _0x02B21B6BEEDD83CC ( Hash entryId, int p1 )  //0x02B21B6BEEDD83CC

    • 0
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  2. void _0x05AC9E1E02975AFB ( Any p0, const char* p1, float p2 )  //0x05AC9E1E02975AFB

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  3. void _0x1919D59E60FD516E ( Any p0, int p1, int p2 )  //0x1919D59E60FD516E

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  4. Any _0x294AF5323F44B053 ( Any p0, const char* p1, Any p2 )  //0x294AF5323F44B053

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  5. void _0x3BF0767CF33FCC88 ( Hash entryId )  //0x3BF0767CF33FCC88

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  6. void _0x422179C7F6AD9304 ( Any p0, Any* gamerHandle )  //0x422179C7F6AD9304

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  7. float _0x5FE444EB67C70AD4 ( Hash entryId )  //0x5FE444EB67C70AD4

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  8. void _0x6318FB3BE37E11B3 ( Hash entryId, int index )  //0x6318FB3BE37E11B3

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  9. Any _0x6329C34BEE5BFF4B ( Any p0, Hash p1 )  //0x6329C34BEE5BFF4B

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  10. void _0x7FC60C94C83C5CD7 ( Any p0, Hash p1, int p2 )  //0x7FC60C94C83C5CD7

    • 0
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  11. Hash _0x81D7183E7A8ECA72 ( Hash entryId )  //0x81D7183E7A8ECA72

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  12. void _0xB138CA787F3DD858 ( Any p0, const char* p1, Any p2 )  //0xB138CA787F3DD858

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  13. void _0xBFC83DA249BEFCC9 ( Any p0, Hash p1, Any p2 )  //0xBFC83DA249BEFCC9

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  14. void _0xC900CEC8A172375B ( Any p0, const char* p1, int p2 )  //0xC900CEC8A172375B

    • 0
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  15. Any _0xD48993A61938C64D ( Any p0, const char* p1 )  //0xD48993A61938C64D

    • 0
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  16. Any _0xD7DB94AB78E8EBE4 ( const char* p0, Hash p1 )  //0xD7DB94AB78E8EBE4

    • 0
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  17. Any _0xE6AAB897120492D6 ( Any p0, const char* p1 )  //0xE6AAB897120492D6

    • 0
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  18. void _0xE6AAB897120492D7 ( Any p0, const char* p1, Any p2 )  //0xE6AAB897120492D7

    • 0
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  19. Any _0xF47E33F8D2523825 ( Any p0, int p1 )  //0xF47E33F8D2523825

    • 0
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  20. Any _DATABINDING_ADD_DATA_BOOL ( Any p0, const char* p1, BOOL p2 )  //0x58BAA5F635DA2FF4

    • 0
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  21. Any _DATABINDING_ADD_DATA_BOOL_BY_HASH ( Any p0, Hash p1, BOOL p2 )  //0xBC95D3AE2ECA70D6

    • 0
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  22. Any _DATABINDING_ADD_DATA_BOOL_FROM_PATH ( const char* p0, const char* p1, BOOL p2 )  //0x37BB86A751148A6A

    • 0
    • 270
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  23. Hash _DATABINDING_ADD_DATA_CONTAINER ( Hash entryId, const char* p1 )  //0xEB4F9A3537EEABCD

    • 0
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  24. Any _DATABINDING_ADD_DATA_CONTAINER_BY_HASH ( Any p0, Hash p1 )  //0x98BB14345BB68257

    • 0
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  25. Any _DATABINDING_ADD_DATA_CONTAINER_FROM_PATH ( const char* p0, const char* p1 )  //0x0C827D175F1292F4

    • 0
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  26. Any _DATABINDING_ADD_DATA_FLOAT ( Any p0, const char* p1, float p2 )  //0x5154228273ADB9A6

    • 0
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  27. Any _DATABINDING_ADD_DATA_GANG_ID ( Any p0, const char* p1, Any gangId )  //0x7D0F2014DB28DD00

    • 0
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  28. Any _DATABINDING_ADD_DATA_HASH ( Any p0, const char* p1, Hash p2 )  //0x8538F1205D60ECA6

