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RDR2 NativeDB

Browse our wiki-style database of native functions in Red Dead Redemption II.

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387 natives in namespace VEHICLE

  1. void SET_ENABLE_VEHICLE_SLIPSTREAMING ( BOOL p0 )  //0x73F1E4F6DF26FE30

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  2. void SET_VEHICLE_INACTIVE_DURING_PLAYBACK ( Vehicle vehicle, BOOL toggle )  //0x4EA71B4C9DB3C3F1

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  3. void SET_VEHICLE_ENGINE_CAN_DEGRADE ( Vehicle vehicle, BOOL toggle )  //0x48E4C137A71C2688

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  4. void SET_VEHICLE_IS_STOLEN ( Vehicle vehicle, BOOL isStolen )  //0x6C32FC81DFF25C9A

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  5. void SET_VEHICLE_DENSITY_MULTIPLIER_THIS_FRAME ( float multiplier )  //0x606374EBFC27B133

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  6. void _0xCBF88256E44D5D39 ( Vehicle vehicle, BOOL p1 )  //0xCBF88256E44D5D39

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  7. void SET_RANDOM_VEHICLE_DENSITY_MULTIPLIER_THIS_FRAME ( float multiplier )  //0x1F91D44490E1EA0C

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  8. void _0xC325A6BAA62CF8A2 ( Vehicle vehicle, BOOL p1 )  //0xC325A6BAA62CF8A2

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  9. void SET_PARKED_VEHICLE_DENSITY_MULTIPLIER_THIS_FRAME ( float multiplier )  //0xFEDFA97638D61D4A

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  10. void _0x0CD7914D17A970AB ( Any p0, Any p1 )  //0x0CD7914D17A970AB

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  11. void SET_DISABLE_RANDOM_TRAINS_THIS_FRAME ( BOOL toggle )  //0xD4288603E8766FF7

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  12. void _0x23F66C36F8E5EAAB ( Any p0, Any p1 )  //0x23F66C36F8E5EAAB

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  13. void SET_VEHICLE_DOORS_LOCKED ( Vehicle vehicle, int doorLockStatus )  //0x96F78A6A075D55D9

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  14. void _0x697DF68F3A761A50 ( Any p0 )  //0x697DF68F3A761A50

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  15. void SET_VEHICLE_INDIVIDUAL_DOORS_LOCKED ( Vehicle vehicle, int doorId, int doorLockStatus )  //0xA9F1D75195CC40F6

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  16. void _0x27E3F2B57209FA54 ( Any p0, Any p1 )  //0x27E3F2B57209FA54

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  17. void SET_VEHICLE_DOORS_LOCKED_FOR_PLAYER ( Vehicle vehicle, Player player, BOOL toggle )  //0x359A8EA1FB8D6F0F

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  18. void DISABLE_VEHICLE_WEAPON ( BOOL disabled, Hash weaponHash, Vehicle vehicle, Ped owner )  //0x94B1E71B144356A5

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  19. void SET_VEHICLE_CAN_BE_USED_BY_FLEEING_PEDS ( Vehicle vehicle, BOOL toggle )  //0xE42952510F84AFDB

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  20. void SET_VEHICLE_DOORS_LOCKED_FOR_ALL_PLAYERS ( Vehicle vehicle, BOOL toggle )  //0x2381977DA948F8DC

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  21. void SET_VEHICLE_KEEP_ENGINE_ON_WHEN_ABANDONED ( Vehicle vehicle, BOOL toggle )  //0x1549BA7FE83A2383

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  22. void SET_VEHICLE_DOORS_LOCKED_FOR_TEAM ( Vehicle vehicle, int team, BOOL toggle )  //0xE712BC978770F105

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  23. void SET_VEHICLE_WHEELS_CAN_BREAK_OFF_WHEN_BLOW_UP ( Vehicle vehicle, BOOL toggle )  //0xC462C79379ABBCB1

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  24. void _0x0893DAFBFA67110E ( Vehicle vehicle, BOOL toggle )  //0x0893DAFBFA67110E

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  25. void EXPLODE_VEHICLE ( Vehicle vehicle, BOOL isAudible, BOOL isInvisible, Any p3, Any p4 )  //0x75DCED9EEC5769D7

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  26. void SET_VEHICLE_EXCLUSIVE_DRIVER ( Vehicle vehicle, Ped ped, int index )  //0xC6B9BF123B9463B6

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  27. void _0x750D42C013F64AE7 ( Any p0, Any p1 )  //0x750D42C013F64AE7

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  28. void _0xE78993FF9022C064 ( Any p0 )  //0xE78993FF9022C064

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  29. void _0xDC0556D0F484ECAA ( Any p0 )  //0xDC0556D0F484ECAA

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  30. void _0x9868C0D0134855F7 ( Any p0 )  //0x9868C0D0134855F7

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  31. void _HIDE_HORSE_REINS ( Vehicle vehicle )  //0x201B8ED4FF7FE9F5

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  32. void SET_VEHICLE_BODY_HEALTH ( Vehicle vehicle, float value )  //0x55CCAAE4F28C67A0

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  33. void _SHOW_HORSE_REINS ( Vehicle vehicle )  //0x41CDA90EE3450921

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  34. void _0xD21A3D421E7F09F7 ( Any p0, Any p1 )  //0xD21A3D421E7F09F7

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  35. void _0xCEC4CA2CAB8FA98C ( Vehicle vehicle, BOOL p1 )  //0xCEC4CA2CAB8FA98C

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  36. void _0xA13028E22564A1BD ( Any p0, Any p1 )  //0xA13028E22564A1BD

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  37. void _0x012701ED938B85DE ( float p0, float p1 )  //0x012701ED938B85DE

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  38. void _0x485B05EF05B9AEE9 ( Any p0, Any p1 )  //0x485B05EF05B9AEE9

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  39. void _0x8379E05871AD24E0 ()  //0x8379E05871AD24E0

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  40. void SET_BOAT_ANCHOR ( Vehicle vehicle, BOOL toggle )  //0xAEAB044F05B92659

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  41. void _SET_HORSE_TRAFFIC_GROUPING_DISTRIBUTION ( Any p0, Any p1, Any p2, Any p3 )  //0xF5FFB08976911B50

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  42. void _0x6B53F4B811E583D2 ( Vehicle vehicle, BOOL toggle )  //0x6B53F4B811E583D2

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  43. void _SET_BOAT_FROZEN_WHEN_ANCHORED ( Vehicle vehicle, BOOL p1, BOOL p2 )  //0x286771F3059A37A7

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  44. void _0x75B49ACD73617437 ( Vehicle vehicle, BOOL p1 )  //0x75B49ACD73617437

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  45. void _0x0F7F603BDE08C4D3 ( Any p0 )  //0x0F7F603BDE08C4D3

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  46. void _SET_BOAT_MOVEMENT_RESISTANCE ( Vehicle vehicle, float value )  //0xE3261532550D6A9F

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  47. void SET_BOAT_SINKS_WHEN_WRECKED ( Vehicle vehicle, BOOL toggle )  //0x62A6D317A011EA1D

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  48. void _SET_FORCE_HIGH_LOD_VEHICLE ( Vehicle vehicle, BOOL p1 )  //0x1098CDA477890165

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  49. void _0xC399CC89FBA05DA0 ( Vehicle vehicle, BOOL p1 )  //0xC399CC89FBA05DA0

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  50. void _0x98A7598C579EE871 ( Any p0, Any p1, Any p2 )  //0x98A7598C579EE871

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Red Dead Redemption 2 Native Database by www.mod-rdr.com, includes contributions by gudmunduro and alloc8or.

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