RDR2 NativeDB
Browse our wiki-style database of native functions in Red Dead Redemption II.
Namespaces
- BUILTIN
- AICOVERPOINT
- AITRANSPORT
- ANIMSCENE
- _NAMESPACE4
- ATTRIBUTE
- AUDIO
- BOUNTY
- BRAIN
- CAM
- CLOCK
- COLLECTION
- COMPANION
- COMPENDIUM
- CRASHLOG
- CREW
- DATABINDING
- DATAFILE
- DEBUG
- DECORATOR
- DLC
- ENTITY
- EVENT
- FIRE
- FLOCK
- GRAPHICS
- GANG
- GOOGLE_ANALYTICS
- HUD
- IK
- _NAMESPACE30
- INTERIOR
- INVENTORY
- ITEMDATABASE
- ITEMSET
- LAW
- LOCALIZATION
- MAP
- MINIGAME
- MISC
- MISSIONDATA
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PERSCHAR
- PERSISTENCE
- PHYSICS
- PLAYER
- POPULATION
- POSSE
- PROPSET
- QUEUE
- RECORDING
- REPLAY
- SCRIPTS
- SAVE
- SHAPETEST
- SOCIALCLUB
- SOCIALCLUBFEED
- SPACTIONPROXY
- STATS
- STREAMING
- TASK
- TELEMETRY
- TXD
- UIAPPS
- UIDEBUG
- UIEVENTS
- UIFEED
- UILOG
- UIPINNING
- UITUTORIAL
- UISTATEMACHINE
- UISTICKYFEED
- UNLOCK
- VEHICLE
- VOICE
- VOLUME
- WATER
- WEAPON
- ZONE
387 natives in namespace VEHICLE
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int ADD_ROAD_NODE_SPEED_ZONE ( Any p0, Any p1, Any p10, Any p2, Any p3, Any p4, Any p5, Any p6, Any p7, Any p8 ) //0x4C221BAC54D735C3
- 0
- 259
- 1207
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BOOL REMOVE_ROAD_NODE_SPEED_ZONE ( int speedzone ) //0xFE9AB3354ACE6C9C
- 0
- 232
- 1207
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BOOL IS_ENTRY_POINT_FOR_SEAT_CLEAR ( Ped ped, Vehicle vehicle, int seatIndex, BOOL side, BOOL onEnter ) //0x80DDCCB2F4A3EB57
- 0
- 240
- 1207
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BOOL CAN_SHUFFLE_SEAT ( Vehicle vehicle, int seatIndex ) //0xF8B2D32A2231FD24
- 0
- 265
- 1207
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void MODIFY_VEHICLE_TOP_SPEED ( Vehicle vehicle, float value ) //0x35AD938C74CACD6A
- 0
- 283
- 1207
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void _0x23A3AB86E0807721 ( Vehicle vehicle, BOOL toggle ) //0x23A3AB86E0807721
- 0
- 199
- 1207
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void _0xC1842F40FD501DA2 ( Any p0, BOOL p1 ) //0xC1842F40FD501DA2
- 0
- 207
- 1207
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Any _0x30D86B2B7622D0EB ( Any p0 ) //0x30D86B2B7622D0EB
- 0
- 212
- 1207
-
void _0x09C970AE59ABF6B2 ( Vehicle vehicle, BOOL p1 ) //0x09C970AE59ABF6B2
- 0
- 260
- 1207
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void LOCK_DOORS_WHEN_NO_LONGER_NEEDED ( Vehicle vehicle ) //0x1EF36558FBDE2DAA
- 0
- 200
- 1207
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Vehicle GET_LAST_DRIVEN_VEHICLE () //0xA94F3E0AB9695E19
- 0
- 259
- 1207
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void CLEAR_LAST_DRIVEN_VEHICLE () //0x0EFC5DC62E67609B
- 0
- 237
- 1207
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void SET_PED_OWNS_VEHICLE ( Ped ped, Vehicle vehicle ) //0x838C216C2B05A009
- 0
- 203
- 1207
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Entity _GET_VEHICLE_OWNER ( Vehicle vehicle ) //0xB729679356A889AE
- 0
- 216
- 1207
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void SET_VEHICLE_LOD_MULTIPLIER ( Vehicle vehicle, float multiplier ) //0x5F5E2B1B9EAECC0F
- 0
- 213
- 1207
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Any SET_VEHICLE_LOD_LEVEL ( Vehicle vehicle, int lodLevel ) //0x3FA7D7D1E0EA809E
- 0
- 330
- 1207
-
void _0x7F8E2B131E1DCA6C ( Any p0, BOOL p1 ) //0x7F8E2B131E1DCA6C
- 0
- 210
- 1207
-
void COPY_VEHICLE_DAMAGES ( Vehicle sourceVehicle, Vehicle targetVehicle ) //0xDBC28A8C683CD80B
- 0
- 285
- 1207
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void SET_VEHICLE_SHOOT_AT_TARGET ( Any p0, Any p1, Any p2, Any p3, Any p4, Any p5 ) //0xB79BE78C665B3E6D
- 0
- 246
- 1207
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void SET_FORCE_HD_VEHICLE ( Vehicle vehicle, BOOL toggle ) //0x373CB1283308BD7B
- 0
- 235
- 1207
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void TRACK_VEHICLE_VISIBILITY ( Vehicle vehicle ) //0x1F3969B140DEE157
- 0
- 235
- 1207
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BOOL IS_VEHICLE_VISIBLE ( Vehicle vehicle ) //0x424910CD5DE8C246
- 0
- 237
- 1207
