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SET_ATTRIBUTE_POINTS


Native Details

  • NameSET_ATTRIBUTE_POINTS
  • NamespaceATTRIBUTE
  • Native Hash0x09A59688C26D88DF
  • Typevoid
  • First seen version1207

Native Parameters

  • Parameter 0Ped Ped
    Might only be player ped
  • Parameter 1int CoreToChange
    0-Health,1-stamina,2-deadeye
  • Parameter 2int Points
    Seems to go from 0 to GET_MAX_ATTRIBUTE_POINTS

DESCRIPTION

//Set the outside of the circle?

Needs more investigation, doesn't seem to always work?


CODE EXAMPLE

 Function.Call<int>(Hash.SET_ATTRIBUTE_POINTS, Game.Player.Character, (int)CoreToChange, MaxPoints);

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