Jump to content

RDR2 NativeDB

Browse our wiki-style database of native functions in Red Dead Redemption II.

Search 7154 native functions

  • Only this category?

  • Return type
  • First seen in version
  • With description?
  • With comments?

387 natives in namespace VEHICLE

  1. void SET_ENABLE_VEHICLE_SLIPSTREAMING ( BOOL p0 )  //0x73F1E4F6DF26FE30

    • 0
    • 278
    • 1207
  2. void SET_VEHICLE_INACTIVE_DURING_PLAYBACK ( Vehicle vehicle, BOOL toggle )  //0x4EA71B4C9DB3C3F1

    • 0
    • 243
    • 1207
  3. void SET_VEHICLE_ENGINE_CAN_DEGRADE ( Vehicle vehicle, BOOL toggle )  //0x48E4C137A71C2688

    • 0
    • 255
    • 1207
  4. void SET_VEHICLE_IS_STOLEN ( Vehicle vehicle, BOOL isStolen )  //0x6C32FC81DFF25C9A

    • 0
    • 301
    • 1207
  5. void SET_VEHICLE_DENSITY_MULTIPLIER_THIS_FRAME ( float multiplier )  //0x606374EBFC27B133

    • 0
    • 369
    • 1207
  6. void _0xCBF88256E44D5D39 ( Vehicle vehicle, BOOL p1 )  //0xCBF88256E44D5D39

    • 0
    • 203
    • 1207
  7. void SET_RANDOM_VEHICLE_DENSITY_MULTIPLIER_THIS_FRAME ( float multiplier )  //0x1F91D44490E1EA0C

    • 0
    • 354
    • 1207
  8. void _0xC325A6BAA62CF8A2 ( Vehicle vehicle, BOOL p1 )  //0xC325A6BAA62CF8A2

    • 0
    • 212
    • 1207
  9. void SET_PARKED_VEHICLE_DENSITY_MULTIPLIER_THIS_FRAME ( float multiplier )  //0xFEDFA97638D61D4A

    • 0
    • 361
    • 1207
  10. void _0x0CD7914D17A970AB ( Any p0, Any p1 )  //0x0CD7914D17A970AB

    • 0
    • 219
    • 1207
  11. void SET_DISABLE_RANDOM_TRAINS_THIS_FRAME ( BOOL toggle )  //0xD4288603E8766FF7

    • 0
    • 363
    • 1207
  12. void _0x23F66C36F8E5EAAB ( Any p0, Any p1 )  //0x23F66C36F8E5EAAB

    • 0
    • 266
    • 1207
  13. void SET_VEHICLE_DOORS_LOCKED ( Vehicle vehicle, int doorLockStatus )  //0x96F78A6A075D55D9

    • 0
    • 457
    • 1207
  14. void _0x697DF68F3A761A50 ( Any p0 )  //0x697DF68F3A761A50

    • 0
    • 203
    • 1207
  15. void SET_VEHICLE_INDIVIDUAL_DOORS_LOCKED ( Vehicle vehicle, int doorId, int doorLockStatus )  //0xA9F1D75195CC40F6

    • 0
    • 373
    • 1207
  16. void _0x27E3F2B57209FA54 ( Any p0, Any p1 )  //0x27E3F2B57209FA54

    • 0
    • 252
    • 1207
  17. void SET_VEHICLE_DOORS_LOCKED_FOR_PLAYER ( Vehicle vehicle, Player player, BOOL toggle )  //0x359A8EA1FB8D6F0F

    • 0
    • 317
    • 1207
  18. void DISABLE_VEHICLE_WEAPON ( BOOL disabled, Hash weaponHash, Vehicle vehicle, Ped owner )  //0x94B1E71B144356A5

    • 0
    • 333
    • 1207
  19. void SET_VEHICLE_CAN_BE_USED_BY_FLEEING_PEDS ( Vehicle vehicle, BOOL toggle )  //0xE42952510F84AFDB

    • 0
    • 242
    • 1207
  20. void SET_VEHICLE_DOORS_LOCKED_FOR_ALL_PLAYERS ( Vehicle vehicle, BOOL toggle )  //0x2381977DA948F8DC

    • 0
    • 505
    • 1207
  21. void SET_VEHICLE_KEEP_ENGINE_ON_WHEN_ABANDONED ( Vehicle vehicle, BOOL toggle )  //0x1549BA7FE83A2383

    • 0
    • 220
    • 1207
  22. void SET_VEHICLE_DOORS_LOCKED_FOR_TEAM ( Vehicle vehicle, int team, BOOL toggle )  //0xE712BC978770F105

    • 0
    • 330
    • 1207
  23. void SET_VEHICLE_WHEELS_CAN_BREAK_OFF_WHEN_BLOW_UP ( Vehicle vehicle, BOOL toggle )  //0xC462C79379ABBCB1

