Jump to content

ADD_LIGHT_PROPSET_TO_VEHICLE


Native Details

  • NameADD_LIGHT_PROPSET_TO_VEHICLE
  • NamespacePROPSET
  • Native Hash0xC0F0417A90402742
  • TypeAny
  • First seen version1207

Native Parameters

DESCRIPTION

Some light hashes: 1475377277, 280720199



User Feedback

Recommended Comments

I don't know if it's obvious, it wasn't for me so I post it here:

The GET_PROP_SET_MODEL native returns the hash that you have to use as parameter 1 for this native. So you can grab the hash of any light propset from the game with something like this:

Vehicle currentVehicle = PED::GET_VEHICLE_PED_IS_USING(PLAYER::PLAYER_PED_ID());
int propsetHandle = PROPSET::_GET_VEHICLE_LIGHT_PROP_SET(currentVehicle);
Propset propset = PROPSET::_GET_PROP_SET_MODEL(propsetHandle);

Here's a few with wagon models they belong to:

wagon model 3889770730   propset 4267664200
wagon model 1596452133    propset 2460531124
wagon model 219205323      propset 696075367  
wagon model 2536874959   propset 1656100004   

Link to comment
Share on other sites



Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Add a comment...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Red Dead Redemption 2 Native Database by www.mod-rdr.com, includes contributions by gudmunduro and alloc8or.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...