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RDR2 NativeDB

Browse our wiki-style database of native functions in Red Dead Redemption II.

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387 natives in namespace VEHICLE

  1. int ADD_ROAD_NODE_SPEED_ZONE ( Any p0, Any p1, Any p10, Any p2, Any p3, Any p4, Any p5, Any p6, Any p7, Any p8 )  //0x4C221BAC54D735C3

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  2. BOOL REMOVE_ROAD_NODE_SPEED_ZONE ( int speedzone )  //0xFE9AB3354ACE6C9C

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  3. BOOL IS_ENTRY_POINT_FOR_SEAT_CLEAR ( Ped ped, Vehicle vehicle, int seatIndex, BOOL side, BOOL onEnter )  //0x80DDCCB2F4A3EB57

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  4. BOOL CAN_SHUFFLE_SEAT ( Vehicle vehicle, int seatIndex )  //0xF8B2D32A2231FD24

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  5. void MODIFY_VEHICLE_TOP_SPEED ( Vehicle vehicle, float value )  //0x35AD938C74CACD6A

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  6. void _0x23A3AB86E0807721 ( Vehicle vehicle, BOOL toggle )  //0x23A3AB86E0807721

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  7. void _0xC1842F40FD501DA2 ( Any p0, BOOL p1 )  //0xC1842F40FD501DA2

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  8. Any _0x30D86B2B7622D0EB ( Any p0 )  //0x30D86B2B7622D0EB

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  9. void _0x09C970AE59ABF6B2 ( Vehicle vehicle, BOOL p1 )  //0x09C970AE59ABF6B2

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  10. void LOCK_DOORS_WHEN_NO_LONGER_NEEDED ( Vehicle vehicle )  //0x1EF36558FBDE2DAA

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  11. Vehicle GET_LAST_DRIVEN_VEHICLE ()  //0xA94F3E0AB9695E19

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  12. void CLEAR_LAST_DRIVEN_VEHICLE ()  //0x0EFC5DC62E67609B

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  13. void SET_PED_OWNS_VEHICLE ( Ped ped, Vehicle vehicle )  //0x838C216C2B05A009

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  14. Entity _GET_VEHICLE_OWNER ( Vehicle vehicle )  //0xB729679356A889AE

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  15. void SET_VEHICLE_LOD_MULTIPLIER ( Vehicle vehicle, float multiplier )  //0x5F5E2B1B9EAECC0F

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  16. Any SET_VEHICLE_LOD_LEVEL ( Vehicle vehicle, int lodLevel )  //0x3FA7D7D1E0EA809E

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  17. void _0x7F8E2B131E1DCA6C ( Any p0, BOOL p1 )  //0x7F8E2B131E1DCA6C

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  18. void COPY_VEHICLE_DAMAGES ( Vehicle sourceVehicle, Vehicle targetVehicle )  //0xDBC28A8C683CD80B

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  19. void SET_VEHICLE_SHOOT_AT_TARGET ( Any p0, Any p1, Any p2, Any p3, Any p4, Any p5 )  //0xB79BE78C665B3E6D

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  20. void SET_FORCE_HD_VEHICLE ( Vehicle vehicle, BOOL toggle )  //0x373CB1283308BD7B

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  21. void TRACK_VEHICLE_VISIBILITY ( Vehicle vehicle )  //0x1F3969B140DEE157

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  22. BOOL IS_VEHICLE_VISIBLE ( Vehicle vehicle )  //0x424910CD5DE8C246

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  23. Any _0x13C190302369308B ( Any p0 )  //0x13C190302369308B

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  24. void SET_ENABLE_VEHICLE_SLIPSTREAMING ( BOOL p0 )  //0x73F1E4F6DF26FE30

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  25. void SET_VEHICLE_INACTIVE_DURING_PLAYBACK ( Vehicle vehicle, BOOL toggle )  //0x4EA71B4C9DB3C3F1

