RDR2 NativeDB
Browse our wiki-style database of native functions in Red Dead Redemption II.
Namespaces
- BUILTIN
- AICOVERPOINT
- AITRANSPORT
- ANIMSCENE
- _NAMESPACE4
- ATTRIBUTE
- AUDIO
- BOUNTY
- BRAIN
- CAM
- CLOCK
- COLLECTION
- COMPANION
- COMPENDIUM
- CRASHLOG
- CREW
- DATABINDING
- DATAFILE
- DEBUG
- DECORATOR
- DLC
- ENTITY
- EVENT
- FIRE
- FLOCK
- GRAPHICS
- GANG
- GOOGLE_ANALYTICS
- HUD
- IK
- _NAMESPACE30
- INTERIOR
- INVENTORY
- ITEMDATABASE
- ITEMSET
- LAW
- LOCALIZATION
- MAP
- MINIGAME
- MISC
- MISSIONDATA
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PERSCHAR
- PERSISTENCE
- PHYSICS
- PLAYER
- POPULATION
- POSSE
- PROPSET
- QUEUE
- RECORDING
- REPLAY
- SCRIPTS
- SAVE
- SHAPETEST
- SOCIALCLUB
- SOCIALCLUBFEED
- SPACTIONPROXY
- STATS
- STREAMING
- TASK
- TELEMETRY
- TXD
- UIAPPS
- UIDEBUG
- UIEVENTS
- UIFEED
- UILOG
- UIPINNING
- UITUTORIAL
- UISTATEMACHINE
- UISTICKYFEED
- UNLOCK
- VEHICLE
- VOICE
- VOLUME
- WATER
- WEAPON
- ZONE
387 natives in namespace VEHICLE
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void _0x012701ED938B85DE ( float p0, float p1 ) //0x012701ED938B85DE
- 0
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void _0x0355FE37240E2C77 ( Any p0, Any p1 ) //0x0355FE37240E2C77
- 0
- 218
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void _0x04F0579DBDD32F34 ( Vehicle vehicle ) //0x04F0579DBDD32F34
- 0
- 207
- 1207
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BOOL _0x0516FAE561276EFC ( int trackIndex ) //0x0516FAE561276EFC
- 0
- 203
- 1207
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void _0x065D03A9D6B2C6B5 ( Any p0, Any p1 ) //0x065D03A9D6B2C6B5
- 0
- 216
- 1207
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void _0x06A09A6E0C6D2A84 ( Vehicle train, BOOL p1 ) //0x06A09A6E0C6D2A84
- 0
- 208
- 1207
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void _0x0794199B25E499E1 ( Vehicle wagon, BOOL p1 ) //0x0794199B25E499E1
- 0
- 189
- 1207
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void _0x07E2E21E799080A0 ( Any p0, Any p1 ) //0x07E2E21E799080A0
- 0
- 233
- 1207
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void _0x0893DAFBFA67110E ( Vehicle vehicle, BOOL toggle ) //0x0893DAFBFA67110E
- 0
- 225
- 1207
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Any _0x09034479E6E3E269 ( Vehicle train, Hash* trainTrack, int* junctionIndex ) //0x09034479E6E3E269
- 0
- 230
- 1207
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void _0x09C970AE59ABF6B2 ( Vehicle vehicle, BOOL p1 ) //0x09C970AE59ABF6B2
- 0
- 260
- 1207
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Any _0x0BA4250D20007C2E ( Any p0 ) //0x0BA4250D20007C2E
- 0
- 211
- 1207
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void _0x0CD7914D17A970AB ( Any p0, Any p1 ) //0x0CD7914D17A970AB
- 0
- 219
- 1207
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void _0x0D5FDF0D36FA10CD ( int trackIndex ) //0x0D5FDF0D36FA10CD
- 0
- 291
- 1207
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Any _0x0E558D3A49D759D6 ( Any p0, Any p1 ) //0x0E558D3A49D759D6
- 0
- 202
- 1207
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void _0x0F7F603BDE08C4D3 ( Any p0 ) //0x0F7F603BDE08C4D3
- 0
- 238
- 1207
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Any _0x0FDDEE66E3465726 ( Any p0 ) //0x0FDDEE66E3465726
- 0
- 236
- 1207
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void _0x104D9A7B1C0D0783 ( Vehicle vehicle, float p1 ) //0x104D9A7B1C0D0783
- 0
- 220
- 1207
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Any _0x1121B07088ED3013 ( Any p0 ) //0x1121B07088ED3013
- 0
- 223
- 1207
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int _0x1180A2974D251B7B ( Vehicle train ) //0x1180A2974D251B7B
- 0
- 254
- 1207
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void _0x1240E8596A8308B9 ( Any p0, Any p1 ) //0x1240E8596A8308B9
- 0
- 290
- 1207
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void _0x12F6C6ED3EFF42DE ( Vehicle vehicle, float x, float y, float z ) //0x12F6C6ED3EFF42DE
- 0
- 225
- 1207
