DESCRIPTION
Disables the pain sounds for any ped, including falling sounds. Can be used to re-enable pain sounds. Does not return any value. Located in the AUDIO namespace. Requires a Ped value to be imputed into the first parameter. The second parameter decides if the ped should make pain sounds. TRUE to disable pain sounds. FALSE to enable pain sounds.
CODE EXAMPLE
// Sets the player variable to be the player's ped id. Ped player = PLAYER::PLAYER_PED_ID(); //Disables the pain sounds. AUDIO::DISABLE_PED_PAIN_AUDIO(player, true); //Enables the pain sounds. AUDIO::DISABLE_PED_PAIN_AUDIO(player, false);
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