    • 0
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  29. Any _DATABINDING_ADD_DATA_HASH_BY_HASH ( Any p0, Hash p1, Hash p2 )  //0x8E173DFB041993C6

    • 0
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  30. Any _DATABINDING_ADD_DATA_INT ( Any p0, const char* p1, Hash p2 )  //0x307A3247C5457BDE

    • 0
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  31. Any _DATABINDING_ADD_DATA_INT_BY_HASH ( Any p0, Hash p1, int p2 )  //0x267F9527F4350ADE

    • 0
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  32. Any _DATABINDING_ADD_DATA_POSSE_ID ( Any p0, const char* p1, Any posseId )  //0x7D0F2014DB28DD01

    • 0
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  33. Any _DATABINDING_ADD_DATA_STRING ( Any p0, const char* p1, const char* p2 )  //0x617FCA1C5652BBAD

    • 0
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  34. Any _DATABINDING_ADD_DATA_STRING_BY_HASH ( Any p0, Hash p1, const char* p2 )  //0xEAD09E76E22630C3

    • 0
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  35. Any _DATABINDING_ADD_DATA_STRING_FROM_PATH ( const char* p0, const char* p1, const char* p2 )  //0xA381DE86EE170C4A

    • 0
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  36. Any _DATABINDING_ADD_HASH_ARRAY ( Any p0, const char* p1 )  //0x52F5F08278EA5D75

    • 0
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  37. Any _DATABINDING_ADD_STRING_ARRAY ( Any p0, const char* p1 )  //0x1B23E0627BDBFE85

    • 0
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  38. Any _DATABINDING_ADD_UI_ITEM_LIST ( Any p0, const char* p1 )  //0xFE74FA57E0CE6824

    • 0
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  39. Any _DATABINDING_ADD_UI_ITEM_LIST_BY_HASH ( Any p0, Hash p1 )  //0x3C7799283325181B

    • 0
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  40. Any _DATABINDING_ADD_UI_ITEM_LIST_FROM_PATH ( const char* p0, const char* p1 )  //0xDB5B9A474148F699

    • 0
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  41. void _DATABINDING_CLEAR_BINDING_ARRAY ( Hash entryId )  //0xA1F15C1D03DF802D

    • 0
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  42. Any _DATABINDING_GET_ARRAY_COUNT ( Hash entryId )  //0xD23F5DE04FE717E2

    • 0
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  43. Any _DATABINDING_GET_DATA_CONTAINER_FROM_CHILD_INDEX ( Hash entryId, int p1 )  //0x0C827D175F1292F3

    • 0
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  44. Any _DATABINDING_GET_DATA_CONTAINER_FROM_PATH ( const char* p0 )  //0x0C827D175F1292F2

    • 0
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  45. Any _DATABINDING_GET_ITEM_CONTEXT_BY_INDEX ( Any p0, int index )  //0xE96D7F9FEFCC105F

    • 0
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  46. void _DATABINDING_INSERT_UI_ITEM_TO_LIST_FROM_CONTEXT_HASH_ALIAS ( Any p0, int index, Hash p2, Any p3 )  //0xEE97A05C05F16E41

    • 0
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  47. void _DATABINDING_INSERT_UI_ITEM_TO_LIST_FROM_CONTEXT_STRING_ALIAS ( Any p0, int index, const char* p2, Any p3 )  //0x5859E970794D92F3

    • 0
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  48. void _DATABINDING_INSERT_UI_ITEM_TO_LIST_FROM_PATH_STRING_ALIAS ( Any p0, Any p1, const char* p2, Any p3 )  //0x5740774F608E4FC8

    • 0
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  49. Any _DATABINDING_READ_DATA_BOOL ( Any p0 )  //0x5EEFBD4B6D7CD6EB

    • 0
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  50. Any _DATABINDING_READ_DATA_BOOL_FROM_PARENT ( Any p0, const char* p1 )  //0xA8EDE09FE07BD77F

    • 0
    • 200
    • 1207

Red Dead Redemption 2 Native Database by www.mod-rdr.com, includes contributions by gudmunduro and alloc8or.

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