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Any _0x13C190302369308B ( Any p0 ) //0x13C190302369308B
- 0
- 201
- 1207
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void _0x13EB275BF81636D1 ( Any p0, Any p1 ) //0x13EB275BF81636D1
- 0
- 196
- 1207
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Any _0x14DA8C4BC2CCD90A ( Any p0 ) //0x14DA8C4BC2CCD90A
- 0
- 219
- 1207
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void _0x15206E88FF7617DF ( int trackIndex, float p1 ) //0x15206E88FF7617DF
- 0
- 246
- 1207
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void _0x15CC8C33D7FFCC4A ( Vehicle vehicle, int p1 ) //0x15CC8C33D7FFCC4A
- 0
- 188
- 1436
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void _0x160C1B5AB48AB87C ( Vehicle train, float p1 ) //0x160C1B5AB48AB87C
- 0
- 205
- 1207
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void _0x165BE2001E5E4B75 ( Any p0 ) //0x165BE2001E5E4B75
- 0
- 197
- 1207
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void _0x16B86A49E072AA85 () //0x16B86A49E072AA85
- 0
- 197
- 1207
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void _0x172E9DD35858DCD7 ( Any p0 ) //0x172E9DD35858DCD7
- 0
- 216
- 1207
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BOOL _0x18714953CCED17D3 ( Vehicle vehicle ) //0x18714953CCED17D3
- 0
- 199
- 1207
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void _0x1A861F899EBBE17C ( Vehicle train, BOOL p1 ) //0x1A861F899EBBE17C
- 0
- 220
- 1207
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void _0x1BFBAFCC6760FF02 ( Vehicle train, BOOL p1 ) //0x1BFBAFCC6760FF02
- 0
- 211
- 1207
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Any _0x2045429505158D1A ( Any p0 ) //0x2045429505158D1A
- 0
- 210
- 1207
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void _0x2200AB13CBD10F4E ( Vehicle vehicle, float x, float y, float z, BOOL p4, float p5 ) //0x2200AB13CBD10F4E
- 0
- 224
- 1207
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void _0x23A3AB86E0807721 ( Vehicle vehicle, BOOL toggle ) //0x23A3AB86E0807721
- 0
- 199
- 1207
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void _0x23F66C36F8E5EAAB ( Any p0, Any p1 ) //0x23F66C36F8E5EAAB
- 0
- 266
- 1207
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void _0x27E3F2B57209FA54 ( Any p0, Any p1 ) //0x27E3F2B57209FA54
- 0
- 252
- 1207
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Any _0x288CBB414C3C2FBB ( Any p0 ) //0x288CBB414C3C2FBB
- 0
- 222
- 1207
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void _0x2A7413168F6CD5A8 () //0x2A7413168F6CD5A8
- 0
- 213
- 1207
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void _0x2BB2B5BCF0DF8008 ( Any p0, Any p1 ) //0x2BB2B5BCF0DF8008
- 0
- 218
- 1207
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Any _0x2C46D2A591D8C322 ( Any p0, Any p1, Any p2 ) //0x2C46D2A591D8C322
- 0
- 239
- 1207
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void _0x3053064F909B5F42 ( Any p0, Any p1 ) //0x3053064F909B5F42
- 0
- 227
- 1207
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Any _0x30D86B2B7622D0EB ( Any p0 ) //0x30D86B2B7622D0EB
- 0
- 212
- 1207
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void _0x3137EDC899E6DAE4 ( Any p0, Any p1 ) //0x3137EDC899E6DAE4
- 0
- 173
- 1355
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int _0x331CBD247FC5DAA8 ( Hash configHash, float x, float y, float z, BOOL direction, BOOL p5 ) //0x331CBD247FC5DAA8
- 0
- 246
- 1207
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void _0x34BCF6209B9668A7 ( int trackIndex, Any p1 ) //0x34BCF6209B9668A7
- 0
- 192
- 1207
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BOOL _0x37D238BE69F7378A ( int trackIndex ) //0x37D238BE69F7378A
- 0
- 247
- 1207
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void _0x38E7DD70A242D5CB ( int trackIndex, int p1 ) //0x38E7DD70A242D5CB
- 0
- 224
- 1207
Red Dead Redemption 2 Native Database by www.mod-rdr.com, includes contributions by gudmunduro and alloc8or.
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