RDR2 NativeDB
Browse our wiki-style database of native functions in Red Dead Redemption II.
Namespaces
- BUILTIN
- AICOVERPOINT
- AITRANSPORT
- ANIMSCENE
- _NAMESPACE4
- ATTRIBUTE
- AUDIO
- BOUNTY
- BRAIN
- CAM
- CLOCK
- COLLECTION
- COMPANION
- COMPENDIUM
- CRASHLOG
- CREW
- DATABINDING
- DATAFILE
- DEBUG
- DECORATOR
- DLC
- ENTITY
- EVENT
- FIRE
- FLOCK
- GRAPHICS
- GANG
- GOOGLE_ANALYTICS
- HUD
- IK
- _NAMESPACE30
- INTERIOR
- INVENTORY
- ITEMDATABASE
- ITEMSET
- LAW
- LOCALIZATION
- MAP
- MINIGAME
- MISC
- MISSIONDATA
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PERSCHAR
- PERSISTENCE
- PHYSICS
- PLAYER
- POPULATION
- POSSE
- PROPSET
- QUEUE
- RECORDING
- REPLAY
- SCRIPTS
- SAVE
- SHAPETEST
- SOCIALCLUB
- SOCIALCLUBFEED
- SPACTIONPROXY
- STATS
- STREAMING
- TASK
- TELEMETRY
- TXD
- UIAPPS
- UIDEBUG
- UIEVENTS
- UIFEED
- UILOG
- UIPINNING
- UITUTORIAL
- UISTATEMACHINE
- UISTICKYFEED
- UNLOCK
- VEHICLE
- VOICE
- VOLUME
- WATER
- WEAPON
- ZONE
387 natives in namespace VEHICLE
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void _0x12F6C6ED3EFF42DE ( Vehicle vehicle, float x, float y, float z ) //0x12F6C6ED3EFF42DE
- 0
- 225
- 1207
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void _0x87B974E54C71BA7B ( Vehicle vehicle, BOOL p1 ) //0x87B974E54C71BA7B
- 0
- 231
- 1207
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BOOL _HAS_TRAIN_LOADED ( Vehicle train ) //0xBD3C4A2ED509205E
- 0
- 219
- 1207
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Vehicle _CREATE_MISSION_TRAIN ( Hash configHash, float x, float y, float z, BOOL direction, BOOL passengers, BOOL p6, BOOL conductor ) //0xC239DBD9A57D2A71
- 0
- 483
- 1207
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void _0xD1EFA8D68BF5D63D ( Any p0, Any p1, Any p2, Any p3 ) //0xD1EFA8D68BF5D63D
- 0
- 232
- 1207
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Any _0x1121B07088ED3013 ( Any p0 ) //0x1121B07088ED3013
- 0
- 223
- 1207
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Any _0x42404D57D621601A ( Any p0 ) //0x42404D57D621601A
- 0
- 186
- 1207
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Any _0x288CBB414C3C2FBB ( Any p0 ) //0x288CBB414C3C2FBB
- 0
- 222
- 1207
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void _0x6FD7BDF10304363A ( Any p0, Any p1 ) //0x6FD7BDF10304363A
- 0
- 220
- 1207
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void _0xCEB1F1EED484A5B4 ( Any p0, Any p1 ) //0xCEB1F1EED484A5B4
- 0
- 243
- 1207
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Any _0xF57DB8E83DCD8349 ( Any p0 ) //0xF57DB8E83DCD8349
- 0
- 215
- 1207
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void _0x7C9E45A4CED2E8DA ( Any p0, Any p1 ) //0x7C9E45A4CED2E8DA
- 0
- 241
- 1207
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void _SET_DRAFT_VEHICLE_ALLOW_DRAFT_ANIMAL_AUTO_CREATION ( Vehicle vehicle, BOOL allow ) //0x87344305778E5415
- 0
- 254
- 1207
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void _0x6835AFEA10E186F4 ( Any p0, Any p1 ) //0x6835AFEA10E186F4
- 0
- 196
- 1207
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void _SET_DRAFT_ANIMAL_RANDOM_SEED ( Vehicle vehicle, int seed ) //0x8C6D9A399126C194
- 0
- 236
- 1207
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Any _0x14DA8C4BC2CCD90A ( Any p0 ) //0x14DA8C4BC2CCD90A
