RDR2 NativeDB
Browse our wiki-style database of native functions in Red Dead Redemption II.
Namespaces
- BUILTIN
- AICOVERPOINT
- AITRANSPORT
- ANIMSCENE
- _NAMESPACE4
- ATTRIBUTE
- AUDIO
- BOUNTY
- BRAIN
- CAM
- CLOCK
- COLLECTION
- COMPANION
- COMPENDIUM
- CRASHLOG
- CREW
- DATABINDING
- DATAFILE
- DEBUG
- DECORATOR
- DLC
- ENTITY
- EVENT
- FIRE
- FLOCK
- GRAPHICS
- GANG
- GOOGLE_ANALYTICS
- HUD
- IK
- _NAMESPACE30
- INTERIOR
- INVENTORY
- ITEMDATABASE
- ITEMSET
- LAW
- LOCALIZATION
- MAP
- MINIGAME
- MISC
- MISSIONDATA
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PERSCHAR
- PERSISTENCE
- PHYSICS
- PLAYER
- POPULATION
- POSSE
- PROPSET
- QUEUE
- RECORDING
- REPLAY
- SCRIPTS
- SAVE
- SHAPETEST
- SOCIALCLUB
- SOCIALCLUBFEED
- SPACTIONPROXY
- STATS
- STREAMING
- TASK
- TELEMETRY
- TXD
- UIAPPS
- UIDEBUG
- UIEVENTS
- UIFEED
- UILOG
- UIPINNING
- UITUTORIAL
- UISTATEMACHINE
- UISTICKYFEED
- UNLOCK
- VEHICLE
- VOICE
- VOLUME
- WATER
- WEAPON
- ZONE
19 natives in namespace CLOCK
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int SET_CLOCK_TIME ( int hour, int minute, int second ) //0x3A52C59FFB2DEED8
- 0
- 612
- 1207
-
int GET_CLOCK_HOURS () //0xC82CF208C2B19199
- 0
- 606
- 1207
-
void PAUSE_CLOCK ( BOOL toggle, Any unused ) //0x4D1A590C92BF377E
- 0
- 442
- 1207
-
void GET_POSIX_TIME ( int* year, int* month, int* day, int* hour, int* minute, int* second ) //0x90338AD4A784E455
- 0
- 423
- 1207
-
void SET_CLOCK_DATE ( int day, int month, int year ) //0x02AD3092562941E2
- 0
- 419
- 1207
-
int GET_CLOCK_DAY_OF_WEEK () //0x4DD02D4C7FB30076
- 0
- 394
- 1207
-
int GET_CLOCK_SECONDS () //0xB6101ABE62B5F080
- 0
- 380
- 1207
-
int GET_CLOCK_MONTH () //0x2D44E8FC79EAB1AC
- 0
- 363
- 1207
-
int GET_MILLISECONDS_PER_GAME_MINUTE () //0xE4CB8D126501EC52
- 0
- 353
- 1207
-
void ADD_TO_CLOCK_TIME ( int hours, int minutes, int seconds ) //0xAB7C251C7701D336
- 0
- 341
- 1207
-
int GET_CLOCK_YEAR () //0xE136DCA28C4A48BA
- 0
- 336
- 1207
-
void ADVANCE_CLOCK_TIME_TO ( int hour, int minute, int second ) //0x0184750AE88D0B1D
- 0
- 326
- 1207
-
void _GET_POSIX_TIME_STRUCT ( Any* outTime ) //0x86A68E84E5884951
- 1
- 322
- 1207
-
void _ADD_TIME_TO_DATE_TIME ( Any* inDateTime, Any* timeToAdd, Any* outDateTime ) //0x28EEACE9B43D9597
- 0
- 322
- 1207
-
void _SET_MILLISECONDS_PER_GAME_MINUTE ( int ms ) //0x04EEDB3848DACF68
- 0
- 319
- 1207
-
int GET_CLOCK_MINUTES () //0x4E162231B823DBBF
- 0
- 313
- 1207
-
int GET_CLOCK_DAY_OF_MONTH () //0xDF2FD796C54480A5
- 0
- 305
- 1207
-
void _PAUSE_CLOCK_THIS_FRAME ( BOOL toggle ) //0x568D998A9FF96774
- 0
- 304
- 1207
-
int _GET_SECONDS_SINCE_BASE_YEAR () //0x78FD8BE812E436B2
- 0
- 254
- 1207
Red Dead Redemption 2 Native Database by www.mod-rdr.com, includes contributions by gudmunduro and alloc8or.
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