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Any _0x13C190302369308B ( Any p0 ) //0x13C190302369308B
- 0
- 201
- 1207
-
void SET_ENABLE_VEHICLE_SLIPSTREAMING ( BOOL p0 ) //0x73F1E4F6DF26FE30
- 0
- 278
- 1207
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void SET_VEHICLE_INACTIVE_DURING_PLAYBACK ( Vehicle vehicle, BOOL toggle ) //0x4EA71B4C9DB3C3F1
- 0
- 243
- 1207
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void SET_VEHICLE_ENGINE_CAN_DEGRADE ( Vehicle vehicle, BOOL toggle ) //0x48E4C137A71C2688
- 0
- 255
- 1207
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void SET_VEHICLE_IS_STOLEN ( Vehicle vehicle, BOOL isStolen ) //0x6C32FC81DFF25C9A
- 0
- 301
- 1207
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void _0xCBF88256E44D5D39 ( Vehicle vehicle, BOOL p1 ) //0xCBF88256E44D5D39
- 0
- 203
- 1207
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void _0xC325A6BAA62CF8A2 ( Vehicle vehicle, BOOL p1 ) //0xC325A6BAA62CF8A2
- 0
- 212
- 1207
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void _0x0CD7914D17A970AB ( Any p0, Any p1 ) //0x0CD7914D17A970AB
- 0
- 219
- 1207
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void _0x23F66C36F8E5EAAB ( Any p0, Any p1 ) //0x23F66C36F8E5EAAB
- 0
- 266
- 1207
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void _0x697DF68F3A761A50 ( Any p0 ) //0x697DF68F3A761A50
- 0
- 203
- 1207
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void _0x27E3F2B57209FA54 ( Any p0, Any p1 ) //0x27E3F2B57209FA54
- 0
- 252
- 1207
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void DISABLE_VEHICLE_WEAPON ( BOOL disabled, Hash weaponHash, Vehicle vehicle, Ped owner ) //0x94B1E71B144356A5
- 0
- 333
- 1207
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void SET_VEHICLE_CAN_BE_USED_BY_FLEEING_PEDS ( Vehicle vehicle, BOOL toggle ) //0xE42952510F84AFDB
- 0
- 242
- 1207
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void SET_VEHICLE_KEEP_ENGINE_ON_WHEN_ABANDONED ( Vehicle vehicle, BOOL toggle ) //0x1549BA7FE83A2383
- 0
- 220
- 1207
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void SET_VEHICLE_WHEELS_CAN_BREAK_OFF_WHEN_BLOW_UP ( Vehicle vehicle, BOOL toggle ) //0xC462C79379ABBCB1
- 0
- 224
- 1207
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void _0x0893DAFBFA67110E ( Vehicle vehicle, BOOL toggle ) //0x0893DAFBFA67110E
- 0
- 225
- 1207
-
void SET_VEHICLE_EXCLUSIVE_DRIVER ( Vehicle vehicle, Ped ped, int index ) //0xC6B9BF123B9463B6
- 0
- 229
- 1207
-
BOOL _IS_PED_EXCLUSIVE_DRIVER_OF_VEHICLE ( Ped ped, Vehicle vehicle, int* outIndex ) //0xB213D2A560B2E48B
- 0
- 209
- 1207
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void _0xDC0556D0F484ECAA ( Any p0 ) //0xDC0556D0F484ECAA
- 0
- 175
- 1207
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float GET_VEHICLE_BODY_HEALTH ( Vehicle vehicle ) //0x42113B857E33C16E
- 0
- 334
- 1207
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void SET_VEHICLE_BODY_HEALTH ( Vehicle vehicle, float value ) //0x55CCAAE4F28C67A0
- 0
- 256
- 1207
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Any _0xE777DDF3E78397E8 ( Any p0 ) //0xE777DDF3E78397E8
- 0
- 248
- 1207
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void _0xCEC4CA2CAB8FA98C ( Vehicle vehicle, BOOL p1 ) //0xCEC4CA2CAB8FA98C
- 0
- 227
- 1207
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void _0x012701ED938B85DE ( float p0, float p1 ) //0x012701ED938B85DE
- 0
- 253
- 1207
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void _0x8379E05871AD24E0 () //0x8379E05871AD24E0
- 0
- 203
- 1207
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void _SET_HORSE_TRAFFIC_GROUPING_DISTRIBUTION ( Any p0, Any p1, Any p2, Any p3 ) //0xF5FFB08976911B50
- 0
- 256
- 1207
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BOOL _ATTACH_DRAFT_VEHICLE_HARNESS_PED ( Ped mount, Vehicle draft, int harnessId ) //0x316CDB5B6E8F4110
- 0
- 283
- 1207
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BOOL _DETACH_DRAFT_VEHICLE_HARNESS_FROM_INDEX ( Vehicle draft, int harnessId ) //0x4402960666000E62
- 0
- 251
- 1207
Red Dead Redemption 2 Native Database by www.mod-rdr.com, includes contributions by gudmunduro and alloc8or.
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