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RDR2 NativeDB

Browse our wiki-style database of native functions in Red Dead Redemption II.

Search 7154 native functions

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22 natives in namespace BUILTIN

  1. int FLOOR ( float value )  //0xF34EE736CF047844

    • 0
    • 617
    • 1207
  2. int ROUND ( float value )  //0xF2DB717A73826179

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  3. int SHIFT_LEFT ( int value, int bitShift )  //0xEDD95A39E5544DE8

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    • 613
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  4. float LOG10 ( float value )  //0xE816E655DE37FE20

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    • 614
    • 1232
  5. float POW ( float base, float exponent )  //0xE3621CC40F31FE2E

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  6. float COS ( float value )  //0xD0FFB162F40A139C

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    • 1,096
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  7. int TIMERB ()  //0xC9D9444186B5A374

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  8. void SETTIMERA ( int value )  //0xC1B1E9A034A63A62

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  9. float TO_FLOAT ( int value )  //0xBBDA792448DB5A89

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    • 513
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  10. float VDIST2 ( float x1, float y1, float z1, float x2, float y2, float z2 )  //0xB7A628320EFF8E47

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  11. float VMAG2 ( float x, float y, float z )  //0xA8CEACB4F35AE058

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  12. int SHIFT_RIGHT ( int value, int bitShift )  //0x97EF1E5BCE9DC075

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  13. int TIMERA ()  //0x83666F9FB8FEBD4B

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  14. float SQRT ( float value )  //0x71D93B57D07F9804

    • 0
    • 547
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  15. float VMAG ( float x, float y, float z )  //0x652D2EEEF1D3E62C

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    • 602
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  16. void SETTIMERB ( int value )  //0x5AE11BC36633DE4E

    • 0
    • 559
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  17. WAIT ( int ms )  //0x4EDE34FBADD967A6

    • 0
    • 1,669
    • 1207
  18. SET_THREAD_PRIORITY ( int priority )  //0x42B65DEEF2EDF2A1

    • 0
    • 554
    • 1207
  19. float VDIST ( float x1, float y1, float z1, float x2, float y2, float z2 )  //0x2A488C176D52CCA5

    • 0
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  20. int CEIL ( float value )  //0x11E019C8F43ACC8A

    • 0
    • 630
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  21. float SIN ( float value )  //0x0BADBFA3B172435F

    • 0
    • 614
    • 1207
  22. float TIMESTEP ()  //0x0000000050597EE2

    • 0
    • 665
    • 1207

Red Dead Redemption 2 Native Database by www.mod-rdr.com, includes contributions by gudmunduro and alloc8or.

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