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  26. void SET_VEHICLE_ENGINE_CAN_DEGRADE ( Vehicle vehicle, BOOL toggle )  //0x48E4C137A71C2688

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  27. void SET_VEHICLE_IS_STOLEN ( Vehicle vehicle, BOOL isStolen )  //0x6C32FC81DFF25C9A

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  28. void _0xCBF88256E44D5D39 ( Vehicle vehicle, BOOL p1 )  //0xCBF88256E44D5D39

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  29. void _0xC325A6BAA62CF8A2 ( Vehicle vehicle, BOOL p1 )  //0xC325A6BAA62CF8A2

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  30. void _0x0CD7914D17A970AB ( Any p0, Any p1 )  //0x0CD7914D17A970AB

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  31. void _0x23F66C36F8E5EAAB ( Any p0, Any p1 )  //0x23F66C36F8E5EAAB

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  32. void _0x697DF68F3A761A50 ( Any p0 )  //0x697DF68F3A761A50

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  33. void _0x27E3F2B57209FA54 ( Any p0, Any p1 )  //0x27E3F2B57209FA54

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  34. void DISABLE_VEHICLE_WEAPON ( BOOL disabled, Hash weaponHash, Vehicle vehicle, Ped owner )  //0x94B1E71B144356A5

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  35. void SET_VEHICLE_CAN_BE_USED_BY_FLEEING_PEDS ( Vehicle vehicle, BOOL toggle )  //0xE42952510F84AFDB

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  36. void SET_VEHICLE_KEEP_ENGINE_ON_WHEN_ABANDONED ( Vehicle vehicle, BOOL toggle )  //0x1549BA7FE83A2383

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  37. void SET_VEHICLE_WHEELS_CAN_BREAK_OFF_WHEN_BLOW_UP ( Vehicle vehicle, BOOL toggle )  //0xC462C79379ABBCB1

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  38. void _0x0893DAFBFA67110E ( Vehicle vehicle, BOOL toggle )  //0x0893DAFBFA67110E

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  39. void SET_VEHICLE_EXCLUSIVE_DRIVER ( Vehicle vehicle, Ped ped, int index )  //0xC6B9BF123B9463B6

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  40. BOOL _IS_PED_EXCLUSIVE_DRIVER_OF_VEHICLE ( Ped ped, Vehicle vehicle, int* outIndex )  //0xB213D2A560B2E48B

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  41. void _0xDC0556D0F484ECAA ( Any p0 )  //0xDC0556D0F484ECAA

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  42. float GET_VEHICLE_BODY_HEALTH ( Vehicle vehicle )  //0x42113B857E33C16E

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  43. void SET_VEHICLE_BODY_HEALTH ( Vehicle vehicle, float value )  //0x55CCAAE4F28C67A0

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  44. Any _0xE777DDF3E78397E8 ( Any p0 )  //0xE777DDF3E78397E8

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  45. void _0xCEC4CA2CAB8FA98C ( Vehicle vehicle, BOOL p1 )  //0xCEC4CA2CAB8FA98C

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  46. void _0x012701ED938B85DE ( float p0, float p1 )  //0x012701ED938B85DE

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  47. void _0x8379E05871AD24E0 ()  //0x8379E05871AD24E0

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  48. void _SET_HORSE_TRAFFIC_GROUPING_DISTRIBUTION ( Any p0, Any p1, Any p2, Any p3 )  //0xF5FFB08976911B50

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  49. BOOL _ATTACH_DRAFT_VEHICLE_HARNESS_PED ( Ped mount, Vehicle draft, int harnessId )  //0x316CDB5B6E8F4110

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  50. BOOL _DETACH_DRAFT_VEHICLE_HARNESS_FROM_INDEX ( Vehicle draft, int harnessId )  //0x4402960666000E62

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Red Dead Redemption 2 Native Database by www.mod-rdr.com, includes contributions by gudmunduro and alloc8or.

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