    • 0
    • 224
    • 1207
  24. void _0x0893DAFBFA67110E ( Vehicle vehicle, BOOL toggle )  //0x0893DAFBFA67110E

    • 0
    • 225
    • 1207
  25. void EXPLODE_VEHICLE ( Vehicle vehicle, BOOL isAudible, BOOL isInvisible, Any p3, Any p4 )  //0x75DCED9EEC5769D7

    • 0
    • 379
    • 1207
  26. void SET_VEHICLE_EXCLUSIVE_DRIVER ( Vehicle vehicle, Ped ped, int index )  //0xC6B9BF123B9463B6

    • 0
    • 229
    • 1207
  27. void _0x750D42C013F64AE7 ( Any p0, Any p1 )  //0x750D42C013F64AE7

    • 0
    • 324
    • 1207
  28. void _0xE78993FF9022C064 ( Any p0 )  //0xE78993FF9022C064

    • 0
    • 294
    • 1207
  29. void _0xDC0556D0F484ECAA ( Any p0 )  //0xDC0556D0F484ECAA

    • 0
    • 175
    • 1207
  30. void _0x9868C0D0134855F7 ( Any p0 )  //0x9868C0D0134855F7

    • 0
    • 367
    • 1207
  31. void _HIDE_HORSE_REINS ( Vehicle vehicle )  //0x201B8ED4FF7FE9F5

    • 0
    • 348
    • 1207
  32. void SET_VEHICLE_BODY_HEALTH ( Vehicle vehicle, float value )  //0x55CCAAE4F28C67A0

    • 0
    • 256
    • 1207
  33. void _SHOW_HORSE_REINS ( Vehicle vehicle )  //0x41CDA90EE3450921

    • 0
    • 318
    • 1207
  34. void _0xD21A3D421E7F09F7 ( Any p0, Any p1 )  //0xD21A3D421E7F09F7

    • 0
    • 328
    • 1207
  35. void _0xCEC4CA2CAB8FA98C ( Vehicle vehicle, BOOL p1 )  //0xCEC4CA2CAB8FA98C

    • 0
    • 227
    • 1207
  36. void _0xA13028E22564A1BD ( Any p0, Any p1 )  //0xA13028E22564A1BD

    • 0
    • 319
    • 1207
  37. void _0x012701ED938B85DE ( float p0, float p1 )  //0x012701ED938B85DE

    • 0
    • 253
    • 1207
  38. void _0x485B05EF05B9AEE9 ( Any p0, Any p1 )  //0x485B05EF05B9AEE9

    • 0
    • 329
    • 1207
  39. void _0x8379E05871AD24E0 ()  //0x8379E05871AD24E0

    • 0
    • 203
    • 1207
  40. void SET_BOAT_ANCHOR ( Vehicle vehicle, BOOL toggle )  //0xAEAB044F05B92659

    • 0
    • 401
    • 1207
  41. void _SET_HORSE_TRAFFIC_GROUPING_DISTRIBUTION ( Any p0, Any p1, Any p2, Any p3 )  //0xF5FFB08976911B50

    • 0
    • 256
    • 1207
  42. void _0x6B53F4B811E583D2 ( Vehicle vehicle, BOOL toggle )  //0x6B53F4B811E583D2

    • 0
    • 339
    • 1207
  43. void _SET_BOAT_FROZEN_WHEN_ANCHORED ( Vehicle vehicle, BOOL p1, BOOL p2 )  //0x286771F3059A37A7

    • 0
    • 383
    • 1207
  44. void _0x75B49ACD73617437 ( Vehicle vehicle, BOOL p1 )  //0x75B49ACD73617437

    • 0
    • 308
    • 1207
  45. void _0x0F7F603BDE08C4D3 ( Any p0 )  //0x0F7F603BDE08C4D3

    • 0
    • 238
    • 1207
  46. void _SET_BOAT_MOVEMENT_RESISTANCE ( Vehicle vehicle, float value )  //0xE3261532550D6A9F

    • 0
    • 288
    • 1207
  47. void SET_BOAT_SINKS_WHEN_WRECKED ( Vehicle vehicle, BOOL toggle )  //0x62A6D317A011EA1D

    • 0
    • 353
    • 1207
  48. void _SET_FORCE_HIGH_LOD_VEHICLE ( Vehicle vehicle, BOOL p1 )  //0x1098CDA477890165

    • 0
    • 310
    • 1207
  49. void _0xC399CC89FBA05DA0 ( Vehicle vehicle, BOOL p1 )  //0xC399CC89FBA05DA0

    • 0
    • 188
    • 1207
  50. void _0x98A7598C579EE871 ( Any p0, Any p1, Any p2 )  //0x98A7598C579EE871

    • 0
    • 315
    • 1207

Red Dead Redemption 2 Native Database by www.mod-rdr.com, includes contributions by gudmunduro and alloc8or.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...