RDR2 NativeDB
Browse our wiki-style database of native functions in Red Dead Redemption II.
Namespaces
- BUILTIN
- AICOVERPOINT
- AITRANSPORT
- ANIMSCENE
- _NAMESPACE4
- ATTRIBUTE
- AUDIO
- BOUNTY
- BRAIN
- CAM
- CLOCK
- COLLECTION
- COMPANION
- COMPENDIUM
- CRASHLOG
- CREW
- DATABINDING
- DATAFILE
- DEBUG
- DECORATOR
- DLC
- ENTITY
- EVENT
- FIRE
- FLOCK
- GRAPHICS
- GANG
- GOOGLE_ANALYTICS
- HUD
- IK
- _NAMESPACE30
- INTERIOR
- INVENTORY
- ITEMDATABASE
- ITEMSET
- LAW
- LOCALIZATION
- MAP
- MINIGAME
- MISC
- MISSIONDATA
- MONEY
- NETSHOPPING
- NETWORK
- OBJECT
- PAD
- PATHFIND
- PED
- PERSCHAR
- PERSISTENCE
- PHYSICS
- PLAYER
- POPULATION
- POSSE
- PROPSET
- QUEUE
- RECORDING
- REPLAY
- SCRIPTS
- SAVE
- SHAPETEST
- SOCIALCLUB
- SOCIALCLUBFEED
- SPACTIONPROXY
- STATS
- STREAMING
- TASK
- TELEMETRY
- TXD
- UIAPPS
- UIDEBUG
- UIEVENTS
- UIFEED
- UILOG
- UIPINNING
- UITUTORIAL
- UISTATEMACHINE
- UISTICKYFEED
- UNLOCK
- VEHICLE
- VOICE
- VOLUME
- WATER
- WEAPON
- ZONE
17 natives in namespace AICOVERPOINT
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void TASK_ENTER_COVER ( Ped ped ) //0x4972A022AE6DAFA1
- 0
- 341
- 1207
-
void TASK_EXIT_COVER ( Ped ped ) //0x2BC4A6D92D140112
- 0
- 430
- 1207
-
void _0x89783FDDF079C88D ( Any p0 ) //0x89783FDDF079C88D
- 0
- 290
- 1207
-
void _0x64340DC208D671D5 ( const char* coverLayer ) //0x64340DC208D671D5
- 0
- 298
- 1207
-
void _0x7A1FDCF35EAA140F ( char* coverLayer ) //0x7A1FDCF35EAA140F
- 0
- 312
- 1207
-
void _0x3C7A9C2C953128FE ( Ped ped ) //0x3C7A9C2C953128FE
- 0
- 263
- 1207
-
void _0xEBA51A294C73292E ( Any* args ) //0xEBA51A294C73292E
- 0
- 293
- 1207
-
void _0x140B3CB1D424A945 ( BOOL p0, Hash weaponHash ) //0x140B3CB1D424A945
- 0
- 297
- 1207
-
void _0x1A7A802B2301EDC0 ( Entity entity ) //0x1A7A802B2301EDC0
- 0
- 305
- 1207
-
void _0x733077295AB51304 ( int p0 ) //0x733077295AB51304
- 0
- 305
- 1207
-
ScrHandle _ADD_SCRIPTED_COVER_POINT ( Any* data ) //0x975BD6351648935F
- 0
- 321
- 1207
-
int _0x5F5B1B7E8E8F94C6 ( Ped ped ) //0x5F5B1B7E8E8F94C6
- 0
- 420
- 1207
-
int _0x957D7E750216D74B ( Ped p0 ) //0x957D7E750216D74B
- 0
- 323
- 1207
-
int _REQUEST_FLINCH_COVER_ANIM ( Ped ped ) //0x2A31D13C5F021D0D
- 0
- 393
- 1207
-
Entity _0x53E4D0C079CA6855 ( ScrHandle handle ) //0x53E4D0C079CA6855
- 0
- 469
- 1207
-
BOOL _DOES_COVER_POINT_EXIST ( ScrHandle handle ) //0xC276FE69DDA22BAD
- 0
- 324
- 1207
-
BOOL _ARE_LOAD_COVER_ANIMS_LOADED ( BOOL p0 ) //0x8CBE916CFC64AD5C
- 0
- 450
- 1207
Red Dead Redemption 2 Native Database by www.mod-rdr.com, includes contributions by gudmunduro and alloc8or.
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