- 0
- 219
- 1207
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Any _0xCACAB2B123BBDBD6 ( Any p0, Any p1, Any p2 ) //0xCACAB2B123BBDBD6
- 0
- 225
- 1207
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void _0xFF2B1F59FB892F14 ( Any p0 ) //0xFF2B1F59FB892F14
- 0
- 212
- 1207
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void _0x5AADC7BBBB1BCEEB ( Any p0, Any p1, Any p2, Any p3, Any p4 ) //0x5AADC7BBBB1BCEEB
- 0
- 212
- 1207
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BOOL _GET_VEHICLE_IS_PROP_SET_APPLIED ( Vehicle vehicle ) //0xD798DF5DB67B1659
- 0
- 245
- 1207
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void _SET_BATCH_TARP_HEIGHT ( Vehicle vehicle, float height, BOOL immediately ) //0x31F343383F19C987
- 0
- 353
- 1207
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void _0x07E2E21E799080A0 ( Any p0, Any p1 ) //0x07E2E21E799080A0
- 0
- 233
- 1207
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void _0xC2E62678D602853C ( Any p0, Any p1, Any p2, Any p3, Any p4, Any p5, Any p6 ) //0xC2E62678D602853C
- 0
- 223
- 1207
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void _0x873AAF600CC36DAC ( Any p0 ) //0x873AAF600CC36DAC
- 0
- 219
- 1207
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Any _0x51C7694E140FAE43 ( Any p0 ) //0x51C7694E140FAE43
- 0
- 246
- 1207
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void _0x8DECD262602548B9 ( Any p0, Any p1 ) //0x8DECD262602548B9
- 0
- 218
- 1207
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void _0xCBC7B6F9A56B79F6 ( Any p0, Any p1 ) //0xCBC7B6F9A56B79F6
- 0
- 228
- 1207
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BOOL _0x37D238BE69F7378A ( int trackIndex ) //0x37D238BE69F7378A
- 0
- 247
- 1207
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void _0x703D4FB366DA4452 ( Any p0, Any p1 ) //0x703D4FB366DA4452
- 0
- 219
- 1207
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void _0x762FDC4C19E5A981 ( Entity trainCarriage, BOOL p1 ) //0x762FDC4C19E5A981
- 0
- 213
- 1207
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Any _0x2045429505158D1A ( Any p0 ) //0x2045429505158D1A
- 0
- 210
- 1207
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void _0x13EB275BF81636D1 ( Any p0, Any p1 ) //0x13EB275BF81636D1
- 0
- 196
- 1207
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void SET_VEHICLE_DOORS_TO_OPEN_AT_ANY_DISTANCE ( Vehicle vehicle, BOOL toggle ) //0x362CEDD2A41E0747
- 0
- 240
- 1232
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void _SET_DISABLE_SUPERDUMMY_MODE ( Vehicle vehicle, BOOL p1 ) //0x1716D787D9B94202
- 0
- 202
- 1232
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void _0x3137EDC899E6DAE4 ( Any p0, Any p1 ) //0x3137EDC899E6DAE4
- 0
- 173
- 1355
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BOOL IS_VEHICLE_WINDOW_INTACT ( Vehicle vehicle, int windowIndex ) //0x0E7910A63E05B12C
- 0
- 174
- 1436
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void _0x15CC8C33D7FFCC4A ( Vehicle vehicle, int p1 ) //0x15CC8C33D7FFCC4A
- 0
- 188
- 1436
Red Dead Redemption 2 Native Database by www.mod-rdr.com, includes contributions by gudmunduro and alloc8or.
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