RDR2 NativeDB
Browse our wiki-style database of native functions in Red Dead Redemption II.
Namespaces
- BUILTIN
- AICOVERPOINT
- AITRANSPORT
- ANIMSCENE
- _NAMESPACE4
- ATTRIBUTE
- AUDIO
- BOUNTY
- BRAIN
- CAM
- CLOCK
- COLLECTION
- COMPANION
- COMPENDIUM
- CRASHLOG
- CREW
- DATABINDING
- DATAFILE
- DEBUG
- DECORATOR
- DLC
- ENTITY
- EVENT
- FIRE
- FLOCK
- GRAPHICS
- GANG
- GOOGLE_ANALYTICS
- HUD
- IK
- _NAMESPACE30
- INTERIOR
- INVENTORY
- ITEMDATABASE
- ITEMSET
- LAW
- LOCALIZATION
- MAP
- MINIGAME
- MISC
- MISSIONDATA
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PERSCHAR
- PERSISTENCE
- PHYSICS
- PLAYER
- POPULATION
- POSSE
- PROPSET
- QUEUE
- RECORDING
- REPLAY
- SCRIPTS
- SAVE
- SHAPETEST
- SOCIALCLUB
- SOCIALCLUBFEED
- SPACTIONPROXY
- STATS
- STREAMING
- TASK
- TELEMETRY
- TXD
- UIAPPS
- UIDEBUG
- UIEVENTS
- UIFEED
- UILOG
- UIPINNING
- UITUTORIAL
- UISTATEMACHINE
- UISTICKYFEED
- UNLOCK
- VEHICLE
- VOICE
- VOLUME
- WATER
- WEAPON
- ZONE
387 natives in namespace VEHICLE
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void _0x6355602C02EDC6DF ( Entity entity, Any p1 ) //0x6355602C02EDC6DF
- 0
- 492
- 1207
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void _SET_VEHICLE_IS_IN_HURRY ( Vehicle vehicle, BOOL enabled ) //0xCE1531927AD6C9F8
- 0
- 328
- 1207
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Vehicle CREATE_VEHICLE ( Hash modelHash, float x, float y, float z, float heading, BOOL isNetwork, BOOL bScriptHostVeh, BOOL bDontAutoCreateDraftAnimals, BOOL p8 ) //0xAF35D0D2583051B0
- 0
- 962
- 1207
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Vehicle _CREATE_DRAFT_VEHICLE ( Hash modelHash, float x, float y, float z, float heading, BOOL isNetwork, BOOL bScriptHostVeh, BOOL bDontAutoCreateDraftAnimals, Hash draftAnimalPopGroup, BOOL p9 ) //0x214651FB1DFEBA89
- 0
- 445
- 1207
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void DELETE_VEHICLE ( Vehicle* vehicle ) //0xE20A909D8C4A70F8
- 0
- 340
- 1207
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void _FADE_AND_DESTROY_VEHICLE ( Vehicle* vehicle ) //0x35DC1877312FBA0F
- 0
- 297
- 1207
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BOOL _IS_VEHICLE_FADING_OUT ( Vehicle vehicle ) //0x5136B284B67B35C7
- 0
- 302
- 1207
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void _0x1240E8596A8308B9 ( Any p0, Any p1 ) //0x1240E8596A8308B9
- 0
- 290
- 1207
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void SET_VEHICLE_ALLOW_NO_PASSENGERS_LOCKON ( Vehicle veh, BOOL toggle ) //0xECB9E9BC887E8060
- 0
- 366
- 1207
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BOOL IS_VEHICLE_MODEL ( Vehicle vehicle, Hash model ) //0x0045A54EC7A22455
- 0
- 407
- 1207
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void _SET_ALL_VEHICLE_GENERATORS_DISABLED_FOR_VOLUME ( Volume volume, BOOL toggle ) //0x424FFCB9F0D2D4B5
- 0
- 278
- 1207
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void SET_ALL_VEHICLE_GENERATORS_ACTIVE_IN_AREA ( float x1, float y1, float z1, float x2, float y2, float z2, BOOL p6, BOOL p7 ) //0xBBB134FB9D50C0CC
- 0
- 364
- 1207
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void SET_ALL_VEHICLE_GENERATORS_ACTIVE () //0x3D596E6E88A02C24
- 0
- 335
- 1207
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BOOL SET_VEHICLE_ON_GROUND_PROPERLY ( Vehicle vehicle, BOOL p1 ) //0x7263332501E07F52
- 0
- 412
- 1207
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BOOL IS_VEHICLE_STOPPED ( Vehicle vehicle ) //0x78C3311A73135241
- 0
- 345
- 1207
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int GET_VEHICLE_NUMBER_OF_PASSENGERS ( Vehicle vehicle ) //0x59F3F16577CD79B2
- 0
- 306
- 1207
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int GET_VEHICLE_MAX_NUMBER_OF_PASSENGERS ( Vehicle vehicle ) //0xA9C55F1C15E62E06
- 0
- 353
- 1207
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int GET_VEHICLE_MODEL_NUMBER_OF_SEATS ( Hash modelHash ) //0x9A578736FF3A17C3
- 0
- 364
- 1207
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BOOL IS_SEAT_WARP_ONLY ( Vehicle vehicle, int seatIndex ) //0x7892685BF6D9775E
- 0
- 385
- 1207
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BOOL _GET_VEHICLE_TURRET_SEAT ( Vehicle vehicle, int* seatIndex ) //0xFF5791B7639C2A46
- 0
- 340
- 1207
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Any _0xA9E185D498B9AC67 ( Any p0, Any p1 ) //0xA9E185D498B9AC67
- 0
- 296
- 1207
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void SET_VEHICLE_DENSITY_MULTIPLIER_THIS_FRAME ( float multiplier ) //0x606374EBFC27B133
