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ADD_LIGHT_PROPSET_TO_VEHICLE


Native Details

  • NameADD_LIGHT_PROPSET_TO_VEHICLE
  • NamespacePROPSET
  • Native Hash0xC0F0417A90402742
  • TypeAny
  • First seen version1207

Native Parameters

DESCRIPTION

Some light hashes: 1475377277, 280720199



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Recommended Comments

crossed99

Posted

I don't know if it's obvious, it wasn't for me so I post it here:

The GET_PROP_SET_MODEL native returns the hash that you have to use as parameter 1 for this native. So you can grab the hash of any light propset from the game with something like this:

Vehicle currentVehicle = PED::GET_VEHICLE_PED_IS_USING(PLAYER::PLAYER_PED_ID());
int propsetHandle = PROPSET::_GET_VEHICLE_LIGHT_PROP_SET(currentVehicle);
Propset propset = PROPSET::_GET_PROP_SET_MODEL(propsetHandle);

Here's a few with wagon models they belong to:

wagon model 3889770730   propset 4267664200
wagon model 1596452133    propset 2460531124
wagon model 219205323      propset 696075367  
wagon model 2536874959   propset 1656100004   



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Red Dead Redemption 2 Native Database by www.mod-rdr.com, includes contributions by gudmunduro and alloc8or.

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