- 0
- 369
- 1207
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void SET_RANDOM_VEHICLE_DENSITY_MULTIPLIER_THIS_FRAME ( float multiplier ) //0x1F91D44490E1EA0C
- 0
- 354
- 1207
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void SET_PARKED_VEHICLE_DENSITY_MULTIPLIER_THIS_FRAME ( float multiplier ) //0xFEDFA97638D61D4A
- 0
- 361
- 1207
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void SET_DISABLE_RANDOM_TRAINS_THIS_FRAME ( BOOL toggle ) //0xD4288603E8766FF7
- 0
- 363
- 1207
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void SET_VEHICLE_DOORS_LOCKED ( Vehicle vehicle, int doorLockStatus ) //0x96F78A6A075D55D9
- 0
- 457
- 1207
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void SET_VEHICLE_INDIVIDUAL_DOORS_LOCKED ( Vehicle vehicle, int doorId, int doorLockStatus ) //0xA9F1D75195CC40F6
- 0
- 373
- 1207
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void SET_VEHICLE_DOORS_LOCKED_FOR_PLAYER ( Vehicle vehicle, Player player, BOOL toggle ) //0x359A8EA1FB8D6F0F
- 0
- 317
- 1207
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BOOL GET_VEHICLE_DOORS_LOCKED_FOR_PLAYER ( Vehicle vehicle, Player player ) //0xFA2CDDFEB8BC898B
- 0
- 389
- 1207
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void SET_VEHICLE_DOORS_LOCKED_FOR_ALL_PLAYERS ( Vehicle vehicle, BOOL toggle ) //0x2381977DA948F8DC
- 0
- 505
- 1207
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void SET_VEHICLE_DOORS_LOCKED_FOR_TEAM ( Vehicle vehicle, int team, BOOL toggle ) //0xE712BC978770F105
- 0
- 330
- 1207
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BOOL _GET_VEHICLE_DOORS_LOCKED_FOR_TEAM ( Vehicle vehicle, int team ) //0xDD1E1393D966D39A
- 0
- 315
- 1207
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void EXPLODE_VEHICLE ( Vehicle vehicle, BOOL isAudible, BOOL isInvisible, Any p3, Any p4 ) //0x75DCED9EEC5769D7
- 0
- 379
- 1207
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void _0x750D42C013F64AE7 ( Any p0, Any p1 ) //0x750D42C013F64AE7
- 0
- 324
- 1207
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void _0xE78993FF9022C064 ( Any p0 ) //0xE78993FF9022C064
- 0
- 294
- 1207
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void _0x9868C0D0134855F7 ( Any p0 ) //0x9868C0D0134855F7
- 0
- 367
- 1207
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void _HIDE_HORSE_REINS ( Vehicle vehicle ) //0x201B8ED4FF7FE9F5
- 0
- 348
- 1207
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void _SHOW_HORSE_REINS ( Vehicle vehicle ) //0x41CDA90EE3450921
- 0
- 318
- 1207
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void _0xD21A3D421E7F09F7 ( Any p0, Any p1 ) //0xD21A3D421E7F09F7
- 0
- 328
- 1207
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void _0xA13028E22564A1BD ( Any p0, Any p1 ) //0xA13028E22564A1BD
- 0
- 319
- 1207
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void _0x485B05EF05B9AEE9 ( Any p0, Any p1 ) //0x485B05EF05B9AEE9
- 0
- 329
- 1207
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void SET_BOAT_ANCHOR ( Vehicle vehicle, BOOL toggle ) //0xAEAB044F05B92659
- 0
- 401
- 1207
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void _0x6B53F4B811E583D2 ( Vehicle vehicle, BOOL toggle ) //0x6B53F4B811E583D2
- 0
- 339
- 1207
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BOOL CAN_ANCHOR_BOAT_HERE ( Vehicle vehicle ) //0xC075176CFB8B4128
- 0
- 349
- 1207
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void _SET_BOAT_FROZEN_WHEN_ANCHORED ( Vehicle vehicle, BOOL p1, BOOL p2 ) //0x286771F3059A37A7
- 0
- 383
- 1207
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void _0x75B49ACD73617437 ( Vehicle vehicle, BOOL p1 ) //0x75B49ACD73617437
- 0
- 308
- 1207
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void _SET_BOAT_MOVEMENT_RESISTANCE ( Vehicle vehicle, float value ) //0xE3261532550D6A9F
- 0
- 288
- 1207
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void SET_BOAT_SINKS_WHEN_WRECKED ( Vehicle vehicle, BOOL toggle ) //0x62A6D317A011EA1D
- 0
- 353
- 1207
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void _SET_FORCE_HIGH_LOD_VEHICLE ( Vehicle vehicle, BOOL p1 ) //0x1098CDA477890165
- 0
- 310
- 1207
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void _0x98A7598C579EE871 ( Any p0, Any p1, Any p2 ) //0x98A7598C579EE871
- 0
- 315
- 1207
Red Dead Redemption 2 Native Database by www.mod-rdr.com, includes contributions by gudmunduro and alloc8or.
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